Player Matchup

Lancelot
Lancelot
BotAwp125
Lancelot
Level 136
God Stats
3W - 3L
1,595 SR
Queue Stats
109W - 88L
1,533 Elo+
Party 2
Agni
Agni
DoomsdayDefense
Agni
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,533 Elo+
Party 3
Ganesha
Ganesha
Rаmy
Ganesha
Level 127
God Stats
4W - 7L
1,265 SR
Queue Stats
24W - 24L
1,639 Elo+
Party 3
Cernunnos
Cernunnos
namechanged9905
Cernunnos
Level 128
God Stats
1W - 0L
1,350 SR
Queue Stats
16W - 16L
1,433 Elo+
Party 3
Surtr
Surtr
xoKawaiiKiwi
Surtr
Level 129
God Stats
2W - 0L
1,789 SR
Queue Stats
113W - 107L
1,483 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,524 Elo+

VS

Team Averages
Level 124
1,607 SR
1,540 Elo+
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Shaggyxs
Vamana
Level 143
God Stats
4W - 5L
1,663 SR
Queue Stats
275W - 249L
1,598 Elo+
Party 1
Charon
Charon
fernanjose
Charon
Level 125
God Stats
16W - 14L
1,616 SR
Queue Stats
273W - 251L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
starbuckeye
Kukulkan
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 8L
1,406 Elo+
Solo
Bakasura
Bakasura
thejobmar
Bakasura
Level 143
God Stats
5W - 4L
1,526 SR
Queue Stats
253W - 232L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BotAwp125
Lancelot
11
3 / 0 / 0
6,084
553
4,995
9,172
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 3
7,503
682
3,824
5,148
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Rаmy
Ganesha
10
0 / 1 / 5
6,188
563
3,223
9,320
6,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
namechanged9905
Cernunnos
12
4 / 4 / 3
6,504
591
7,492
10,484
3,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
5,082
462
3,112
10,255
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 4 / 2
6,021
547
5,494
8,306
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Shaggyxs
Vamana
13
3 / 1 / 1
8,171
743
10,252
10,046
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
fernanjose
Charon
8
1 / 1 / 1
5,565
506
4,203
5,936
3,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
starbuckeye
Kukulkan
12
0 / 3 / 2
6,734
612
3,296
6,550
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
thejobmar
Bakasura
8
1 / 2 / 1
5,290
481
2,494
8,373
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
8
8
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
4
2
1
W
Lancelot
BotAwp125
Lancelot
3
0
0
3
W
3
1
3
4.5
W
Ganesha
Rаmy
Ganesha
0
1
5
2.5
L
Vamana
Shaggyxs
Vamana
3
1
1
3.5
L
Charon
fernanjose
Charon
1
1
1
1.5
W
Cernunnos
namechanged9905
Cernunnos
4
4
3
1.38
L
Kukulkan
starbuckeye
Kukulkan
0
3
2
0.33
L
Bakasura
thejobmar
Bakasura
1
2
1
0.75
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
25,739
44,379
Taken
39,211
21,267
Mitigated
21,641
10,460
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,494
1,579
0
1,898
8,306
2,762
0
2,382
5,924
27,623
0
W
Lancelot
BotAwp125
Lancelot
4,995
1,157
0
1,276
9,172
4,423
0
1,662
7,097
0
55,015
W
3,824
472
0
875
5,148
1,788
0
1,133
3,689
56,153
0
W
Ganesha
Rаmy
Ganesha
3,223
350
1,390
2,380
9,320
6,049
0
4,537
4,382
21,224
3,121
L
Vamana
Shaggyxs
Vamana
10,252
5,136
0
3,409
10,046
9,263
0
838
8,679
0
74,690
L
Charon
fernanjose
Charon
4,203
1,023
0
1,487
5,936
3,999
0
543
5,393
18,303
0
W
Cernunnos
namechanged9905
Cernunnos
7,492
3,263
0
2,052
10,484
3,914
11
4,691
5,209
0
46,755
L
Kukulkan
starbuckeye
Kukulkan
3,296
185
0
1,250
6,550
2,613
0
1,372
5,178
49,353
1,318
L
Bakasura
thejobmar
Bakasura
2,494
1,610
0
2,393
8,373
3,004
14
1,586
6,787
0
25,787
W
3,112
1,686
0
2,487
10,255
5,093
0
0
9,514
357
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
31,781
346
Minions Killed
346
0
Camps Cleared
0
1,131,988
Distance Traveled
1,034,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,021
547
42
4
0
227,907
1
W
Lancelot
6,084
553
93
8
0
269,716
2
W
Agni
7,503
682
102
9
0
228,515
0
W
Ganesha
6,188
563
8
1
0
211,689
0
L
Vamana
8,171
743
124
11
0
190,239
2
L
Charon
5,565
506
20
2
0
173,528
1
W
Cernunnos
6,504
591
92
8
0
191,239
0
L
Kukulkan
6,734
612
106
10
0
222,833
0
L
Bakasura
5,290
481
54
5
0
219,674
0
W
Surtr
5,082
462
51
5
0
230,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role