Player Matchup

Athena
Athena
Platinum III
 
Athena
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
Calo1026
Agni
Gold II
Level 159
God Stats
49W - 26L
1,438 SR
Queue Stats
217W - 202L
1,752 MMR
Solo
Da Ji
Da Ji
Platinum II
Marosly
Da Ji
Platinum II
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,816 MMR
Party 3
Osiris
Osiris
Gold V
Tekk3rs
Osiris
Gold V
Level 153
God Stats
2W - 3L
1,728 SR
Queue Stats
96W - 89L
1,729 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,533 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 175
1,527 SR
1,748 MMR
Ne Zha
Ne Zha
Platinum IV
Beastrro
Ne Zha
Platinum IV
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,745 MMR
Solo
Thoth
Thoth
Platinum V
Christοpher
Thoth
Platinum V
Level 203
God Stats
92W - 75L
1,430 SR
Queue Stats
186W - 161L
1,749 MMR
Solo
Rama
Rama
Gold II
CrunchyBoiii
Rama
Gold II
Level 157
God Stats
2W - 2L
1,465 SR
Queue Stats
82W - 79L
1,771 MMR
Party 2
Khepri
Khepri
Silver I
Wilhelm237
Khepri
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,728 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
santiniet
Sun Wukong
Platinum IV
Level 172
God Stats
1W - 3L
1,740 SR
Queue Stats
312W - 306L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 1 / 1
3,641
728
1,252
4,069
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
6
0 / 0 / 0
3,223
645
3,115
3,267
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
6
0 / 1 / 2
3,811
762
744
1,907
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
Marosly
Da Ji
8
5 / 0 / 0
4,447
889
2,574
3,768
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Tekk3rs
Osiris
7
0 / 0 / 0
3,813
763
1,530
3,658
2,189
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
KukulkanThanatosCharonKuzenbo

VS

Bans
VamanaBake KujiraThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beastrro
Ne Zha
6
0 / 3 / 0
3,068
614
1,068
4,771
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 1 / 0
2,996
599
988
1,273
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
2,974
595
3,035
3,419
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Wilhelm237
Khepri
5
1 / 0 / 0
3,295
659
858
4,140
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
santiniet
Sun Wukong
6
0 / 0 / 0
3,328
666
1,203
3,215
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
2
2
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
1
0.5
W
Medusa
 
Medusa
0
0
0
0
L
Ne Zha
Beastrro
Ne Zha
0
3
0
0
W
Agni
0
1
2
1
L
1
1
0
1
L
0
2
0
0
W
Da Ji
Marosly
Da Ji
5
0
0
5
W
Osiris
Tekk3rs
Osiris
0
0
0
0
L
Khepri
Wilhelm237
Khepri
1
0
0
1
L
Sun Wukong
santiniet
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,215
Damage
7,152
16,669
Taken
16,818
7,233
Mitigated
6,689
8,454
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,252
605
0
1,650
4,069
2,320
0
480
3,589
9,219
1,468
W
Medusa
 
Medusa
3,115
1,627
0
1,747
3,267
1,005
34
273
2,994
0
24,146
L
Ne Zha
Beastrro
Ne Zha
1,068
342
0
1,746
4,771
1,248
0
158
4,613
0
15,908
W
Agni
744
188
0
260
1,907
531
0
872
919
18,568
1,579
L
988
78
0
350
1,273
356
0
547
726
7,059
0
L
3,035
2,626
0
994
3,419
889
0
508
2,911
0
16,529
W
Da Ji
Marosly
Da Ji
2,574
822
0
2,373
3,768
1,188
0
105
3,663
0
19,924
W
Osiris
Tekk3rs
Osiris
1,530
388
0
2,424
3,658
2,189
0
0
3,481
0
24,098
L
Khepri
Wilhelm237
Khepri
858
78
0
979
4,140
2,499
0
718
3,422
7,767
0
L
Sun Wukong
santiniet
Sun Wukong
1,203
192
0
1,565
3,215
1,697
0
0
3,215
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,935
Gold Earned
15,661
173
Minions Killed
123
0
Camps Cleared
0
556,413
Distance Traveled
440,866
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,641
728
19
4
0
109,485
1
W
Medusa
3,223
645
32
6
0
104,334
0
L
Ne Zha
3,068
614
30
6
0
111,353
0
W
Agni
3,811
762
34
7
0
94,019
0
L
Thoth
2,996
599
14
3
0
42,083
0
L
Rama
2,974
595
32
6
0
86,077
0
W
Da Ji
4,447
889
44
9
0
137,847
0
W
Osiris
3,813
763
44
9
0
110,728
0
L
Khepri
3,295
659
9
2
0
104,315
0
L
Sun Wukong
3,328
666
38
8
0
97,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role