Player Matchup

Vulcan
Vulcan
DRGV11
Vulcan
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
DiamondMusic
Xbalanque
Level 183
God Stats
2W - 0L
1,682 SR
Queue Stats
11W - 1L
2,053 Elo+
Party 1
Bakasura
Bakasura
EVIL9694
Bakasura
Level 87
God Stats
1W - 1L
1,669 SR
Queue Stats
25W - 33L
1,495 Elo+
Party 1
Team Averages
Level 125
1,617 SR
1,660 Elo+

VS

Team Averages
Level 114
1,662 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
SunNovaBeach
Kumbhakarna
Level 114
God Stats
11W - 7L
1,666 SR
Queue Stats
49W - 58L
1,510 Elo+
Party 2
Fenrir
Fenrir
birdofprey18
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 127L
1,530 Elo+
Party 2
Anubis
Anubis
gushy-bacon
Anubis
Level 105
God Stats
4W - 6L
1,819 SR
Queue Stats
34W - 34L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DRGV11
Vulcan
16
5 / 6 / 6
11,173
798
11,738
10,554
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
DiamondMusic
Xbalanque
18
8 / 5 / 2
12,617
901
22,547
17,457
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
EVIL9694
Bakasura
14
0 / 6 / 9
9,729
695
6,457
15,493
10,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SunNovaBeach
Kumbhakarna
15
3 / 2 / 11
9,942
710
5,464
18,451
16,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
11 / 4 / 6
11,349
811
14,328
20,382
17,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
14
3 / 7 / 10
9,772
698
14,690
12,328
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
17
17
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DRGV11
Vulcan
5
6
6
1.33
W
Xbalanque
DiamondMusic
Xbalanque
8
5
2
1.8
W
Bakasura
EVIL9694
Bakasura
0
6
9
0.75
L
Kumbhakarna
SunNovaBeach
Kumbhakarna
3
2
11
4.25
L
Fenrir
11
4
6
3.5
L
Anubis
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,742
Damage
34,482
43,504
Taken
51,161
22,008
Mitigated
41,442
8,717
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DRGV11
Vulcan
11,738
2,619
0
785
10,554
3,720
597
4,396
5,801
41,336
673
W
Xbalanque
DiamondMusic
Xbalanque
22,547
12,713
0
5,635
17,457
7,815
1,990
6,944
10,268
0
77,550
W
Bakasura
EVIL9694
Bakasura
6,457
3,231
0
2,297
15,493
10,473
321
8,204
6,806
0
12,227
L
Kumbhakarna
SunNovaBeach
Kumbhakarna
5,464
735
286
3,028
18,451
16,745
498
4,951
11,708
17,274
3,200
L
Fenrir
14,328
3,499
0
4,619
20,382
17,772
476
3,709
15,381
263
51,064
L
Anubis
14,690
119
475
2,319
12,328
6,925
691
2,855
8,972
44,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
31,063
180
Minions Killed
180
0
Camps Cleared
0
687,308
Distance Traveled
661,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,173
798
67
5
0
224,698
0
W
Xbalanque
12,617
901
92
7
0
219,501
0
W
Bakasura
9,729
695
21
2
0
243,109
0
L
Kumbhakarna
9,942
710
46
3
0
238,515
1
L
Fenrir
11,349
811
69
5
0
229,604
0
L
Anubis
9,772
698
65
5
0
193,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role