Player Matchup

Ao Kuang
Ao Kuang
Fraser-QC
Ao Kuang
Level 31
God Stats
33W - 28L
1,673 SR
Queue Stats
80W - 90L
1,497 Elo+
Party 1
Anubis
Anubis
IronaddictKft
Anubis
Level 17
God Stats
13W - 14L
1,738 SR
Queue Stats
89W - 104L
1,497 Elo+
Party 1
Ymir
Ymir
Ljayd
Ymir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 97L
1,677 Elo+
Party 1
Team Averages
Level 21
1,637 SR
1,557 Elo+

VS

Team Averages
Level 46
1,500 SR
1,403 Elo+
Kuzenbo
Kuzenbo
BigEddieTTV
Kuzenbo
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 64L
1,445 Elo+
Party 2
King Arthur
King Arthur
TilisVigard
King Arthur
Level 84
God Stats
14W - 11L
1,500 SR
Queue Stats
152W - 106L
1,456 Elo+
Solo
Anubis
Anubis
oompaville7130
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fraser-QC
Ao Kuang
13
6 / 0 / 3
8,358
836
6,433
7,045
3,171
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 6
7,566
757
8,336
6,388
3,092
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
Ljayd
Ymir
13
1 / 1 / 8
7,543
754
4,265
5,173
4,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigEddieTTV
Kuzenbo
12
1 / 3 / 4
6,999
700
4,632
9,487
8,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
TilisVigard
King Arthur
11
4 / 3 / 1
7,473
747
5,188
11,718
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 4
6,497
650
3,147
5,007
1,884
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
5
5
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigEddieTTV
Kuzenbo
1
3
4
1
W
Ao Kuang
Fraser-QC
Ao Kuang
6
0
3
7.5
W
2
4
6
1.25
W
Ymir
Ljayd
Ymir
1
1
8
5
L
King Arthur
TilisVigard
King Arthur
4
3
1
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
12,967
18,606
Taken
26,212
10,676
Mitigated
20,792
5,393
Healing
1,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigEddieTTV
Kuzenbo
4,632
1,765
0
1,112
9,487
8,262
56
7,292
2,165
13,623
0
W
Ao Kuang
Fraser-QC
Ao Kuang
6,433
2,042
60
4,125
7,045
3,171
776
2,365
4,680
25,592
0
W
8,336
705
0
802
6,388
3,092
404
3,580
2,808
29,393
1,198
W
Ymir
Ljayd
Ymir
4,265
699
0
406
5,173
4,413
189
2,388
2,785
17,159
1,664
L
King Arthur
TilisVigard
King Arthur
5,188
315
0
455
11,718
10,646
12
7,119
4,520
637
23,464
L
3,147
345
0
0
5,007
1,884
0
3,999
1,008
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
20,969
115
Minions Killed
74
0
Camps Cleared
0
551,813
Distance Traveled
530,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,999
700
19
2
0
195,574
0
W
Ao Kuang
8,358
836
48
5
0
205,240
0
W
Anubis
7,566
757
39
4
0
157,748
0
W
Ymir
7,543
754
28
3
0
188,825
0
L
King Arthur
7,473
747
33
3
0
191,096
0
L
Anubis
6,497
650
22
2
0
144,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role