Player Matchup
Team Averages
Diamond II
Average Tier
Level 163
1,500 SR
1,500
MMR
VS
Team Averages
Silver IV
Average Tier
Level 233
1,019 SR
790
MMR
Kumbhakarna
Silver IV
Level 233
God Stats
1W - 5L
1,019 SR
Queue Stats
21W - 67L
790
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,920
1,153
5,830
5,109
4,548
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Spear of the Magus
+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Apprentice Staff
+50
Magical Power
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PDTSunShine1718
Kumbhakarna
10
0 / 2 / 0
5,846
974
3,480
7,760
4,489
Warlock's Staff
+55
Magical Power
+100
Health
+200
Mana
PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,920
1,153
69
12
3
110,459
1
L
5,846
974
58
10
2
122,533
0