Player Matchup

Anubis
Anubis
Costcohotdog911
Anubis
Level 126
God Stats
1W - 4L
1,203 SR
Queue Stats
45W - 46L
1,509 Elo+
Party 1
Charon
Charon
Hagiolatry
Charon
Level 123
God Stats
5W - 5L
1,474 SR
Queue Stats
150W - 139L
1,538 Elo+
Party 1
Medusa
Medusa
KRONOsXGagz
Medusa
Level 125
God Stats
4W - 5L
1,426 SR
Queue Stats
182W - 177L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Loveisfak35938
Tsukuyomi
Level 60
God Stats
1W - 3L
1,111 SR
Queue Stats
32W - 36L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Wakanduhhh
Baron Samedi
Level 100
God Stats
12W - 8L
1,928 SR
Queue Stats
97W - 101L
1,488 Elo+
Party 1
Team Averages
Level 107
1,428 SR
1,495 Elo+

VS

Team Averages
Level 64
1,512 SR
1,404 Elo+
Nu Wa
Nu Wa
KillSteal4Love
Nu Wa
Level 70
God Stats
11W - 6L
1,537 SR
Queue Stats
158W - 141L
1,429 Elo+
Party 3
Mulan
Mulan
Leviathan219
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 74L
1,447 Elo+
Party 3
Thanatos
Thanatos
WhiteArrowed
Thanatos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
XIIANTIIX7
Danzaburou
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
168W - 162L
1,315 Elo+
Solo
Cerberus
Cerberus
peenos
Cerberus
Level 14
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,858
403
3,456
10,297
4,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
Hagiolatry
Charon
14
2 / 1 / 7
8,977
528
8,751
12,796
9,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
4 / 4 / 6
8,557
503
13,828
10,040
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Loveisfak35938
Tsukuyomi
13
2 / 4 / 1
7,339
432
5,356
13,069
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wakanduhhh
Baron Samedi
14
5 / 1 / 5
8,735
514
7,969
10,527
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,425
554
12,618
6,022
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 2
10,619
625
9,454
12,997
11,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
WhiteArrowed
Thanatos
16
6 / 6 / 2
8,855
521
11,186
18,365
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
XIIANTIIX7
Danzaburou
12
1 / 5 / 0
7,456
439
4,015
13,694
6,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
peenos
Cerberus
12
0 / 2 / 4
7,209
424
2,819
14,000
12,230
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
13
Kills
16
16
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Charon
Hagiolatry
Charon
2
1
7
5.5
L
Medusa
4
4
6
1.75
W
2
1
2
3
W
7
0
2
8
L
Tsukuyomi
Loveisfak35938
Tsukuyomi
2
4
1
0.63
L
Baron Samedi
Wakanduhhh
Baron Samedi
5
1
5
7.5
W
Thanatos
WhiteArrowed
Thanatos
6
6
2
1.17
W
Danzaburou
XIIANTIIX7
Danzaburou
1
5
0
0.2
W
Cerberus
peenos
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,360
Damage
40,092
56,729
Taken
65,078
27,235
Mitigated
41,429
11,291
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,456
228
0
1,524
10,297
4,617
0
908
9,385
37,636
707
L
Charon
Hagiolatry
Charon
8,751
827
0
1,879
12,796
9,896
567
3,592
9,135
36,982
2,671
L
Medusa
13,828
8,056
0
1,105
10,040
4,060
1,550
3,227
6,813
0
70,355
W
12,618
6,216
0
1,512
6,022
2,758
1,248
3,045
2,977
74,807
1,384
W
9,454
1,575
0
5,945
12,997
11,511
349
3,658
9,339
0
74,183
L
Tsukuyomi
Loveisfak35938
Tsukuyomi
5,356
1,921
0
3,756
13,069
4,193
0
3,770
9,299
0
58,942
L
Baron Samedi
Wakanduhhh
Baron Samedi
7,969
488
587
2,440
10,527
4,469
134
3,857
6,670
62,604
0
W
Thanatos
WhiteArrowed
Thanatos
11,186
3,592
0
10,692
18,365
8,773
0
5,751
12,614
0
75,886
W
Danzaburou
XIIANTIIX7
Danzaburou
4,015
1,218
0
798
13,694
6,157
0
3,306
10,388
0
49,347
W
Cerberus
peenos
Cerberus
2,819
347
0
1,643
14,000
12,230
0
4,226
9,774
29,945
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
43,564
418
Minions Killed
446
0
Camps Cleared
0
1,501,254
Distance Traveled
1,494,565
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,858
403
70
4
0
198,207
0
L
Charon
8,977
528
50
3
0
338,380
4
L
Medusa
8,557
503
98
6
0
291,035
0
W
Nu Wa
9,425
554
105
6
0
331,679
0
W
Mulan
10,619
625
116
7
0
277,013
6
L
Tsukuyomi
7,339
432
91
5
0
353,366
5
L
Baron Samedi
8,735
514
109
6
0
320,266
1
W
Thanatos
8,855
521
95
6
0
344,448
3
W
Danzaburou
7,456
439
75
4
0
266,002
0
W
Cerberus
7,209
424
55
3
0
275,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role