Player Matchup

Loki
Loki
Jo3way
Loki
Level 124
God Stats
5W - 5L
1,641 SR
Queue Stats
31W - 31L
1,522 Elo+
Party 3
Ymir
Ymir
JoshAllenShorts
Ymir
Level 29
God Stats
9W - 8L
1,645 SR
Queue Stats
9W - 11L
1,609 Elo+
Party 1
Janus
Janus
Kaleidescoped
Janus
Level 139
God Stats
15W - 4L
1,728 SR
Queue Stats
60W - 34L
1,536 Elo+
Party 1
Nike
Nike
TyGlizzy
Nike
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 40L
1,532 Elo+
Party 3
Ullr
Ullr
oskjungler
Ullr
Level 88
God Stats
2W - 1L
1,784 SR
Queue Stats
21W - 19L
1,609 Elo+
Party 1
Team Averages
Level 82
1,660 SR
1,561 Elo+

VS

Team Averages
Level 28
1,531 SR
1,621 Elo+
Ao Kuang
Ao Kuang
BanMkvswrld-_-
Ao Kuang
Level 15
God Stats
1W - 4L
1,422 SR
Queue Stats
19W - 17L
1,474 Elo+
Party 2
Ymir
Ymir
Daynewojcik
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,716 Elo+
Party 4
Yu Huang
Yu Huang
SilverGG-_-
Yu Huang
Level 66
God Stats
38W - 40L
1,498 SR
Queue Stats
322W - 283L
1,486 Elo+
Party 2
Martichoras
Martichoras
TyusStam
Martichoras
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,716 Elo+
Party 4
Arachne
Arachne
wjcik55
Arachne
Level 31
God Stats
1W - 2L
1,734 SR
Queue Stats
10W - 18L
1,716 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jo3way
Loki
14
6 / 1 / 3
7,404
570
11,067
11,669
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 8
6,703
516
3,807
3,775
3,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 0 / 2
8,357
643
5,398
5,357
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
2 / 3 / 4
6,299
485
4,173
10,013
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 8
6,264
482
5,852
5,691
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 3 / 2
7,605
585
7,387
14,193
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,948
458
1,521
7,940
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
SilverGG-_-
Yu Huang
13
2 / 3 / 0
7,221
555
5,334
6,320
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TyusStam
Martichoras
8
0 / 4 / 0
5,198
400
1,855
7,838
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
wjcik55
Arachne
9
2 / 3 / 0
6,104
470
4,063
8,766
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
5
5
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
3
2
0.67
L
0
2
1
0.25
W
Loki
Jo3way
Loki
6
1
3
7.5
W
1
0
8
5
W
5
0
2
6
L
Yu Huang
SilverGG-_-
Yu Huang
2
3
0
0.67
W
Nike
2
3
4
1.33
L
Martichoras
TyusStam
Martichoras
0
4
0
0
W
1
1
8
5
L
Arachne
wjcik55
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
20,160
36,505
Taken
45,057
20,227
Mitigated
20,084
7,756
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,387
1,651
0
6,788
14,193
5,208
592
1,191
12,532
51,837
0
L
1,521
217
267
2,446
7,940
6,532
0
2,130
5,770
20,669
0
W
Loki
Jo3way
Loki
11,067
3,837
0
4,205
11,669
4,723
0
4,029
7,640
0
62,222
W
3,807
805
0
432
3,775
3,382
195
1,566
2,209
16,906
1,136
W
5,398
521
0
1,000
5,357
2,169
155
2,315
3,042
65,089
2,158
L
Yu Huang
SilverGG-_-
Yu Huang
5,334
116
0
1,267
6,320
2,208
0
1,579
4,571
37,072
585
W
Nike
4,173
713
0
1,300
10,013
7,688
0
5,349
4,664
0
28,024
L
Martichoras
TyusStam
Martichoras
1,855
393
0
272
7,838
2,968
0
1,702
6,094
0
17,803
W
5,852
2,646
0
819
5,691
2,265
338
1,204
4,487
0
41,335
L
Arachne
wjcik55
Arachne
4,063
2,962
0
715
8,766
3,168
0
1,926
6,683
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
32,076
366
Minions Killed
254
0
Camps Cleared
0
1,340,726
Distance Traveled
1,165,127
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,605
585
86
7
0
209,768
0
L
Ymir
5,948
458
26
2
0
230,609
0
W
Loki
7,404
570
92
7
0
318,033
0
W
Ymir
6,703
516
34
3
0
267,065
0
W
Janus
8,357
643
138
11
0
284,223
1
L
Yu Huang
7,221
555
74
6
0
238,081
0
W
Nike
6,299
485
46
4
0
255,697
0
L
Martichoras
5,198
400
33
3
0
214,749
0
W
Ullr
6,264
482
56
4
0
215,708
0
L
Arachne
6,104
470
35
3
0
271,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role