Player Matchup

Sol
Sol
Delarettt
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 98L
1,492 Elo+
Party 1
Ares
Ares
H__Greed
Ares
Level 107
God Stats
7W - 3L
1,668 SR
Queue Stats
170W - 144L
1,479 Elo+
Party 1
Hachiman
Hachiman
NLB_Lico
Hachiman
Level 40
God Stats
0W - 2L
1,249 SR
Queue Stats
24W - 24L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pancakeloven
Tsukuyomi
Level 80
God Stats
1W - 1L
1,861 SR
Queue Stats
32W - 25L
1,860 Elo+
Solo
Pele
Pele
akshadowx
Pele
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
410W - 394L
1,415 Elo+
Solo
Team Averages
Level 79
1,556 SR
1,544 Elo+

VS

Team Averages
Level 135
1,503 SR
1,523 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Agamard
Hades
Level 188
God Stats
11W - 8L
1,591 SR
Queue Stats
58W - 60L
1,508 Elo+
Solo
Ra
Ra
BobJenk
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 197L
1,514 Elo+
Solo
Arachne
Arachne
Hound X TY
Arachne
Level 124
God Stats
5W - 5L
1,407 SR
Queue Stats
539W - 598L
1,543 Elo+
Party 2
Medusa
Medusa
qyrul
Medusa
Level 67
God Stats
13W - 14L
1,518 SR
Queue Stats
114W - 86L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,340
576
6,330
6,481
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
7
0 / 4 / 1
4,914
447
2,730
10,294
7,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
NLB_Lico
Hachiman
10
2 / 2 / 1
5,462
497
3,883
6,508
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Pancakeloven
Tsukuyomi
11
1 / 1 / 2
6,148
559
3,813
5,746
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
12
0 / 1 / 2
5,712
519
921
8,302
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 2
6,150
559
5,828
10,147
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Agamard
Hades
10
2 / 1 / 2
6,127
557
3,025
8,121
5,576
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,653
332
0
0
0
Arachne
Hound X TY
Arachne
13
4 / 0 / 2
6,956
632
3,776
8,269
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
qyrul
Medusa
10
3 / 2 / 3
6,386
581
9,287
6,490
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
10
10
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
2
1
W
Hades
Agamard
Hades
2
1
2
3
W
0
0
0
0
L
1
2
0
0.5
L
Ares
0
4
1
0.13
W
Arachne
Hound X TY
Arachne
4
0
2
5
L
Hachiman
NLB_Lico
Hachiman
2
2
1
1.25
L
Tsukuyomi
Pancakeloven
Tsukuyomi
1
1
2
2
L
Pele
0
1
2
1
W
Medusa
qyrul
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
21,916
37,331
Taken
33,027
18,710
Mitigated
19,414
7,742
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,828
2,077
0
2,536
10,147
7,561
0
4,865
5,282
0
37,038
W
Hades
Agamard
Hades
3,025
382
248
3,036
8,121
5,576
0
1,007
7,114
19,637
2,474
W
0
0
0
0
0
0
0
0
0
0
0
L
6,330
2,488
0
2,345
6,481
2,610
0
340
5,714
36,863
9,759
L
Ares
2,730
419
0
1,072
10,294
7,465
0
1,069
9,225
9,824
0
W
Arachne
Hound X TY
Arachne
3,776
2,952
0
2,801
8,269
3,736
0
828
7,441
0
54,310
L
Hachiman
NLB_Lico
Hachiman
3,883
1,577
0
1,559
6,508
2,724
49
664
5,844
0
30,564
L
Tsukuyomi
Pancakeloven
Tsukuyomi
3,813
821
0
772
5,746
2,195
0
96
5,494
0
45,274
L
Pele
921
348
0
1,994
8,302
3,716
0
272
7,985
0
55,941
W
Medusa
qyrul
Medusa
9,287
4,213
0
1,023
6,490
2,541
861
1,852
4,638
0
44,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
29,272
314
Minions Killed
264
0
Camps Cleared
0
1,106,464
Distance Traveled
875,164
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,150
559
70
6
0
211,445
1
W
Hades
6,127
557
32
3
0
213,949
6
W
Ra
3,653
332
0
0
0
0
0
L
Sol
6,340
576
90
8
0
195,485
3
L
Ares
4,914
447
8
1
0
205,538
1
W
Arachne
6,956
632
97
9
0
236,111
0
L
Hachiman
5,462
497
45
4
0
193,209
2
L
Tsukuyomi
6,148
559
74
7
0
244,612
0
L
Pele
5,712
519
97
9
0
267,620
0
W
Medusa
6,386
581
65
6
0
213,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role