Player Matchup

Lancelot
Lancelot
ElPapiAdam
Lancelot
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Neith
Neith
Lost_Lonerxx
Neith
Level 17
God Stats
1W - 1L
1,329 SR
Queue Stats
40W - 45L
1,293 Elo+
Solo
Ganesha
Ganesha
YOURGARBAGETTV
Ganesha
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 63L
1,552 Elo+
Party 2
Thanatos
Thanatos
iAugustHeart
Thanatos
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 56L
1,570 Elo+
Party 2
Olorun
Olorun
ominous_mane71
Olorun
Level 26
God Stats
6W - 3L
1,487 SR
Queue Stats
337W - 383L
1,463 Elo+
Solo
Team Averages
Level 46
1,463 SR
1,476 Elo+

VS

Team Averages
Level 24
1,539 SR
1,388 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Papo 1731
Eset
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
461W - 517L
1,476 Elo+
Solo
Tiamat
Tiamat
PlaguePhoenixx
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,257 Elo+
Party 1
Rama
Rama
ShadyWildDog
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,257 Elo+
Party 1
Da Ji
Da Ji
Soloplayyerr
Da Ji
Level 18
God Stats
5W - 2L
1,696 SR
Queue Stats
349W - 331L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElPapiAdam
Lancelot
17
4 / 4 / 15
10,150
781
5,289
14,797
14,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

20
9 / 2 / 19
11,586
891
24,822
15,129
8,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
0 / 2 / 25
10,414
801
4,597
11,895
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
iAugustHeart
Thanatos
18
13 / 3 / 12
11,495
884
13,221
12,640
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 18
11,565
890
10,603
9,988
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 7 / 10
9,454
727
13,154
14,218
6,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
14
0 / 7 / 6
8,325
640
3,904
10,238
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 4
8,299
638
12,874
12,996
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
8 / 7 / 2
10,920
840
12,868
15,001
6,255
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 5 / 8
9,098
700
11,319
11,488
8,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
33
Kills
13
13
Deaths
33
89
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
10
1
W
Lancelot
ElPapiAdam
Lancelot
4
4
15
2.88
W
9
2
19
9.25
L
Eset
0
7
6
0.43
L
1
7
4
0.43
L
8
7
2
1.29
L
2
5
8
1.2
W
0
2
25
6.25
W
Thanatos
iAugustHeart
Thanatos
13
3
12
6.33
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
54,119
64,449
Taken
63,941
54,283
Mitigated
32,351
27,238
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,154
5,633
0
385
14,218
6,235
256
4,937
9,281
0
30,288
W
Lancelot
ElPapiAdam
Lancelot
5,289
1,445
128
12
14,797
14,847
774
4,926
9,761
0
11,842
W
24,822
2,525
799
5,167
15,129
8,644
1,804
4,021
11,022
0
44,366
L
Eset
3,904
772
238
24
10,238
3,648
0
1,770
8,468
9,408
0
L
12,874
1,195
0
984
12,996
7,828
0
2,730
10,266
25,446
0
L
12,868
9,513
0
2,337
15,001
6,255
18
2,698
12,303
0
28,222
L
11,319
1,776
1,467
1,995
11,488
8,385
0
2,969
8,519
0
16,474
W
4,597
548
2,091
2,113
11,895
16,059
32
2,215
9,596
9,671
414
W
Thanatos
iAugustHeart
Thanatos
13,221
4,079
1,163
7,579
12,640
8,570
52
2,726
9,692
0
19,012
W
10,603
4,877
5,109
3,077
9,988
6,163
2,699
2,308
7,597
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,210
Gold Earned
46,096
152
Minions Killed
133
0
Camps Cleared
0
1,456,642
Distance Traveled
1,005,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,454
727
47
4
0
210,993
0
W
Lancelot
10,150
781
19
1
0
278,614
0
W
Neith
11,586
891
45
3
0
291,400
0
L
Eset
8,325
640
19
1
0
173,641
0
L
Tiamat
8,299
638
23
2
0
200,553
0
L
Rama
10,920
840
37
3
0
193,011
0
L
Da Ji
9,098
700
7
1
0
226,819
0
W
Ganesha
10,414
801
0
0
0
286,298
0
W
Thanatos
11,495
884
16
1
0
312,201
0
W
Olorun
11,565
890
72
6
0
288,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role