Player Matchup

Hachiman
Hachiman
IonicPilot
Hachiman
Level 102
God Stats
42W - 29L
1,657 SR
Queue Stats
155W - 148L
1,537 Elo+
Party 3
Scylla
Scylla
Jenry Leonel 37
Scylla
Level 144
God Stats
2W - 1L
1,295 SR
Queue Stats
17W - 26L
1,439 Elo+
Party 2
Tyr
Tyr
PreachRu
Tyr
Level 211
God Stats
8W - 10L
1,351 SR
Queue Stats
353W - 354L
1,581 Elo+
Solo
Ne Zha
Ne Zha
drian28
Ne Zha
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 201L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
kibby429
Sylvanus
Level 108
God Stats
13W - 5L
1,556 SR
Queue Stats
164W - 168L
1,515 Elo+
Party 3
Team Averages
Level 146
1,472 SR
1,518 Elo+

VS

Team Averages
Level 114
1,538 SR
1,522 Elo+
Maui
Maui
Dantes Crux
Maui
Level 159
God Stats
9W - 6L
1,600 SR
Queue Stats
551W - 486L
1,563 Elo+
Solo
Olorun
Olorun
Ixrji
Olorun
Level 89
God Stats
1W - 3L
1,401 SR
Queue Stats
60W - 99L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Jennnatoools
Danzaburou
Level 67
God Stats
5W - 5L
1,616 SR
Queue Stats
11W - 17L
1,449 Elo+
Party 1
Shiva
Shiva
Nerdy Void
Shiva
Level 111
God Stats
14W - 19L
1,575 SR
Queue Stats
87W - 121L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
boxiecandy
Tsukuyomi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 37L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IonicPilot
Hachiman
16
3 / 0 / 3
9,257
617
8,680
5,772
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 4
8,238
549
8,674
9,672
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 2
8,740
583
10,114
16,195
14,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
drian28
Ne Zha
14
5 / 3 / 3
8,179
545
9,606
13,243
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
kibby429
Sylvanus
13
0 / 0 / 8
7,756
517
5,289
8,795
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,713
514
5,352
11,947
11,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Ixrji
Olorun
13
0 / 4 / 5
7,404
494
4,189
10,995
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Jennnatoools
Danzaburou
14
0 / 3 / 0
7,651
510
2,372
8,645
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
12
0 / 1 / 1
6,902
460
7,478
13,840
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
boxiecandy
Tsukuyomi
15
7 / 6 / 2
8,699
580
10,564
15,155
6,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
9
9
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Hachiman
IonicPilot
Hachiman
3
0
3
4.5
L
Olorun
Ixrji
Olorun
0
4
5
0.63
L
Danzaburou
Jennnatoools
Danzaburou
0
3
0
0
W
3
5
4
1
L
Shiva
0
1
1
0.5
W
4
1
2
5
L
Tsukuyomi
boxiecandy
Tsukuyomi
7
6
2
1.33
W
Ne Zha
drian28
Ne Zha
5
3
3
2.17
W
Sylvanus
kibby429
Sylvanus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,363
Damage
29,955
53,677
Taken
60,582
35,186
Mitigated
34,126
21,452
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
1,166
0
2,115
11,947
11,708
0
3,588
8,251
23,704
1,516
W
Hachiman
IonicPilot
Hachiman
8,680
5,971
0
2,522
5,772
2,496
539
438
5,334
0
88,260
L
Olorun
Ixrji
Olorun
4,189
1,248
390
3,003
10,995
4,064
0
5,628
5,081
47,562
5,908
L
Danzaburou
Jennnatoools
Danzaburou
2,372
399
0
1,728
8,645
3,496
0
2,201
6,444
0
65,008
W
8,674
432
0
731
9,672
3,957
0
3,937
5,643
55,166
0
L
Shiva
7,478
803
110
2,822
13,840
8,680
0
2,084
11,712
145
43,606
W
10,114
565
0
7,729
16,195
14,304
0
643
14,743
3,357
54,407
L
Tsukuyomi
boxiecandy
Tsukuyomi
10,564
2,934
0
5,267
15,155
6,178
0
1,768
13,347
0
71,925
W
Ne Zha
drian28
Ne Zha
9,606
3,307
0
2,656
13,243
6,704
0
2,151
11,092
0
64,940
W
Sylvanus
kibby429
Sylvanus
5,289
1,590
3,590
4,224
8,795
7,725
0
1,636
7,112
21,759
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,170
Gold Earned
38,369
462
Minions Killed
420
0
Camps Cleared
0
1,559,397
Distance Traveled
1,579,461
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,713
514
37
2
0
306,807
3
W
Hachiman
9,257
617
160
11
0
288,369
0
L
Olorun
7,404
494
90
6
0
270,956
0
L
Danzaburou
7,651
510
98
7
0
306,727
1
W
Scylla
8,238
549
99
7
0
296,558
2
L
Shiva
6,902
460
82
5
0
329,511
0
W
Tyr
8,740
583
96
6
0
315,369
0
L
Tsukuyomi
8,699
580
113
8
0
365,460
2
W
Ne Zha
8,179
545
79
5
0
340,902
4
W
Sylvanus
7,756
517
28
2
0
318,199
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role