Player Matchup

Nike
Nike
Bit Salty
Nike
Level 124
God Stats
1W - 1L
1,739 SR
Queue Stats
66W - 75L
1,502 Elo+
Party 1
Chronos
Chronos
Psycadelicz
Chronos
Level 112
God Stats
1W - 4L
1,134 SR
Queue Stats
83W - 123L
1,483 Elo+
Party 1
Atlas
Atlas
UdonReaper
Atlas
Level 16
God Stats
1W - 2L
1,766 SR
Queue Stats
2W - 8L
1,424 Elo+
Party 1
Thoth
Thoth
iitsTooExplicit
Thoth
Level 166
God Stats
23W - 46L
1,379 SR
Queue Stats
275W - 373L
1,500 Elo+
Party 1
Bastet
Bastet
vI STRIKER Iv
Bastet
Level 202
God Stats
0W - 1L
1,794 SR
Queue Stats
37W - 73L
1,479 Elo+
Party 1
Team Averages
Level 124
1,562 SR
1,477 Elo+

VS

Team Averages
Level 123
1,534 SR
1,566 Elo+
Atlas
Atlas
BlueRavenBA13
Atlas
Level 154
God Stats
11W - 9L
1,672 SR
Queue Stats
162W - 142L
1,621 Elo+
Solo
Guan Yu
Guan Yu
Dantes Crux
Guan Yu
Level 159
God Stats
13W - 9L
1,500 SR
Queue Stats
557W - 492L
1,550 Elo+
Solo
Danzaburou
Danzaburou
DuckFilledQuack
Danzaburou
Level 142
God Stats
6W - 2L
1,500 SR
Queue Stats
77W - 79L
1,598 Elo+
Party 2
Janus
Janus
K1LL BASH
Janus
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
173W - 162L
1,563 Elo+
Party 2
Bakasura
Bakasura
hotpotenthusiast
Bakasura
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
430W - 404L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 6 / 1
7,014
468
6,055
12,991
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
Psycadelicz
Chronos
13
2 / 3 / 0
7,862
524
4,068
9,156
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
10
0 / 2 / 3
6,666
444
3,891
9,210
5,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 4
7,586
506
9,183
4,419
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 2
8,433
562
7,799
15,374
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,545
503
4,922
12,709
10,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Dantes Crux
Guan Yu
15
5 / 0 / 3
9,279
619
11,443
14,506
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
DuckFilledQuack
Danzaburou
15
4 / 1 / 3
8,455
564
5,639
7,303
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
K1LL BASH
Janus
15
3 / 2 / 2
8,422
561
3,355
8,592
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 3
7,775
518
6,901
15,505
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
17
17
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
1
6
1
0.25
W
1
3
6
1.33
W
Guan Yu
Dantes Crux
Guan Yu
5
0
3
6.5
W
Danzaburou
DuckFilledQuack
Danzaburou
4
1
3
5.5
W
Janus
K1LL BASH
Janus
3
2
2
2
L
Chronos
Psycadelicz
Chronos
2
3
0
0.67
L
Atlas
0
2
3
0.75
W
4
3
3
1.83
L
0
2
4
1
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
32,260
51,150
Taken
58,615
25,214
Mitigated
39,978
13,013
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,055
1,440
0
2,188
12,991
9,167
0
724
10,518
0
44,015
W
4,922
1,860
1,728
2,543
12,709
10,618
0
5,430
7,279
22,053
397
W
Guan Yu
Dantes Crux
Guan Yu
11,443
1,906
716
7,515
14,506
16,674
0
2,249
11,513
2,769
69,329
W
Danzaburou
DuckFilledQuack
Danzaburou
5,639
1,836
0
3,105
7,303
3,366
1,548
1,951
5,352
0
74,429
W
Janus
K1LL BASH
Janus
3,355
107
0
210
8,592
3,077
0
3,978
4,614
67,073
0
L
Chronos
Psycadelicz
Chronos
4,068
1,165
0
1,590
9,156
3,402
516
2,461
6,324
63,657
4,946
L
Atlas
3,891
1,912
0
1,864
9,210
5,773
0
2,433
6,414
16,787
0
W
6,901
4,139
0
6,607
15,505
6,243
44
3,474
11,906
0
34,868
L
9,183
0
0
399
4,419
1,379
0
1,482
2,758
59,388
2,282
L
7,799
2,588
0
6,972
15,374
5,493
166
1,842
13,082
0
71,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
41,476
429
Minions Killed
474
0
Camps Cleared
0
1,360,806
Distance Traveled
1,439,192
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,014
468
65
4
0
188,885
4
W
Atlas
7,545
503
19
1
0
234,784
3
W
Guan Yu
9,279
619
111
7
0
300,231
0
W
Danzaburou
8,455
564
123
8
0
260,687
0
W
Janus
8,422
561
128
9
0
325,090
2
L
Chronos
7,862
524
122
8
0
279,985
4
L
Atlas
6,666
444
24
2
0
283,068
2
W
Bakasura
7,775
518
93
6
0
318,400
0
L
Thoth
7,586
506
101
7
0
290,821
1
L
Bastet
8,433
562
117
8
0
318,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role