Player Matchup

Cu Chulainn
Cu Chulainn
Ades7890
Cu Chulainn
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 99L
1,532 Elo+
Solo
Anhur
Anhur
SmeedaL44
Anhur
Level 138
God Stats
2W - 3L
1,858 SR
Queue Stats
45W - 60L
1,516 Elo+
Party 1
Ymir
Ymir
WashedKing3193
Ymir
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
79W - 93L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
claytonp
Kukulkan
Level 136
God Stats
3W - 4L
1,582 SR
Queue Stats
74W - 92L
1,483 Elo+
Party 1
Anubis
Anubis
heyitschaz420
Anubis
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,223 Elo+
Party 1
Team Averages
Level 93
1,588 SR
1,449 Elo+

VS

Team Averages
Level 132
1,399 SR
1,500 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Alex-revolution
Sol
Level 143
God Stats
20W - 16L
1,589 SR
Queue Stats
226W - 208L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
KarasuTennou
Ix Chel
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Thoth
Thoth
PartYahweh
Thoth
Level 148
God Stats
5W - 5L
1,157 SR
Queue Stats
220W - 208L
1,551 Elo+
Party 2
Thanatos
Thanatos
TerminatorXgod
Thanatos
Level 127
God Stats
10W - 7L
1,252 SR
Queue Stats
146W - 133L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ades7890
Cu Chulainn
12
1 / 3 / 3
7,423
571
6,704
13,921
10,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
SmeedaL44
Anhur
11
0 / 5 / 0
6,347
488
2,815
8,433
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 6 / 0
4,950
381
2,379
10,854
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
claytonp
Kukulkan
12
2 / 4 / 1
7,189
553
4,166
7,773
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 7 / 0
7,328
564
8,143
11,357
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 0 / 10
7,810
601
4,003
9,771
7,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 2 / 4
8,286
637
6,979
9,495
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
KarasuTennou
Ix Chel
14
3 / 3 / 7
8,369
644
7,997
7,657
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
7 / 0 / 7
8,688
668
8,687
4,574
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
15
10 / 2 / 4
8,728
671
10,963
13,675
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
25
25
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
10
8
L
Cu Chulainn
Ades7890
Cu Chulainn
1
3
3
0.83
W
2
2
4
2
W
Ix Chel
KarasuTennou
Ix Chel
3
3
7
2.17
W
Thoth
7
0
7
10.5
L
Anhur
SmeedaL44
Anhur
0
5
0
0
W
Thanatos
10
2
4
6
L
0
6
0
0
L
Kukulkan
claytonp
Kukulkan
2
4
1
0.63
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
38,629
52,338
Taken
45,172
24,068
Mitigated
20,926
9,139
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,003
930
0
2,676
9,771
7,683
0
1,615
8,156
0
25,194
L
Cu Chulainn
Ades7890
Cu Chulainn
6,704
1,196
0
3,159
13,921
10,112
0
5,876
8,045
80
51,345
W
6,979
3,081
0
5,426
9,495
3,029
1,909
2,277
7,218
55,726
7,950
W
Ix Chel
KarasuTennou
Ix Chel
7,997
1,567
372
1,701
7,657
2,904
248
4,370
3,287
56,064
0
W
Thoth
8,687
810
0
1,288
4,574
1,500
0
1,543
3,031
56,720
1,376
L
Anhur
SmeedaL44
Anhur
2,815
2,232
0
1,758
8,433
2,612
208
2,999
5,125
0
50,469
W
Thanatos
10,963
3,131
0
9,320
13,675
5,810
0
4,752
8,923
0
65,716
L
2,379
662
0
1,475
10,854
4,087
0
3,944
6,567
10,992
1,444
L
Kukulkan
claytonp
Kukulkan
4,166
153
0
480
7,773
2,579
0
5,768
1,746
45,762
1,405
L
8,143
101
0
2,267
11,357
4,678
0
3,386
7,731
49,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
41,881
359
Minions Killed
452
0
Camps Cleared
0
1,180,927
Distance Traveled
1,359,555
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,810
601
27
2
0
309,008
2
L
Cu Chulainn
7,423
571
92
7
0
262,737
0
W
Sol
8,286
637
109
8
0
225,790
3
W
Ix Chel
8,369
644
110
8
0
266,623
0
W
Thoth
8,688
668
129
10
0
259,118
4
L
Anhur
6,347
488
79
6
0
215,225
2
W
Thanatos
8,728
671
77
6
0
299,016
0
L
Ymir
4,950
381
17
1
0
206,686
0
L
Kukulkan
7,189
553
85
7
0
238,051
0
L
Anubis
7,328
564
86
7
0
258,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role