Player Matchup

Lancelot
Lancelot
Beans Fer Days
Lancelot
Level 147
God Stats
2W - 2L
1,646 SR
Queue Stats
36W - 48L
1,524 Elo+
Party 2
Anhur
Anhur
bottimus
Anhur
Level 94
God Stats
3W - 5L
1,437 SR
Queue Stats
17W - 16L
1,513 Elo+
Party 2
Poseidon
Poseidon
gotdambam
Poseidon
Level 147
God Stats
1W - 1L
1,749 SR
Queue Stats
103W - 87L
1,507 Elo+
Party 2
Ganesha
Ganesha
littlemogothy
Ganesha
Level 97
God Stats
8W - 12L
1,644 SR
Queue Stats
68W - 61L
1,537 Elo+
Party 2
Horus
Horus
wjboss
Horus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 273L
1,543 Elo+
Solo
Team Averages
Level 120
1,595 SR
1,525 Elo+

VS

Team Averages
Level 101
1,610 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkAces5
Merlin
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 170L
1,482 Elo+
Solo
Ra
Ra
OfficerGrizBear
Ra
Level 151
God Stats
3W - 3L
1,777 SR
Queue Stats
52W - 46L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
SoloTheLane
Zhong Kui
Level 59
God Stats
2W - 0L
1,775 SR
Queue Stats
69W - 62L
1,510 Elo+
Solo
Odin
Odin
iKissMenPOG
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
6
0 / 2 / 0
3,242
648
1,454
4,903
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
bottimus
Anhur
6
0 / 1 / 0
3,141
628
2,109
2,817
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
gotdambam
Poseidon
6
0 / 1 / 0
3,476
695
87
1,616
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
6
0 / 0 / 0
3,433
687
606
3,362
1,606
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
wjboss
Horus
3
0 / 1 / 0
2,684
537
1,553
2,315
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 0
4,097
819
2,275
3,830
1,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
DarkAces5
Merlin
7
1 / 0 / 0
3,821
764
712
760
192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 0
3,641
728
1,265
3,473
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
SoloTheLane
Zhong Kui
6
0 / 0 / 2
3,283
657
1,996
2,654
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 0 / 2
2,922
584
1,234
3,416
1,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
Lancelot
0
2
0
0
W
Merlin
DarkAces5
Merlin
1
0
0
1
W
2
0
0
2
W
Zhong Kui
SoloTheLane
Zhong Kui
0
0
2
1
L
Anhur
bottimus
Anhur
0
1
0
0
L
Poseidon
gotdambam
Poseidon
0
1
0
0
W
0
0
2
1
L
Ganesha
0
0
0
0
L
Horus
wjboss
Horus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,809
Damage
7,482
15,013
Taken
14,133
5,460
Mitigated
5,579
6,450
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,275
884
0
1,864
3,830
1,937
0
0
3,586
0
20,803
L
Lancelot
1,454
289
0
2,131
4,903
1,831
0
0
4,542
0
15,256
W
Merlin
DarkAces5
Merlin
712
70
0
430
760
192
0
87
673
20,908
0
W
1,265
218
312
1,756
3,473
967
0
128
3,345
17,179
0
W
Zhong Kui
SoloTheLane
Zhong Kui
1,996
584
0
1,542
2,654
1,294
0
348
2,306
11,733
4,835
L
Anhur
bottimus
Anhur
2,109
1,442
0
975
2,817
789
0
1,068
1,645
0
17,980
L
Poseidon
gotdambam
Poseidon
87
0
0
250
1,616
445
0
712
904
22,428
0
W
1,234
559
84
1,202
3,416
1,189
0
130
3,286
0
6,665
L
Ganesha
606
94
0
1,917
3,362
1,606
0
1,012
2,294
8,853
0
L
Horus
wjboss
Horus
1,553
700
0
1,177
2,315
789
0
745
1,450
0
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,976
Gold Earned
17,764
127
Minions Killed
144
0
Camps Cleared
0
460,005
Distance Traveled
496,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,097
819
29
6
0
74,112
0
L
Lancelot
3,242
648
31
6
0
104,993
0
W
Merlin
3,821
764
41
8
0
102,859
0
W
Ra
3,641
728
40
8
0
131,165
0
W
Zhong Kui
3,283
657
27
5
0
95,227
0
L
Anhur
3,141
628
45
9
0
87,751
0
L
Poseidon
3,476
695
36
7
0
102,884
0
W
Odin
2,922
584
7
1
0
93,201
0
L
Ganesha
3,433
687
0
0
0
105,114
0
L
Horus
2,684
537
15
3
0
59,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role