Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Varexiss
Tsukuyomi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,505 Elo+
Party 1
Atlas
Atlas
iman_23a
Atlas
Level 142
God Stats
3W - 0L
1,255 SR
Queue Stats
14W - 14L
1,505 Elo+
Party 1
Team Averages
Level 120
1,418 SR
1,503 Elo+

VS

Team Averages
Level 105
1,511 SR
1,501 Elo+
Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GREYWOLF2727
Ymir
Level 103
God Stats
15W - 11L
1,533 SR
Queue Stats
200W - 189L
1,500 Elo+
Party 2
Hera
Hera
II7PISCES
Hera
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
197W - 184L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
6 / 0 / 3
8,447
845
7,573
5,610
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
Varexiss
Tsukuyomi
12
1 / 0 / 7
6,967
697
4,788
5,132
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
iman_23a
Atlas
11
2 / 2 / 6
7,315
732
6,315
7,967
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 3 / 0
6,753
675
4,045
6,650
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 4 / 0
5,771
577
1,557
8,924
5,964
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
11
0 / 2 / 1
6,492
649
6,855
5,349
2,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
2
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
3
7.5
L
Ishtar
 
Ishtar
2
3
0
0.67
L
0
4
0
0
L
Hera
0
2
1
0.25
W
Tsukuyomi
Varexiss
Tsukuyomi
1
0
7
4.5
W
Atlas
iman_23a
Atlas
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,676
Damage
12,457
18,709
Taken
20,923
12,524
Mitigated
10,510
5,984
Healing
1,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,573
410
0
1,670
5,610
4,394
500
2,346
3,107
32,397
1,216
L
Ishtar
 
Ishtar
4,045
2,233
0
440
6,650
2,491
291
3,497
2,474
0
24,697
L
1,557
124
252
652
8,924
5,964
26
5,179
2,984
5,804
1,466
L
Hera
6,855
1,584
0
500
5,349
2,055
76
3,821
934
19,558
598
W
Tsukuyomi
Varexiss
Tsukuyomi
4,788
706
0
2,780
5,132
2,391
218
2,664
2,352
0
13,538
W
Atlas
iman_23a
Atlas
6,315
2,370
0
1,534
7,967
5,739
293
2,284
5,568
20,726
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
19,016
126
Minions Killed
101
0
Camps Cleared
0
574,365
Distance Traveled
485,414
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,447
845
73
7
0
195,345
0
L
Ishtar
6,753
675
57
6
0
162,675
0
L
Ymir
5,771
577
7
1
0
156,551
0
L
Hera
6,492
649
37
4
0
166,188
0
W
Tsukuyomi
6,967
697
21
2
0
202,666
2
W
Atlas
7,315
732
32
3
0
176,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role