Player Matchup

Nemesis
Nemesis
Silver II
Bluerageebar
Nemesis
Silver II
Level 129
God Stats
16W - 8L
1,683 SR
Queue Stats
44W - 45L
1,192 MMR
Solo
Chaac
Chaac
Bronze IV
GoldenGoldie232
Chaac
Bronze IV
Level 105
God Stats
6W - 9L
1,596 SR
Queue Stats
79W - 145L
17 MMR
Solo
Ah Puch
Ah Puch
Silver V
H3MRRHOIDS
Ah Puch
Silver V
Level 87
God Stats
2W - 4L
1,379 SR
Queue Stats
24W - 45L
783 MMR
Solo
Charon
Charon
Gold V
RGA FURY
Charon
Gold V
Level 122
God Stats
9W - 13L
1,450 SR
Queue Stats
38W - 52L
1,196 MMR
Solo
Apollo
Apollo
Silver IV
Retrovivity
Apollo
Silver IV
Level 121
God Stats
2W - 3L
1,360 SR
Queue Stats
654W - 672L
734 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,494 SR
784 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,497 SR
1,451 MMR
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
 
Geb
Bronze I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver V
 
Amaterasu
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
 
Thor
Silver III
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
Eliany
Ix Chel
Silver II
Level 156
God Stats
1W - 0L
1,485 SR
Queue Stats
22W - 24L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluerageebar
Nemesis
7
0 / 0 / 0
3,300
660
1,089
2,215
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,533
707
910
3,086
1,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
H3MRRHOIDS
Ah Puch
1
0 / 0 / 0
2,440
488
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
RGA FURY
Charon
1
0 / 0 / 0
2,418
484
0
0
0
Apollo
5
0 / 0 / 0
2,982
596
610
2,084
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThanatosVamanaBake KujiraAgni

VS

Bans
Sun WukongAresHachimanArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,548
710
1,255
2,005
594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
7
0 / 0 / 0
3,524
705
859
3,200
1,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
 
Amaterasu
5
0 / 0 / 0
3,406
681
195
2,668
1,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
 
Thor
6
0 / 0 / 0
3,257
651
0
3,133
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Eliany
Ix Chel
6
0 / 0 / 0
3,384
677
49
1,638
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
0
0
W
Geb
 
Geb
0
0
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Thor
 
Thor
0
0
0
0
L
Nemesis
Bluerageebar
Nemesis
0
0
0
0
W
Ix Chel
Eliany
Ix Chel
0
0
0
0
L
0
0
0
0
L
Ah Puch
H3MRRHOIDS
Ah Puch
0
0
0
0
L
Charon
RGA FURY
Charon
0
0
0
0
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,609
Damage
2,358
7,385
Taken
12,644
3,110
Mitigated
4,518
2,534
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,255
393
0
1,229
2,005
594
0
0
2,005
0
19,728
W
Geb
 
Geb
859
265
0
1,672
3,200
1,298
0
0
3,200
15,358
0
W
Amaterasu
 
Amaterasu
195
0
0
1,302
2,668
1,194
0
0
2,668
0
11,183
W
Thor
 
Thor
0
0
0
2,315
3,133
976
0
0
3,133
0
18,770
L
Nemesis
Bluerageebar
Nemesis
1,089
556
0
612
2,215
740
0
0
2,166
0
17,062
W
Ix Chel
Eliany
Ix Chel
49
0
100
796
1,638
456
0
0
1,638
15,097
0
L
910
211
0
1,162
3,086
1,815
0
859
2,227
0
12,840
L
Ah Puch
H3MRRHOIDS
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Charon
RGA FURY
Charon
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
610
467
0
760
2,084
555
0
0
2,084
0
13,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,673
Gold Earned
17,119
79
Minions Killed
141
0
Camps Cleared
0
367,461
Distance Traveled
481,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,548
710
32
6
0
96,775
0
W
Geb
3,524
705
25
5
0
104,850
2
W
Amaterasu
3,406
681
18
4
0
101,996
2
W
Thor
3,257
651
40
8
0
99,553
0
L
Nemesis
3,300
660
33
7
0
111,576
0
W
Ix Chel
3,384
677
26
5
0
78,421
0
L
Chaac
3,533
707
27
5
0
91,891
0
L
Ah Puch
2,440
488
0
0
0
56,590
0
L
Charon
2,418
484
0
0
0
0
0
L
Apollo
2,982
596
19
4
0
107,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role