Player Matchup

Ganesha
Ganesha
Silver IV
Backinnblack1978
Ganesha
Silver IV
Level 156
God Stats
0W - 1L
1,164 SR
Queue Stats
36W - 39L
1,275 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Fruit Shnack
Jing Wei
Bronze III
Level 102
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 4L
1,496 MMR
Party 3
Kukulkan
Kukulkan
Silver III
frank 17381475
Kukulkan
Silver III
Level 123
God Stats
0W - 2L
1,274 SR
Queue Stats
17W - 30L
1,166 MMR
Party 3
Susano
Susano
Gold IV
jorgelopez33
Susano
Gold IV
Level 128
God Stats
27W - 31L
1,556 SR
Queue Stats
196W - 194L
1,281 MMR
Party 1
Osiris
Osiris
Silver I
xXCgcmXx
Osiris
Silver I
Level 156
God Stats
4W - 5L
1,404 SR
Queue Stats
193W - 194L
1,231 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,332 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 174
1,404 SR
1,304 MMR
Bastet
Bastet
Gold III
Armangedon
Bastet
Gold III
Level 185
God Stats
13W - 14L
1,477 SR
Queue Stats
101W - 104L
1,498 MMR
Party 2
Charon
Charon
Gold V
Cal Yentay
Charon
Gold V
Level 178
God Stats
10W - 8L
1,238 SR
Queue Stats
73W - 84L
1,260 MMR
Party 2
Agni
Agni
Gold IV
Carrilsolo
Agni
Gold IV
Level 191
God Stats
3W - 4L
1,330 SR
Queue Stats
161W - 146L
1,400 MMR
Solo
Bellona
Bellona
Silver III
CrankyTACOBOY44
Bellona
Silver III
Level 159
God Stats
13W - 13L
1,332 SR
Queue Stats
80W - 106L
963 MMR
Solo
Danzaburou
Danzaburou
Gold IV
RnnzGoez
Danzaburou
Gold IV
Level 158
God Stats
85W - 73L
1,641 SR
Queue Stats
227W - 238L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
7,033
391
1,749
11,944
7,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Fruit Shnack
Jing Wei
15
0 / 3 / 2
9,080
504
4,186
11,618
4,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
0 / 8 / 0
8,515
473
5,100
13,444
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
3 / 4 / 0
9,209
512
7,406
18,553
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
xXCgcmXx
Osiris
17
2 / 1 / 0
10,915
606
9,841
17,866
24,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeraAwilixThanatosVamana

VS

Bans
AnhurMulanMercuryBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Armangedon
Bastet
17
9 / 1 / 8
10,512
584
14,073
14,474
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Cal Yentay
Charon
14
3 / 0 / 14
9,810
545
4,320
8,499
7,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 8
10,715
595
16,007
10,724
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 3
10,062
559
7,742
18,687
26,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
RnnzGoez
Danzaburou
20
3 / 0 / 4
11,929
663
9,842
10,821
5,499
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
20
20
Deaths
5
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
Armangedon
Bastet
9
1
8
13
L
0
4
0
0
W
Charon
Cal Yentay
Charon
3
0
14
10
W
4
2
8
4
W
1
2
3
1.25
L
Jing Wei
Fruit Shnack
Jing Wei
0
3
2
0.33
W
Danzaburou
RnnzGoez
Danzaburou
3
0
4
5
L
Kukulkan
0
8
0
0
L
Susano
3
4
0
0.75
L
Osiris
xXCgcmXx
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
51,984
73,425
Taken
63,205
50,248
Mitigated
50,126
16,792
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Armangedon
Bastet
14,073
3,615
0
7,805
14,474
6,307
152
1,999
12,475
0
90,290
L
1,749
121
0
2,420
11,944
7,240
0
4,598
6,964
16,603
0
W
Charon
Cal Yentay
Charon
4,320
1,066
0
3,212
8,499
7,546
118
1,909
6,590
23,975
1,687
W
16,007
516
0
1,094
10,724
4,709
1,249
4,295
6,429
92,515
2,297
W
7,742
2,605
0
3,989
18,687
26,065
0
714
17,973
0
72,466
L
Jing Wei
Fruit Shnack
Jing Wei
4,186
2,763
0
3,357
11,618
4,136
718
672
10,946
0
75,216
W
Danzaburou
RnnzGoez
Danzaburou
9,842
5,093
0
8,234
10,821
5,499
3,272
776
10,045
0
138,001
L
Kukulkan
5,100
360
0
500
13,444
5,261
759
6,550
6,271
58,027
663
L
Susano
7,406
1,115
0
2,797
18,553
8,644
0
4,156
13,648
0
79,008
L
Osiris
xXCgcmXx
Osiris
9,841
3,471
0
7,718
17,866
24,967
0
1,955
14,378
0
93,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
53,028
566
Minions Killed
597
0
Camps Cleared
0
1,581,837
Distance Traveled
1,822,524
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,512
584
112
6
0
449,930
0
L
Ganesha
7,033
391
16
1
0
211,485
2
W
Charon
9,810
545
37
2
0
374,221
8
W
Agni
10,715
595
132
7
0
337,031
0
W
Bellona
10,062
559
125
7
0
324,765
4
L
Jing Wei
9,080
504
141
8
0
360,716
0
W
Danzaburou
11,929
663
191
11
0
336,577
0
L
Kukulkan
8,515
473
128
7
0
258,358
0
L
Susano
9,209
512
113
6
0
414,724
0
L
Osiris
10,915
606
168
9
0
336,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role