Player Matchup

Nemesis
Nemesis
Madness2513
Nemesis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
Soan45
Sun Wukong
Level 127
God Stats
31W - 25L
1,515 SR
Queue Stats
164W - 170L
1,594 Elo+
Party 2
Ix Chel
Ix Chel
TheVileDarkness
Ix Chel
Level 124
God Stats
2W - 4L
1,314 SR
Queue Stats
218W - 227L
1,520 Elo+
Solo
Team Averages
Level 91
1,443 SR
1,579 Elo+

VS

Team Averages
Level 85
1,669 SR
1,631 Elo+
Shiva
Shiva
RwArogue
Shiva
Level 103
God Stats
6W - 1L
1,716 SR
Queue Stats
70W - 61L
1,560 Elo+
Solo
Ix Chel
Ix Chel
Trhinocepotamus
Ix Chel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 73L
1,683 Elo+
Party 1
Nemesis
Nemesis
VendsAgony
Nemesis
Level 127
God Stats
12W - 6L
1,790 SR
Queue Stats
179W - 169L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Madness2513
Nemesis
12
1 / 4 / 2
7,130
713
7,231
14,280
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Soan45
Sun Wukong
13
2 / 1 / 1
7,622
762
8,901
11,449
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
6,281
628
8,157
9,749
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
RwArogue
Shiva
12
3 / 1 / 8
7,934
793
10,207
12,625
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 6
8,481
848
12,367
7,500
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
VendsAgony
Nemesis
13
3 / 2 / 8
7,865
787
7,127
15,606
17,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Madness2513
Nemesis
1
4
2
0.5
W
Shiva
RwArogue
Shiva
3
1
8
7
L
Sun Wukong
Soan45
Sun Wukong
2
1
1
2.5
L
0
7
1
0.07
W
6
0
6
9
W
Nemesis
VendsAgony
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
29,701
35,478
Taken
35,731
20,998
Mitigated
29,378
6,702
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Madness2513
Nemesis
7,231
1,529
0
3,378
14,280
6,527
0
5,624
8,386
0
21,301
W
Shiva
RwArogue
Shiva
10,207
1,705
1,252
3,126
12,625
8,442
480
3,777
8,173
462
23,948
L
Sun Wukong
Soan45
Sun Wukong
8,901
847
0
1,883
11,449
10,972
0
4,183
6,772
1,901
21,244
L
8,157
1,025
564
877
9,749
3,499
68
3,426
6,049
24,741
0
W
12,367
1,719
3,805
1,681
7,500
3,665
404
2,068
5,299
40,300
0
W
Nemesis
VendsAgony
Nemesis
7,127
1,241
0
2,677
15,606
17,271
352
3,428
11,897
1,081
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,033
Gold Earned
24,280
109
Minions Killed
128
0
Camps Cleared
0
598,528
Distance Traveled
648,020
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,130
713
26
3
0
229,344
0
W
Shiva
7,934
793
40
4
0
215,738
0
L
Sun Wukong
7,622
762
39
4
0
219,530
0
L
Ix Chel
6,281
628
44
4
0
149,654
0
W
Ix Chel
8,481
848
70
7
0
201,409
0
W
Nemesis
7,865
787
18
2
0
230,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role