Player Matchup

Discordia
Discordia
JayS1
Discordia
Level 63
God Stats
16W - 14L
1,577 SR
Queue Stats
224W - 233L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
dannychimes
Sun Wukong
Level 68
God Stats
29W - 24L
1,680 SR
Queue Stats
232W - 241L
1,472 Elo+
Party 1
Skadi
Skadi
white2death
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 1
Team Averages
Level 53
1,586 SR
1,449 Elo+

VS

Team Averages
Level 57
1,430 SR
1,453 Elo+
Fenrir
Fenrir
Wulf Rising
Fenrir
Level 99
God Stats
16W - 11L
1,281 SR
Queue Stats
354W - 375L
1,500 Elo+
Party 2
Izanami
Izanami
drewbzyourbalz
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
formen343
Sun Wukong
Level 69
God Stats
14W - 15L
1,509 SR
Queue Stats
26W - 24L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JayS1
Discordia
17
3 / 1 / 7
11,147
697
16,280
5,532
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
dannychimes
Sun Wukong
16
4 / 0 / 3
10,960
685
8,839
12,974
12,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 4 / 4
11,323
708
11,580
10,962
4,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 1 / 2
9,747
609
5,595
8,421
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 6 / 2
9,738
609
6,226
16,947
5,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
formen343
Sun Wukong
14
1 / 4 / 3
9,880
618
8,522
17,760
10,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
JayS1
Discordia
3
1
7
6.5
L
Fenrir
2
1
2
3
W
Sun Wukong
dannychimes
Sun Wukong
4
0
3
5.5
L
2
6
2
0.5
L
Sun Wukong
formen343
Sun Wukong
1
4
3
0.63
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
20,343
29,468
Taken
43,128
18,499
Mitigated
20,735
3,490
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JayS1
Discordia
16,280
736
0
500
5,532
1,882
564
0
5,351
46,767
585
L
Fenrir
5,595
819
0
2,374
8,421
4,810
0
2,958
5,410
0
26,153
W
Sun Wukong
dannychimes
Sun Wukong
8,839
2,724
0
2,990
12,974
12,444
61
0
12,816
0
39,094
L
6,226
4,467
0
1,596
16,947
5,401
192
8,390
8,333
0
32,730
L
Sun Wukong
formen343
Sun Wukong
8,522
1,681
271
485
17,760
10,524
247
4,511
13,099
0
40,583
W
11,580
4,517
0
0
10,962
4,173
2,103
33
10,765
0
42,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
29,365
186
Minions Killed
152
0
Camps Cleared
0
858,120
Distance Traveled
841,466
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,147
697
65
4
0
289,411
0
L
Fenrir
9,747
609
33
2
0
310,144
2
W
Sun Wukong
10,960
685
49
3
0
301,594
0
L
Izanami
9,738
609
51
3
0
242,585
0
L
Sun Wukong
9,880
618
68
4
0
288,737
0
W
Skadi
11,323
708
72
5
0
267,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role