Player Matchup

Jormungandr
Jormungandr
AikiShinobi
Jormungandr
Level 129
God Stats
3W - 5L
1,690 SR
Queue Stats
120W - 141L
1,430 Elo+
Solo
Nemesis
Nemesis
GmanandT2
Nemesis
Level 105
God Stats
21W - 12L
1,704 SR
Queue Stats
161W - 145L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LGS1998
Ah Muzen Cab
Level 130
God Stats
1W - 2L
1,725 SR
Queue Stats
6W - 3L
1,633 Elo+
Party 2
Thoth
Thoth
ScubaMiner
Thoth
Level 99
God Stats
2W - 7L
1,557 SR
Queue Stats
158W - 141L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
Wallybot215
Cernunnos
Level 127
God Stats
9W - 6L
1,686 SR
Queue Stats
216W - 218L
1,440 Elo+
Solo
Team Averages
Level 118
1,673 SR
1,498 Elo+

VS

Team Averages
Level 144
1,501 SR
1,525 Elo+
Sobek
Sobek
Cratercrow
Sobek
Level 105
God Stats
10W - 5L
1,500 SR
Queue Stats
43W - 28L
1,469 Elo+
Party 3
Hel
Hel
Darevenchy
Hel
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 78L
1,556 Elo+
Party 1
Mulan
Mulan
HoodieDrew
Mulan
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 101L
1,545 Elo+
Party 1
Serqet
Serqet
ToSAVAG3xD0333
Serqet
Level 154
God Stats
3W - 2L
1,507 SR
Queue Stats
35W - 31L
1,481 Elo+
Solo
Rama
Rama
nam192
Rama
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 71L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AikiShinobi
Jormungandr
9
0 / 6 / 1
6,416
377
10,074
16,198
12,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nemesis
GmanandT2
Nemesis
15
1 / 5 / 1
8,294
488
8,259
17,086
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
LGS1998
Ah Muzen Cab
13
0 / 6 / 1
8,438
496
6,435
14,822
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
15
1 / 3 / 0
8,393
494
4,417
9,350
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
Wallybot215
Cernunnos
16
0 / 3 / 0
8,866
522
4,028
10,379
4,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 1 / 7
9,068
533
5,201
17,590
19,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
6 / 0 / 1
9,904
583
13,461
10,054
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
16
5 / 1 / 6
10,006
589
14,377
16,319
12,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 0 / 4
9,391
552
6,724
13,355
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
nam192
Rama
16
4 / 0 / 4
9,711
571
9,349
12,949
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
23
23
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AikiShinobi
Jormungandr
0
6
1
0.08
W
Sobek
3
1
7
6.5
W
6
0
1
6.5
L
Nemesis
GmanandT2
Nemesis
1
5
1
0.3
W
Mulan
5
1
6
8
L
Ah Muzen Cab
LGS1998
Ah Muzen Cab
0
6
1
0.08
L
Thoth
1
3
0
0.33
W
5
0
4
7
L
Cernunnos
Wallybot215
Cernunnos
0
3
0
0
W
Rama
nam192
Rama
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
49,112
67,835
Taken
70,267
33,872
Mitigated
48,986
12,283
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AikiShinobi
Jormungandr
10,074
2,495
202
1,734
16,198
12,897
0
5,369
10,688
29,804
881
W
Sobek
5,201
824
0
3,899
17,590
19,624
138
5,052
12,538
25,836
1,057
W
13,461
575
3,467
7,306
10,054
4,381
166
3,329
6,725
78,846
2,689
L
Nemesis
GmanandT2
Nemesis
8,259
3,939
0
2,904
17,086
7,941
0
4,331
11,981
0
85,870
W
Mulan
14,377
1,263
0
3,537
16,319
12,381
315
1,540
14,779
0
79,247
L
Ah Muzen Cab
LGS1998
Ah Muzen Cab
6,435
2,424
0
2,142
14,822
5,844
0
738
13,690
0
62,403
L
Thoth
4,417
202
0
2,231
9,350
2,747
0
4,401
4,322
66,126
320
W
6,724
1,335
0
750
13,355
6,802
210
1,173
12,182
0
94,896
L
Cernunnos
Wallybot215
Cernunnos
4,028
1,932
0
3,070
10,379
4,443
484
2,799
7,496
0
84,960
W
Rama
nam192
Rama
9,349
7,396
0
7,276
12,949
5,798
1,990
3,011
9,938
0
95,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
48,080
525
Minions Killed
621
0
Camps Cleared
0
1,624,781
Distance Traveled
1,794,218
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,416
377
38
2
0
267,200
3
W
Sobek
9,068
533
24
1
0
352,389
0
W
Hel
9,904
583
156
9
0
363,145
2
L
Nemesis
8,294
488
125
7
0
378,611
2
W
Mulan
10,006
589
142
8
0
333,696
1
L
Ah Muzen Cab
8,438
496
110
6
0
309,121
0
L
Thoth
8,393
494
116
7
0
345,039
5
W
Serqet
9,391
552
128
8
0
410,373
0
L
Cernunnos
8,866
522
136
8
0
324,810
2
W
Rama
9,711
571
171
10
0
334,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role