Player Matchup

Geb
Geb
ATL PRIOR
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,267 Elo+
Party 1
Nike
Nike
CrazyDuker17
Nike
Level 82
God Stats
5W - 3L
1,673 SR
Queue Stats
58W - 46L
1,513 Elo+
Party 1
Ymir
Ymir
DEATHPUNCH1020
Ymir
Level 50
God Stats
1W - 2L
1,460 SR
Queue Stats
118W - 126L
1,401 Elo+
Party 1
Tiamat
Tiamat
JUICYJUICE1020
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
Just Jar3d
Danzaburou
Level 7
God Stats
0W - 6L
1,269 SR
Queue Stats
1W - 17L
1,017 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,318 Elo+

VS

Team Averages
Level 66
1,617 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Player-1360
Gilgamesh
Level 87
God Stats
38W - 29L
1,557 SR
Queue Stats
182W - 173L
1,464 Elo+
Solo
Bakasura
Bakasura
ThatBranch
Bakasura
Level 47
God Stats
7W - 4L
1,750 SR
Queue Stats
75W - 82L
1,427 Elo+
Party 3
Janus
Janus
TheAbortiveMayo
Janus
Level 155
God Stats
1W - 0L
1,614 SR
Queue Stats
161W - 158L
1,524 Elo+
Party 2
Bake Kujira
Bake Kujira
WizenDegree540
Bake Kujira
Level 17
God Stats
17W - 10L
1,535 SR
Queue Stats
34W - 36L
1,346 Elo+
Party 3
Hachiman
Hachiman
socks4950
Hachiman
Level 24
God Stats
2W - 0L
1,631 SR
Queue Stats
30W - 24L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,559
360
3,294
19,357
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
4 / 4 / 1
8,457
403
14,398
23,023
14,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 6 / 2
7,101
338
7,056
25,974
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 8 / 2
7,421
353
9,521
17,446
10,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Just Jar3d
Danzaburou
12
0 / 7 / 1
7,135
340
5,077
16,304
6,228
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Player-1360
Gilgamesh
19
7 / 0 / 7
11,992
571
14,634
22,645
24,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
ThatBranch
Bakasura
20
8 / 0 / 7
11,862
565
13,911
18,988
11,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 13
10,969
522
21,920
10,683
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
WizenDegree540
Bake Kujira
14
3 / 3 / 10
10,258
488
10,096
18,977
23,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
socks4950
Hachiman
15
4 / 1 / 8
10,040
478
19,702
13,553
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
30
31
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
4
4
1
1.13
L
0
6
2
0.17
L
1
8
2
0.25
L
Danzaburou
Just Jar3d
Danzaburou
0
7
1
0.07
W
Gilgamesh
Player-1360
Gilgamesh
7
0
7
10.5
W
Bakasura
ThatBranch
Bakasura
8
0
7
11.5
W
8
1
13
14.5
W
Bake Kujira
WizenDegree540
Bake Kujira
3
3
10
2.67
W
Hachiman
socks4950
Hachiman
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,346
Damage
80,263
102,104
Taken
84,846
72,263
Mitigated
69,082
8,423
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,294
955
90
778
19,357
14,943
21
1,981
15,724
16,026
831
L
14,398
2,835
0
1,095
23,023
14,220
0
6,147
16,003
0
57,851
L
7,056
2,729
297
1,639
25,974
26,272
0
8,188
16,341
21,624
2,037
L
9,521
1,265
289
1,228
17,446
10,600
0
9,343
7,317
28,252
447
L
Danzaburou
Just Jar3d
Danzaburou
5,077
2,663
262
2,745
16,304
6,228
0
5,059
10,730
0
41,513
W
Gilgamesh
Player-1360
Gilgamesh
14,634
5,330
171
8,507
22,645
24,090
3,579
3,809
18,655
0
99,089
W
Bakasura
ThatBranch
Bakasura
13,911
8,760
0
8,129
18,988
11,266
3,304
3,533
15,317
0
142,127
W
21,920
2,466
0
2,126
10,683
4,487
1,270
3,384
7,021
70,206
494
W
Bake Kujira
WizenDegree540
Bake Kujira
10,096
6,333
0
3,060
18,977
23,988
523
4,871
13,915
35,955
0
W
Hachiman
socks4950
Hachiman
19,702
9,667
0
4,112
13,553
5,251
3,965
2,826
10,635
0
73,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
55,121
222
Minions Killed
586
0
Camps Cleared
0
1,782,296
Distance Traveled
1,901,526
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,559
360
19
1
0
309,813
0
L
Nike
8,457
403
62
3
0
425,502
0
L
Ymir
7,101
338
29
1
0
370,274
0
L
Tiamat
7,421
353
47
2
0
336,403
0
L
Danzaburou
7,135
340
65
3
0
340,304
0
W
Gilgamesh
11,992
571
125
6
0
341,788
0
W
Bakasura
11,862
565
218
10
0
470,806
0
W
Janus
10,969
522
96
5
0
375,700
4
W
Bake Kujira
10,258
488
36
2
0
396,589
1
W
Hachiman
10,040
478
111
5
0
316,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role