Player Matchup

Kumbhakarna
Kumbhakarna
Big0leBalls
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,597 Elo+
Party 3
Skadi
Skadi
DivintyDidi
Skadi
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 189L
1,304 Elo+
Solo
Cthulhu
Cthulhu
ShellKing20
Cthulhu
Level 155
God Stats
2W - 2L
1,448 SR
Queue Stats
47W - 29L
1,671 Elo+
Party 3
Awilix
Awilix
tlp3
Awilix
Level 16
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 3
Chiron
Chiron
trxut
Chiron
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 45
1,493 SR
1,502 Elo+

VS

Team Averages
Level 36
1,443 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dabby Chill
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 92L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Jushers
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,516 Elo+
Party 2
Sobek
Sobek
Shambis420
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,437 Elo+
Party 2
Hercules
Hercules
SmiteMan3749
Hercules
Level 26
God Stats
0W - 3L
1,213 SR
Queue Stats
25W - 37L
1,502 Elo+
Party 2
Thanatos
Thanatos
Zikpah
Thanatos
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 91L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big0leBalls
Kumbhakarna
16
2 / 2 / 12
11,588
527
5,966
19,013
20,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 0 / 10
13,268
603
26,474
9,838
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ShellKing20
Cthulhu
18
4 / 1 / 9
12,084
549
20,652
16,232
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
tlp3
Awilix
19
8 / 3 / 9
12,317
560
14,081
19,076
9,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
trxut
Chiron
17
9 / 0 / 8
11,152
507
15,252
12,778
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dabby Chill
Ah Muzen Cab
12
0 / 8 / 1
7,485
340
6,542
18,616
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jushers
Kukulkan
15
1 / 7 / 3
9,538
434
10,873
20,236
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
0 / 9 / 2
7,520
342
4,488
20,882
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
SmiteMan3749
Hercules
16
2 / 1 / 1
9,954
452
11,060
22,665
25,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zikpah
Thanatos
15
2 / 7 / 1
8,626
392
7,669
21,096
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
32
Kills
5
6
Deaths
32
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Big0leBalls
Kumbhakarna
2
2
12
4
L
Ah Muzen Cab
Dabby Chill
Ah Muzen Cab
0
8
1
0.06
W
9
0
10
14
L
Kukulkan
Jushers
Kukulkan
1
7
3
0.36
L
Sobek
0
9
2
0.11
W
Cthulhu
ShellKing20
Cthulhu
4
1
9
8.5
L
Hercules
SmiteMan3749
Hercules
2
1
1
2.5
L
Thanatos
Zikpah
Thanatos
2
7
1
0.36
W
Awilix
tlp3
Awilix
8
3
9
4.17
W
Chiron
trxut
Chiron
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,425
Damage
40,632
76,937
Taken
103,495
56,267
Mitigated
66,496
28,436
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Big0leBalls
Kumbhakarna
5,966
589
2,905
3,820
19,013
20,732
1,045
3,685
14,792
44,800
5,176
L
Ah Muzen Cab
Dabby Chill
Ah Muzen Cab
6,542
1,385
0
0
18,616
5,596
0
5,446
13,009
0
41,200
W
26,474
8,884
0
3,727
9,838
5,065
7,812
3,561
6,228
0
134,097
L
Kukulkan
Jushers
Kukulkan
10,873
938
0
1,723
20,236
7,044
0
2,926
17,047
72,856
0
L
Sobek
4,488
330
0
4,331
20,882
19,419
0
3,159
17,574
15,249
0
W
Cthulhu
ShellKing20
Cthulhu
20,652
1,433
612
4,893
16,232
15,178
752
1,872
13,853
93,851
3,420
L
Hercules
SmiteMan3749
Hercules
11,060
1,956
0
6,994
22,665
25,124
0
8,944
12,462
0
81,248
L
Thanatos
Zikpah
Thanatos
7,669
2,568
0
7,328
21,096
9,313
0
3,059
17,784
0
60,218
W
Awilix
tlp3
Awilix
14,081
5,121
0
7,264
19,076
9,498
4,019
4,854
14,123
0
111,895
W
Chiron
trxut
Chiron
15,252
8,201
1,218
3,997
12,778
5,794
2,118
2,562
9,506
0
65,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
43,123
652
Minions Killed
421
0
Camps Cleared
0
2,262,057
Distance Traveled
1,834,656
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,588
527
59
3
0
440,670
0
L
Ah Muzen Cab
7,485
340
63
3
0
373,635
4
W
Skadi
13,268
603
192
9
0
430,339
3
L
Kukulkan
9,538
434
123
6
0
354,971
0
L
Sobek
7,520
342
16
1
0
348,131
0
W
Cthulhu
12,084
549
144
7
0
450,623
0
L
Hercules
9,954
452
136
6
0
315,205
0
L
Thanatos
8,626
392
83
4
0
442,714
0
W
Awilix
12,317
560
152
7
0
514,918
0
W
Chiron
11,152
507
105
5
0
425,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role