Player Matchup

Anubis
Anubis
ChrisIsFat-_-
Anubis
Level 68
God Stats
13W - 5L
1,678 SR
Queue Stats
96W - 97L
1,403 Elo+
Party 1
Izanami
Izanami
GizmoIzToXic
Izanami
Level 59
God Stats
1W - 1L
1,273 SR
Queue Stats
106W - 97L
1,536 Elo+
Solo
King Arthur
King Arthur
PrincessEevee
King Arthur
Level 46
God Stats
9W - 14L
1,371 SR
Queue Stats
15W - 16L
1,444 Elo+
Solo
Aphrodite
Aphrodite
Ryokugyui
Aphrodite
Level 67
God Stats
9W - 3L
1,987 SR
Queue Stats
36W - 37L
1,411 Elo+
Party 1
Arachne
Arachne
iiauerce-_-
Arachne
Level 25
God Stats
16W - 13L
1,658 SR
Queue Stats
43W - 38L
1,538 Elo+
Party 1
Team Averages
Level 53
1,593 SR
1,466 Elo+

VS

Team Averages
Level 75
1,549 SR
1,667 Elo+
Danzaburou
Danzaburou
Budseed
Danzaburou
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 9L
1,817 Elo+
Party 2
Skadi
Skadi
Cypress Mate
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,817 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IiceiceiceI
Kumbhakarna
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,351 Elo+
Solo
Ravana
Ravana
ZoreEclipse
Ravana
Level 118
God Stats
1W - 1L
1,746 SR
Queue Stats
22W - 9L
1,845 Elo+
Party 2
Charybdis
Charybdis
btemp10023_
Charybdis
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
315W - 300L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,191
574
9,458
11,444
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
GizmoIzToXic
Izanami
14
2 / 3 / 2
8,610
538
7,534
9,025
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
PrincessEevee
King Arthur
15
7 / 1 / 1
9,921
620
11,195
13,451
13,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
Ryokugyui
Aphrodite
12
0 / 1 / 4
8,104
507
2,313
9,757
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
iiauerce-_-
Arachne
16
9 / 0 / 3
9,801
613
10,764
8,284
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Budseed
Danzaburou
12
0 / 2 / 1
7,151
447
6,733
12,011
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 8 / 0
7,259
454
3,822
12,176
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
IiceiceiceI
Kumbhakarna
14
1 / 3 / 1
7,734
483
3,230
16,219
6,158
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
14
4 / 3 / 1
7,709
482
10,646
12,448
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
btemp10023_
Charybdis
10
1 / 4 / 0
6,919
432
4,779
9,995
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
6
Deaths
20
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Budseed
Danzaburou
0
2
1
0.25
W
2
1
8
6
L
0
8
0
0
W
Izanami
GizmoIzToXic
Izanami
2
3
2
1
L
Kumbhakarna
IiceiceiceI
Kumbhakarna
1
3
1
0.5
W
King Arthur
PrincessEevee
King Arthur
7
1
1
7.5
W
Aphrodite
Ryokugyui
Aphrodite
0
1
4
2
L
Ravana
4
3
1
1.5
L
Charybdis
btemp10023_
Charybdis
1
4
0
0.25
W
Arachne
iiauerce-_-
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
29,210
51,961
Taken
62,849
35,448
Mitigated
24,114
16,947
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Budseed
Danzaburou
6,733
1,999
0
2,418
12,011
5,091
0
2,011
10,000
0
46,775
W
9,458
712
0
4,253
11,444
5,891
827
464
10,980
78,582
1,118
L
3,822
1,060
0
250
12,176
4,514
27
0
12,176
0
42,807
W
Izanami
GizmoIzToXic
Izanami
7,534
4,767
0
1,633
9,025
4,078
1,067
2,053
6,972
0
73,538
L
Kumbhakarna
IiceiceiceI
Kumbhakarna
3,230
468
111
683
16,219
6,158
0
2,151
14,068
50,723
5,892
W
King Arthur
PrincessEevee
King Arthur
11,195
1,817
0
1,870
13,451
13,274
322
0
13,451
0
64,213
W
Aphrodite
Ryokugyui
Aphrodite
2,313
468
2,638
4,660
9,757
8,163
452
863
8,894
23,267
0
L
Ravana
10,646
3,568
0
3,092
12,448
5,201
0
3,597
8,851
0
60,509
L
Charybdis
btemp10023_
Charybdis
4,779
1,408
0
2,759
9,995
3,150
0
3,950
6,045
0
62,872
W
Arachne
iiauerce-_-
Arachne
10,764
7,753
0
1,893
8,284
4,042
174
0
8,284
0
65,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
36,772
475
Minions Killed
426
0
Camps Cleared
0
1,573,491
Distance Traveled
1,407,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,151
447
82
5
0
301,927
0
W
Anubis
9,191
574
121
8
0
325,587
4
L
Skadi
7,259
454
72
5
0
274,074
0
W
Izanami
8,610
538
129
8
0
287,258
0
L
Kumbhakarna
7,734
483
88
6
0
285,023
0
W
King Arthur
9,921
620
97
6
0
275,417
0
W
Aphrodite
8,104
507
29
2
0
307,685
0
L
Ravana
7,709
482
91
6
0
350,292
0
L
Charybdis
6,919
432
93
6
0
195,937
4
W
Arachne
9,801
613
99
6
0
377,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role