Player Matchup

Sylvanus
Sylvanus
CreamyMocha
Sylvanus
Level 119
God Stats
3W - 4L
1,495 SR
Queue Stats
117W - 109L
1,621 Elo+
Party 2
Set
Set
LegitKachowMixer
Set
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
141W - 106L
1,627 Elo+
Party 2
Odin
Odin
MystGamingCave
Odin
Level 140
God Stats
1W - 1L
1,298 SR
Queue Stats
67W - 49L
1,580 Elo+
Party 3
Merlin
Merlin
SeaBlasty
Merlin
Level 122
God Stats
1W - 2L
1,761 SR
Queue Stats
51W - 34L
1,703 Elo+
Party 3
Skadi
Skadi
TheBirb
Skadi
Level 161
God Stats
1W - 1L
1,732 SR
Queue Stats
160W - 130L
1,589 Elo+
Party 2
Team Averages
Level 134
1,598 SR
1,624 Elo+

VS

Team Averages
Level 118
1,592 SR
1,577 Elo+
Xbalanque
Xbalanque
DaKingKevo
Xbalanque
Level 123
God Stats
6W - 4L
1,500 SR
Queue Stats
270W - 245L
1,554 Elo+
Party 1
Yemoja
Yemoja
Lankh
Yemoja
Level 85
God Stats
3W - 4L
1,908 SR
Queue Stats
225W - 187L
1,622 Elo+
Solo
Thanatos
Thanatos
LemmeGetSmoke
Thanatos
Level 140
God Stats
7W - 2L
1,282 SR
Queue Stats
232W - 198L
1,596 Elo+
Party 1
Ra
Ra
ObiWanPain
Ra
Level 103
God Stats
4W - 6L
1,771 SR
Queue Stats
138W - 124L
1,498 Elo+
Party 1
Vamana
Vamana
QuantumxQ
Vamana
Level 137
God Stats
5W - 3L
1,500 SR
Queue Stats
81W - 72L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CreamyMocha
Sylvanus
9
0 / 4 / 4
5,757
443
3,467
13,910
10,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
6,649
511
7,079
11,862
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
6,966
536
3,346
8,035
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
SeaBlasty
Merlin
12
0 / 3 / 1
6,563
505
2,805
6,562
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
TheBirb
Skadi
12
3 / 3 / 1
7,305
562
6,696
10,672
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaKingKevo
Xbalanque
14
1 / 3 / 3
7,925
610
8,181
10,222
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
Lankh
Yemoja
11
1 / 0 / 7
6,970
536
2,742
8,980
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
LemmeGetSmoke
Thanatos
15
12 / 2 / 2
8,641
665
10,489
10,777
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 3
7,852
604
5,783
5,994
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
QuantumxQ
Vamana
12
2 / 2 / 3
7,645
588
8,434
11,989
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CreamyMocha
Sylvanus
0
4
4
0.5
W
Xbalanque
DaKingKevo
Xbalanque
1
3
3
0.83
W
Yemoja
Lankh
Yemoja
1
0
7
4.5
L
3
3
1
1.17
W
Thanatos
LemmeGetSmoke
Thanatos
12
2
2
6.5
L
1
4
0
0.25
W
1
0
3
2.5
W
Vamana
QuantumxQ
Vamana
2
2
3
1.75
L
Merlin
SeaBlasty
Merlin
0
3
1
0.17
L
Skadi
TheBirb
Skadi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,393
Damage
35,629
51,041
Taken
47,962
28,326
Mitigated
27,671
7,978
Healing
26,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CreamyMocha
Sylvanus
3,467
1,430
781
2,932
13,910
10,297
0
4,346
9,373
11,349
1,630
W
Xbalanque
DaKingKevo
Xbalanque
8,181
4,191
0
2,348
10,222
3,464
0
859
9,363
0
73,361
W
Yemoja
Lankh
Yemoja
2,742
1,060
3,577
2,893
8,980
5,243
108
1,283
7,697
13,319
0
L
7,079
2,707
0
675
11,862
5,630
0
2,215
9,457
0
50,437
W
Thanatos
LemmeGetSmoke
Thanatos
10,489
2,865
0
10,573
10,777
5,072
0
929
9,848
0
62,448
L
3,346
761
0
1,645
8,035
6,870
0
357
7,055
0
44,245
W
5,783
467
1,157
3,168
5,994
2,577
600
2,281
3,713
71,243
244
W
Vamana
QuantumxQ
Vamana
8,434
3,836
0
3,087
11,989
11,315
147
975
10,328
0
56,443
L
Merlin
SeaBlasty
Merlin
2,805
281
0
500
6,562
2,221
0
679
5,826
47,276
1,642
L
Skadi
TheBirb
Skadi
6,696
2,258
0
1,445
10,672
3,308
0
796
9,876
0
62,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
39,033
404
Minions Killed
453
0
Camps Cleared
0
1,292,172
Distance Traveled
1,313,929
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,757
443
13
1
0
240,922
0
W
Xbalanque
7,925
610
126
10
0
243,400
2
W
Yemoja
6,970
536
26
2
0
260,034
3
L
Set
6,649
511
82
6
0
288,096
0
W
Thanatos
8,641
665
94
7
0
309,211
0
L
Odin
6,966
536
94
7
0
262,721
1
W
Ra
7,852
604
115
9
0
279,223
2
W
Vamana
7,645
588
92
7
0
222,061
3
L
Merlin
6,563
505
104
8
0
247,032
1
L
Skadi
7,305
562
111
9
0
253,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role