Player Matchup

Hera
Hera
Silver III
Cinnα
Hera
Silver III
Level 62
God Stats
15W - 14L
1,379 SR
Queue Stats
55W - 43L
1,450 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
FlavoredPeach
Cu Chulainn
Silver III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,450 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SebasValen14
Sun Wukong
Bronze III
Level 192
God Stats
1W - 0L
1,616 SR
Queue Stats
2W - 1L
1,520 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,498 SR
1,474 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 97
1,410 SR
1,238 MMR
Ullr
Ullr
Bronze IV
SprakkdSmurf
Ullr
Bronze IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,238 MMR
Party 2
Mulan
Mulan
Bronze IV
The Rookie727
Mulan
Bronze IV
Level 128
God Stats
0W - 3L
1,390 SR
Queue Stats
1W - 6L
1,238 MMR
Party 2
Vulcan
Vulcan
Bronze IV
millyock
Vulcan
Bronze IV
Level 115
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 6L
1,238 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cinnα
Hera
16
3 / 2 / 5
10,340
739
8,372
7,125
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
FlavoredPeach
Cu Chulainn
17
5 / 0 / 3
10,982
784
9,662
15,400
19,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SebasValen14
Sun Wukong
16
1 / 2 / 8
10,126
723
12,237
22,446
17,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
Ne ZhaKumbhakarnaThothBaron SamediAchilles

VS

Bans
BacchusPoseidonAnubisHe BoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,401
600
4,944
11,957
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 2
9,607
686
12,989
15,948
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
millyock
Vulcan
15
2 / 3 / 1
9,740
696
13,545
7,190
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
Cinnα
Hera
3
2
5
2.75
W
Cu Chulainn
FlavoredPeach
Cu Chulainn
5
0
3
6.5
W
Sun Wukong
SebasValen14
Sun Wukong
1
2
8
2.5
L
0
4
2
0.25
L
2
2
2
1.5
L
Vulcan
millyock
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,271
Damage
31,478
44,971
Taken
35,095
39,405
Mitigated
28,354
11,465
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Cinnα
Hera
8,372
2,011
0
285
7,125
3,036
1,101
4,463
2,492
51,133
0
W
Cu Chulainn
FlavoredPeach
Cu Chulainn
9,662
1,864
0
1,820
15,400
19,167
949
2,619
12,145
827
47,933
W
Sun Wukong
SebasValen14
Sun Wukong
12,237
2,149
346
9,014
22,446
17,202
808
6,041
15,370
0
47,598
L
4,944
2,508
0
1,963
11,957
5,689
430
4,025
7,887
0
25,049
L
12,989
2,154
0
4,227
15,948
18,332
88
3,502
12,371
0
27,162
L
Vulcan
millyock
Vulcan
13,545
8,021
0
486
7,190
4,333
100
1,306
5,884
45,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
27,748
222
Minions Killed
151
0
Camps Cleared
0
870,030
Distance Traveled
748,763
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,340
739
94
7
0
255,471
0
W
Cu Chulainn
10,982
784
74
5
0
310,908
0
W
Sun Wukong
10,126
723
54
4
0
303,651
0
L
Ullr
8,401
600
38
3
0
215,101
0
L
Mulan
9,607
686
37
3
0
261,521
3
L
Vulcan
9,740
696
76
5
0
272,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role