Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
FatcookieOp
Freya
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 174L
1,541 Elo+
Solo
Ares
Ares
RU3LAS
Ares
Level 164
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TFS_-Wreckless
Ne Zha
Level 94
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 5L
1,271 Elo+
Party 2
Rama
Rama
xWILDx_88
Rama
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 146L
1,542 Elo+
Solo
Team Averages
Level 138
1,585 SR
1,471 Elo+

VS

Team Averages
Level 100
1,494 SR
1,466 Elo+
Izanami
Izanami
CoxyNormus64
Izanami
Level 64
God Stats
9W - 8L
1,577 SR
Queue Stats
68W - 59L
1,511 Elo+
Party 1
Ravana
Ravana
DrahcultokhaN
Ravana
Level 89
God Stats
2W - 5L
1,156 SR
Queue Stats
130W - 112L
1,477 Elo+
Party 1
He Bo
He Bo
FrogSocial
He Bo
Level 159
God Stats
13W - 14L
1,737 SR
Queue Stats
246W - 226L
1,558 Elo+
Solo
Sobek
Sobek
archibaldpeanut
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,510 Elo+
Solo
Hades
Hades
xXSaturnXx9111
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 2
5,780
642
3,941
4,487
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 2 / 3
5,488
610
4,624
4,975
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
RU3LAS
Ares
10
3 / 1 / 0
5,747
639
4,205
6,386
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 3
5,352
595
2,998
8,200
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
0 / 2 / 1
4,955
551
2,152
6,063
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoxyNormus64
Izanami
9
2 / 1 / 1
5,372
597
4,818
4,799
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,646
405
470
2,960
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
9
1 / 1 / 0
4,904
545
4,310
4,903
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 2
5,360
596
1,938
7,045
5,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 2 / 0
5,468
608
4,115
8,348
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
5
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
L
Izanami
CoxyNormus64
Izanami
2
1
1
2.5
L
0
2
0
0
W
1
2
3
1.25
L
He Bo
1
1
0
1
W
Ares
RU3LAS
Ares
3
1
0
3
W
2
0
3
3.5
L
1
1
2
2
W
Rama
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
15,651
30,111
Taken
28,055
13,554
Mitigated
13,745
10,685
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,941
850
0
1,967
4,487
1,628
78
1,969
2,518
0
46,349
L
Izanami
CoxyNormus64
Izanami
4,818
3,618
0
850
4,799
1,655
0
1,255
3,544
0
36,881
L
470
101
0
932
2,960
872
0
271
2,593
0
10,000
W
4,624
1,522
0
1,664
4,975
1,880
0
2,104
2,779
37,235
0
L
He Bo
4,310
288
0
1,144
4,903
1,561
0
2,613
2,106
33,247
657
W
Ares
RU3LAS
Ares
4,205
666
0
1,321
6,386
4,814
0
2,361
3,943
18,150
0
W
2,998
1,198
0
4,494
8,200
3,116
0
2,582
5,526
0
38,193
L
1,938
345
0
2,996
7,045
5,264
0
3,382
3,559
13,002
1,520
W
Rama
2,152
1,852
0
1,239
6,063
2,116
0
961
5,102
0
36,373
L
4,115
588
160
4,108
8,348
4,393
0
905
7,424
34,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
24,750
307
Minions Killed
245
0
Camps Cleared
0
851,144
Distance Traveled
739,260
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,780
642
81
9
0
155,833
2
L
Izanami
5,372
597
63
7
0
150,158
3
L
Ravana
3,646
405
19
2
0
78,960
2
W
Freya
5,488
610
74
8
0
165,574
0
L
He Bo
4,904
545
70
8
0
181,993
0
W
Ares
5,747
639
19
2
0
188,091
2
W
Ne Zha
5,352
595
66
7
0
192,969
0
L
Sobek
5,360
596
21
2
0
177,936
0
W
Rama
4,955
551
67
7
0
148,677
0
L
Hades
5,468
608
72
8
0
150,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role