Player Matchup

Charon
Charon
Dshinz
Charon
Level 106
God Stats
23W - 30L
1,252 SR
Queue Stats
444W - 414L
1,562 Elo+
Party 3
Chiron
Chiron
KingBellsprout
Chiron
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 74L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Sxinttt
Nu Wa
Level 120
God Stats
29W - 11L
1,647 SR
Queue Stats
360W - 322L
1,600 Elo+
Solo
Nike
Nike
TentedLeaf10344
Nike
Level 91
God Stats
0W - 3L
1,264 SR
Queue Stats
90W - 78L
1,591 Elo+
Party 3
Hun Batz
Hun Batz
gonzogrady1991
Hun Batz
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 73L
1,500 Elo+
Party 2
Team Averages
Level 126
1,433 SR
1,549 Elo+

VS

Team Averages
Level 134
1,543 SR
1,409 Elo+
Ix Chel
Ix Chel
HollusStump
Ix Chel
Level 174
God Stats
14W - 16L
1,714 SR
Queue Stats
300W - 284L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
JEaN3s
Cu Chulainn
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,309 Elo+
Party 1
Sol
Sol
KeVerX
Sol
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 22L
1,513 Elo+
Party 1
Thor
Thor
LyiNox
Thor
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
Trash SL1ME
Ne Zha
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dshinz
Charon
12
0 / 2 / 1
7,373
461
6,643
12,199
10,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,538
471
7,102
13,537
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Sxinttt
Nu Wa
14
1 / 5 / 0
7,801
488
9,711
10,926
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 1
8,130
508
5,578
14,361
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
13
1 / 6 / 0
7,380
461
3,120
15,333
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HollusStump
Ix Chel
14
3 / 2 / 4
8,859
554
10,130
9,174
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JEaN3s
Cu Chulainn
16
4 / 0 / 2
9,935
621
14,090
11,497
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
KeVerX
Sol
15
1 / 0 / 4
8,554
535
8,341
12,193
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
LyiNox
Thor
13
4 / 0 / 4
8,538
534
6,803
12,997
8,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
16
6 / 0 / 4
9,120
570
8,592
13,612
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
18
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charon
Dshinz
Charon
0
2
1
0.25
W
Ix Chel
HollusStump
Ix Chel
3
2
4
2.5
W
Cu Chulainn
JEaN3s
Cu Chulainn
4
0
2
5
W
Sol
KeVerX
Sol
1
0
4
3
L
0
3
0
0
W
Thor
LyiNox
Thor
4
0
4
6
L
Nu Wa
Sxinttt
Nu Wa
1
5
0
0.2
L
0
2
1
0.25
W
Ne Zha
6
0
4
8
L
Hun Batz
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
47,956
66,356
Taken
59,473
36,909
Mitigated
32,678
9,790
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Dshinz
Charon
6,643
1,188
0
1,483
12,199
10,761
100
3,245
8,776
31,002
1,186
W
Ix Chel
HollusStump
Ix Chel
10,130
1,027
472
1,503
9,174
3,068
436
5,154
4,020
65,264
0
W
Cu Chulainn
JEaN3s
Cu Chulainn
14,090
2,180
0
2,792
11,497
11,350
91
1,007
9,838
16,421
69,278
W
Sol
KeVerX
Sol
8,341
3,177
0
6,864
12,193
4,060
1,350
2,658
9,486
73,352
0
L
7,102
1,859
427
3,767
13,537
5,760
425
5,514
7,873
0
63,305
W
Thor
LyiNox
Thor
6,803
1,088
0
1,462
12,997
8,152
0
3,382
9,566
0
39,248
L
Nu Wa
Sxinttt
Nu Wa
9,711
1,863
0
715
10,926
4,243
140
4,569
6,060
68,583
3,378
L
5,578
864
0
2,688
14,361
9,261
0
2,099
11,343
125
62,153
W
Ne Zha
8,592
2,586
0
1,494
13,612
6,048
0
3,976
9,592
0
68,235
L
Hun Batz
3,120
808
0
710
15,333
6,884
0
4,385
10,624
0
58,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
45,006
468
Minions Killed
486
0
Camps Cleared
0
1,497,047
Distance Traveled
1,623,077
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,373
461
49
3
0
310,551
0
W
Ix Chel
8,859
554
104
7
0
308,147
0
W
Cu Chulainn
9,935
621
134
8
0
311,034
2
W
Sol
8,554
535
117
7
0
306,502
2
L
Chiron
7,538
471
114
7
0
295,895
0
W
Thor
8,538
534
39
2
0
334,751
4
L
Nu Wa
7,801
488
100
6
0
279,722
0
L
Nike
8,130
508
121
8
0
297,300
0
W
Ne Zha
9,120
570
92
6
0
362,643
4
L
Hun Batz
7,380
461
84
5
0
313,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role