Player Matchup

Scylla
Scylla
Silver II
HerpyDerpFace
Scylla
Silver II
Level 121
God Stats
4W - 2L
1,615 SR
Queue Stats
10W - 10L
1,455 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
HuntGodOxosi
Gilgamesh
Silver I
Level 99
God Stats
2W - 0L
1,766 SR
Queue Stats
4W - 2L
1,546 MMR
Solo
Hachiman
Hachiman
Gold V
Magmachaos
Hachiman
Gold V
Level 87
God Stats
6W - 4L
1,781 SR
Queue Stats
14W - 9L
1,617 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
SandyChild
Kumbhakarna
Gold IV
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 353L
1,537 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ants02
Ne Zha
Gold IV
Level 159
God Stats
10W - 5L
1,315 SR
Queue Stats
99W - 91L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,596 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,664 SR
1,540 MMR
Mercury
Mercury
Gold IV
AL PSI ONE
Mercury
Gold IV
Level 146
God Stats
0W - 2L
1,493 SR
Queue Stats
59W - 60L
1,541 MMR
Party 3
Geb
Geb
Gold V
LopezSlayz
Geb
Gold V
Level 159
God Stats
1W - 2L
1,794 SR
Queue Stats
25W - 36L
1,527 MMR
Solo
Chaac
Chaac
Gold IV
Ser Neco
Chaac
Gold IV
Level 145
God Stats
1W - 3L
1,422 SR
Queue Stats
58W - 59L
1,541 MMR
Party 3
Medusa
Medusa
Silver I
sentienttrees
Medusa
Silver I
Level 142
God Stats
0W - 1L
1,848 SR
Queue Stats
4W - 5L
1,546 MMR
Party 1
Kukulkan
Kukulkan
Silver I
yessir567
Kukulkan
Silver I
Level 151
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 5L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,291
547
8,519
5,658
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
HuntGodOxosi
Gilgamesh
16
1 / 2 / 1
8,428
496
8,846
21,303
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Magmachaos
Hachiman
18
4 / 0 / 1
9,982
587
6,834
12,376
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SandyChild
Kumbhakarna
15
1 / 1 / 7
8,878
522
4,593
14,518
13,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
ants02
Ne Zha
17
2 / 0 / 3
8,979
528
8,672
14,125
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesErlang ShenBake KujiraArachne

VS

Bans
VamanaChernobogAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AL PSI ONE
Mercury
16
2 / 3 / 0
8,474
498
3,615
14,351
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 1
7,407
436
4,618
12,816
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Ser Neco
Chaac
16
1 / 1 / 1
9,774
575
13,852
17,060
20,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 0
8,602
506
12,302
10,400
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
yessir567
Kukulkan
13
0 / 4 / 0
7,835
461
4,284
7,025
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
4
4
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AL PSI ONE
Mercury
2
3
0
0.67
W
4
1
2
5
W
Gilgamesh
HuntGodOxosi
Gilgamesh
1
2
1
0.75
L
0
1
1
0.5
W
Hachiman
Magmachaos
Hachiman
4
0
1
4.5
W
Kumbhakarna
SandyChild
Kumbhakarna
1
1
7
4.5
L
Chaac
Ser Neco
Chaac
1
1
1
1.5
W
Ne Zha
ants02
Ne Zha
2
0
3
3.5
L
1
3
0
0.33
L
Kukulkan
yessir567
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
38,671
67,980
Taken
61,652
45,852
Mitigated
45,614
18,874
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AL PSI ONE
Mercury
3,615
1,904
0
396
14,351
6,810
0
3,117
11,102
0
86,944
W
8,519
946
0
680
5,658
2,743
38
1,449
4,209
75,537
639
W
Gilgamesh
HuntGodOxosi
Gilgamesh
8,846
2,484
0
5,160
21,303
17,178
0
1,260
20,043
0
65,209
L
4,618
150
0
1,770
12,816
10,863
0
3,430
9,254
33,405
0
W
Hachiman
Magmachaos
Hachiman
6,834
4,382
0
4,674
12,376
5,216
691
745
11,631
0
97,443
W
Kumbhakarna
SandyChild
Kumbhakarna
4,593
366
2,318
2,326
14,518
13,009
48
3,580
10,938
26,382
0
L
Chaac
Ser Neco
Chaac
13,852
1,677
0
5,447
17,060
20,092
0
794
15,064
9,692
77,562
W
Ne Zha
ants02
Ne Zha
8,672
2,647
0
3,716
14,125
7,706
0
3,218
10,907
0
91,086
L
12,302
5,983
0
3,261
10,400
4,582
0
2,420
7,952
0
81,640
L
Kukulkan
yessir567
Kukulkan
4,284
0
0
260
7,025
3,267
72
2,911
4,010
67,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
42,092
538
Minions Killed
568
0
Camps Cleared
0
1,809,459
Distance Traveled
1,646,340
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,474
498
122
7
0
392,189
0
W
Scylla
9,291
547
135
8
0
355,296
6
W
Gilgamesh
8,428
496
99
6
0
348,257
0
L
Geb
7,407
436
26
2
0
339,354
6
W
Hachiman
9,982
587
148
9
0
358,678
0
W
Kumbhakarna
8,878
522
34
2
0
351,022
4
L
Chaac
9,774
575
151
9
0
326,526
6
W
Ne Zha
8,979
528
122
7
0
396,206
0
L
Medusa
8,602
506
134
8
0
282,337
3
L
Kukulkan
7,835
461
135
8
0
305,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role