Player Matchup

Nu Wa
Nu Wa
Crazyboy Aztek
Nu Wa
Level 287
God Stats
30W - 10L
1,490 SR
Queue Stats
836W - 849L
1,494 Elo+
Solo
Thoth
Thoth
Kaerari
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,481 Elo+
Solo
Nox
Nox
TarradactyI
Nox
Level 148
God Stats
1W - 1L
1,111 SR
Queue Stats
60W - 50L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
imnotgoodmobas
Zhong Kui
Level 58
God Stats
3W - 2L
1,681 SR
Queue Stats
120W - 98L
1,453 Elo+
Solo
Xbalanque
Xbalanque
zxvkv
Xbalanque
Level 125
God Stats
5W - 4L
1,793 SR
Queue Stats
222W - 223L
1,500 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,462 Elo+

VS

Team Averages
Level 111
1,597 SR
1,517 Elo+
Hun Batz
Hun Batz
JACKHAMMER TONY
Hun Batz
Level 156
God Stats
5W - 4L
1,715 SR
Queue Stats
793W - 790L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
TRIBALUNITYXDD
Kumbhakarna
Level 23
God Stats
0W - 3L
1,713 SR
Queue Stats
36W - 45L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
Th3R0YALKushh
Hou Yi
Level 142
God Stats
0W - 1L
1,558 SR
Queue Stats
51W - 37L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
conahab
Nu Wa
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
331W - 349L
1,467 Elo+
Solo
Fenrir
Fenrir
triubalunityxdd
Fenrir
Level 126
God Stats
1W - 1L
1,501 SR
Queue Stats
35W - 34L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 13
9,925
763
11,394
9,544
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thoth
Kaerari
Thoth
17
5 / 3 / 9
10,194
784
16,322
6,970
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 10
10,381
799
9,291
7,699
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Zhong Kui
imnotgoodmobas
Zhong Kui
18
4 / 3 / 11
10,062
774
10,905
10,769
11,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zxvkv
Xbalanque
17
4 / 2 / 10
9,819
755
9,327
7,679
3,329
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
3 / 4 / 7
9,628
741
9,792
12,796
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
TRIBALUNITYXDD
Kumbhakarna
17
3 / 4 / 7
10,175
783
4,611
19,369
20,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 5
9,210
708
9,049
12,321
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
conahab
Nu Wa
16
2 / 3 / 9
9,079
698
9,188
8,098
2,587
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 5
8,212
632
5,205
14,291
12,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
17
Kills
13
14
Deaths
17
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
Hun Batz
3
4
7
1.63
W
Thoth
Kaerari
Thoth
5
3
9
3.17
L
Kumbhakarna
TRIBALUNITYXDD
Kumbhakarna
3
4
7
1.63
W
2
1
10
7
L
4
3
5
2.17
L
Nu Wa
conahab
Nu Wa
2
3
9
2.17
W
Zhong Kui
imnotgoodmobas
Zhong Kui
4
3
11
3.17
L
1
3
5
1.17
W
Xbalanque
zxvkv
Xbalanque
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,239
Damage
37,845
42,661
Taken
66,875
28,717
Mitigated
46,096
12,707
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,394
5,238
1,216
2,546
9,544
6,006
1,572
2,586
6,958
33,256
148
L
Hun Batz
9,792
320
1,908
977
12,796
5,797
0
8,733
4,063
0
37,985
W
Thoth
Kaerari
Thoth
16,322
314
359
275
6,970
3,008
39
2,487
4,483
32,993
0
L
Kumbhakarna
TRIBALUNITYXDD
Kumbhakarna
4,611
904
3,944
2,763
19,369
20,324
0
14,135
5,234
14,693
380
W
9,291
718
0
1,147
7,699
4,599
633
3,035
4,664
20,728
0
L
9,049
4,090
906
1,417
12,321
5,245
0
8,702
3,619
0
28,783
L
Nu Wa
conahab
Nu Wa
9,188
2,416
1,006
723
8,098
2,587
0
6,365
1,733
39,429
787
W
Zhong Kui
imnotgoodmobas
Zhong Kui
10,905
682
1,488
4,341
10,769
11,775
590
3,182
7,587
21,970
614
L
5,205
766
2,249
4,118
14,291
12,143
0
9,579
4,712
0
8,024
W
Xbalanque
zxvkv
Xbalanque
9,327
3,079
250
1,085
7,679
3,329
2,269
1,955
5,724
0
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,381
Gold Earned
46,304
173
Minions Killed
195
0
Camps Cleared
0
1,173,251
Distance Traveled
1,171,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,925
763
41
3
0
185,769
0
L
Hun Batz
9,628
741
59
5
0
245,609
0
W
Thoth
10,194
784
31
2
0
230,543
0
L
Kumbhakarna
10,175
783
17
1
0
223,597
0
W
Nox
10,381
799
31
2
0
241,449
0
L
Hou Yi
9,210
708
47
4
0
257,619
0
L
Nu Wa
9,079
698
66
5
0
222,414
0
W
Zhong Kui
10,062
774
34
3
0
250,961
0
L
Fenrir
8,212
632
6
0
0
221,942
0
W
Xbalanque
9,819
755
36
3
0
264,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role