Player Matchup

Fenrir
Fenrir
AndyCerveza
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,112 Elo+
Party 1
Hades
Hades
MrSneezyG
Hades
Level 8
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 9L
1,112 Elo+
Party 1
Chaac
Chaac
OdinSonHex1345
Chaac
Level 4
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 9L
1,112 Elo+
Party 1
Team Averages
Level 39
1,333 SR
1,112 Elo+

VS

Team Averages
Level 63
1,562 SR
1,457 Elo+
Ra
Ra
Fatwoodz530
Ra
Level 80
God Stats
41W - 36L
1,684 SR
Queue Stats
170W - 205L
1,403 Elo+
Solo
Da Ji
Da Ji
VlairBlakk
Da Ji
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Party 2
Ymir
Ymir
possessedpotatos
Ymir
Level 43
God Stats
12W - 15L
1,503 SR
Queue Stats
19W - 22L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 1
9,311
621
5,056
12,643
9,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
MrSneezyG
Hades
14
1 / 6 / 1
8,887
592
3,504
13,869
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
9,042
603
6,278
14,867
17,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 13
11,212
747
10,855
6,070
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
11 / 1 / 2
12,324
822
16,288
12,463
8,708
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 1 / 11
10,170
678
4,476
11,252
13,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
1
0.38
W
1
0
13
7.5
L
Hades
MrSneezyG
Hades
1
6
1
0.25
L
0
4
1
0.13
W
Da Ji
11
1
2
12
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,838
Damage
31,619
41,379
Taken
29,785
32,652
Mitigated
25,548
3,393
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,056
1,022
0
911
12,643
9,216
0
2,874
9,641
0
21,789
W
10,855
1,156
1,855
2,167
6,070
3,587
1,377
1,372
4,698
64,361
1,445
L
Hades
MrSneezyG
Hades
3,504
573
363
1,402
13,869
5,943
77
6,089
7,474
24,906
0
L
6,278
792
0
717
14,867
17,493
0
5,168
9,494
0
35,599
W
Da Ji
16,288
5,191
0
476
12,463
8,708
132
1,030
11,428
0
58,020
W
4,476
153
325
1,192
11,252
13,253
513
1,391
9,858
15,414
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
33,706
135
Minions Killed
186
0
Camps Cleared
0
741,097
Distance Traveled
813,737
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,311
621
27
2
0
266,138
0
W
Ra
11,212
747
103
7
0
279,346
2
L
Hades
8,887
592
52
3
0
217,881
0
L
Chaac
9,042
603
56
4
0
257,078
0
W
Da Ji
12,324
822
56
4
0
285,028
0
W
Ymir
10,170
678
27
2
0
249,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role