Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Danyy711
Morgan Le Fay
Bronze III
Level 108
God Stats
0W - 1L
1,607 SR
Queue Stats
6W - 7L
1,508 MMR
Solo
Vamana
Vamana
Gold III
DonLechuga4092
Vamana
Gold III
Level 116
God Stats
2W - 9L
1,199 SR
Queue Stats
314W - 306L
1,505 MMR
Solo
Danzaburou
Danzaburou
Gold III
SforSimple
Danzaburou
Gold III
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 189L
1,490 MMR
Solo
Bellona
Bellona
Gold III
WardTheMapPlease
Bellona
Gold III
Level 134
God Stats
1W - 3L
1,565 SR
Queue Stats
86W - 93L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,474 SR
1,499 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,542 SR
1,501 MMR
Anhur
Anhur
Gold II
I SchatzY I
Anhur
Gold II
Level 220
God Stats
74W - 91L
1,486 SR
Queue Stats
465W - 467L
1,477 MMR
Solo
Thor
Thor
Gold I
IIBansky
Thor
Gold I
Level 193
God Stats
2W - 3L
1,345 SR
Queue Stats
105W - 98L
1,486 MMR
Solo
The Morrigan
The Morrigan
Gold V
Poneygee
The Morrigan
Gold V
Level 65
God Stats
14W - 15L
1,451 SR
Queue Stats
131W - 137L
1,537 MMR
Party 1
Nemesis
Nemesis
Gold V
SSetting
Nemesis
Gold V
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
128W - 134L
1,537 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
truhan08
Cu Chulainn
Gold IV
Level 126
God Stats
17W - 5L
1,930 SR
Queue Stats
406W - 394L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 6 / 2
7,736
484
4,250
17,655
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Danyy711
Morgan Le Fay
14
4 / 4 / 0
8,693
543
6,243
8,672
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 3
7,544
472
5,021
13,487
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SforSimple
Danzaburou
14
1 / 6 / 1
8,463
529
7,190
14,208
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 0
8,372
523
10,575
18,085
20,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixTiamatSusanoBake Kujira

VS

Bans
ThanatosAo KuangArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,260
641
9,360
12,618
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
7 / 3 / 5
9,113
570
11,504
12,990
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

The Morrigan
Poneygee
The Morrigan
15
5 / 1 / 5
9,084
568
6,323
5,850
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SSetting
Nemesis
18
7 / 0 / 6
10,310
644
8,508
11,468
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
truhan08
Cu Chulainn
16
1 / 2 / 6
9,832
615
14,603
17,372
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
8
Kills
23
23
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
2
0.33
L
Morgan Le Fay
Danyy711
Morgan Le Fay
4
4
0
1
L
0
4
3
0.38
W
3
2
4
2.5
W
Thor
7
3
5
3.17
W
The Morrigan
Poneygee
The Morrigan
5
1
5
7.5
W
Nemesis
SSetting
Nemesis
7
0
6
10
L
Danzaburou
SforSimple
Danzaburou
1
6
1
0.25
L
2
3
0
0.67
W
Cu Chulainn
truhan08
Cu Chulainn
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
50,298
72,107
Taken
60,298
40,763
Mitigated
36,182
16,631
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,250
2,161
0
5,503
17,655
6,220
0
2,683
14,830
0
56,675
L
Morgan Le Fay
Danyy711
Morgan Le Fay
6,243
349
0
1,188
8,672
3,197
0
943
7,729
67,423
1,276
L
5,021
2,527
0
1,041
13,487
6,739
0
195
13,078
0
71,890
W
9,360
4,961
0
4,548
12,618
5,438
1,680
0
12,618
0
82,241
W
Thor
11,504
2,928
0
1,226
12,990
5,068
1,287
2,239
10,751
0
51,736
W
The Morrigan
Poneygee
The Morrigan
6,323
665
0
1,075
5,850
2,373
831
1,904
3,799
48,516
4,277
W
Nemesis
SSetting
Nemesis
8,508
3,678
0
1,947
11,468
5,445
1,680
1,532
9,852
0
92,588
L
Danzaburou
SforSimple
Danzaburou
7,190
3,092
0
3,192
14,208
4,238
1
58
14,096
0
58,655
L
10,575
3,380
0
5,707
18,085
20,369
0
3,202
13,409
0
65,822
W
Cu Chulainn
truhan08
Cu Chulainn
14,603
1,527
0
6,526
17,372
17,858
212
416
15,740
11,261
68,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
48,599
581
Minions Killed
550
0
Camps Cleared
0
1,598,047
Distance Traveled
1,644,593
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,736
484
104
7
0
349,596
0
L
Morgan Le Fay
8,693
543
128
8
0
282,149
3
L
Vamana
7,544
472
99
6
0
387,184
0
W
Anhur
10,260
641
137
9
0
290,308
5
W
Thor
9,113
570
69
4
0
329,498
0
W
The Morrigan
9,084
568
82
5
0
337,415
1
W
Nemesis
10,310
644
133
8
0
383,237
2
L
Danzaburou
8,463
529
127
8
0
274,281
5
L
Bellona
8,372
523
123
8
0
304,837
6
W
Cu Chulainn
9,832
615
129
8
0
304,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role