Player Matchup

Chaac
Chaac
ATRIPPYJAYY
Chaac
Level 59
God Stats
6W - 2L
1,773 SR
Queue Stats
32W - 18L
1,618 Elo+
Solo
Anubis
Anubis
BlameItOnMOJO
Anubis
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
62W - 57L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Captin3rdleg
Ao Kuang
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Solo
Neith
Neith
Harshadelic
Neith
Level 8
God Stats
1W - 3L
1,438 SR
Queue Stats
33W - 42L
1,490 Elo+
Party 1
Ymir
Ymir
Mercules420
Ymir
Level 42
God Stats
3W - 3L
1,527 SR
Queue Stats
60W - 66L
1,509 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,529 Elo+

VS

Team Averages
Level 80
1,432 SR
1,432 Elo+
Chronos
Chronos
GreyoftheWorld
Chronos
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,366 Elo+
Solo
Nemesis
Nemesis
MajeurEvers
Nemesis
Level 60
God Stats
5W - 4L
1,569 SR
Queue Stats
40W - 32L
1,475 Elo+
Solo
Atlas
Atlas
MasterRabbit792
Atlas
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,594 Elo+
Solo
Izanami
Izanami
RaveTogether
Izanami
Level 15
God Stats
2W - 2L
1,449 SR
Queue Stats
6W - 12L
1,361 Elo+
Party 2
Bellona
Bellona
TypicalWRX
Bellona
Level 47
God Stats
1W - 3L
1,140 SR
Queue Stats
6W - 12L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,746
375
684
1,991
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 1
6,416
642
9,071
7,887
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
Captin3rdleg
Ao Kuang
9
0 / 1 / 2
4,938
494
4,925
8,644
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,880
488
2,441
2,814
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,236
524
2,562
9,419
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,575
558
2,605
9,785
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
MajeurEvers
Nemesis
10
0 / 2 / 3
5,308
531
3,983
8,280
2,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 3
5,800
580
5,325
8,049
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
RaveTogether
Izanami
11
1 / 0 / 1
6,251
625
2,480
2,432
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TypicalWRX
Bellona
10
4 / 1 / 1
6,800
680
3,635
7,431
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
8
8
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
5
2
1
2.75
L
Ao Kuang
Captin3rdleg
Ao Kuang
0
1
2
1
W
0
4
3
0.38
L
0
1
0
0
W
Nemesis
MajeurEvers
Nemesis
0
2
3
0.75
W
3
0
3
4.5
L
1
2
0
0.5
W
Izanami
RaveTogether
Izanami
1
0
1
1.5
W
Bellona
TypicalWRX
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
18,028
30,755
Taken
35,977
15,616
Mitigated
17,393
7,624
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
684
331
0
20
1,991
966
0
0
1,991
0
4,191
L
9,071
377
0
3,495
7,887
3,762
0
2,881
4,829
48,118
1,211
L
Ao Kuang
Captin3rdleg
Ao Kuang
4,925
1,737
0
1,535
8,644
3,410
0
1,308
7,251
33,269
0
W
2,605
971
0
2,189
9,785
2,909
0
7,346
2,439
28,358
6,999
L
2,441
1,035
0
990
2,814
886
0
807
1,869
0
31,393
W
Nemesis
MajeurEvers
Nemesis
3,983
2,185
0
1,037
8,280
2,933
0
3,082
5,198
0
41,561
W
5,325
1,868
120
2,507
8,049
5,934
0
3,688
4,361
20,197
0
L
2,562
585
0
1,584
9,419
6,592
0
2,063
7,089
16,820
1,772
W
Izanami
RaveTogether
Izanami
2,480
2,081
0
397
2,432
925
205
64
2,368
0
48,223
W
Bellona
TypicalWRX
Bellona
3,635
2,019
0
2,986
7,431
4,692
1,341
2,022
5,409
0
31,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
29,734
228
Minions Killed
296
0
Camps Cleared
0
857,970
Distance Traveled
994,443
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,746
375
11
1
0
33,352
0
L
Anubis
6,416
642
83
8
0
190,966
0
L
Ao Kuang
4,938
494
48
5
0
235,033
0
W
Chronos
5,575
558
74
7
0
153,792
0
L
Neith
4,880
488
59
6
0
185,500
0
W
Nemesis
5,308
531
67
7
0
253,251
0
W
Atlas
5,800
580
17
2
0
205,327
2
L
Ymir
5,236
524
27
3
0
213,119
0
W
Izanami
6,251
625
91
9
0
189,062
0
W
Bellona
6,800
680
47
5
0
193,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role