Player Matchup

Maui
Maui
AlphaChalice451
Maui
Level 46
God Stats
4W - 12L
1,271 SR
Queue Stats
26W - 36L
1,341 Elo+
Party 3
Pele
Pele
Arjay63_
Pele
Level 57
God Stats
0W - 1L
1,838 SR
Queue Stats
21W - 31L
1,305 Elo+
Party 3
Nox
Nox
echoF
Nox
Level 60
God Stats
6W - 4L
1,544 SR
Queue Stats
31W - 41L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
mossy05
Cthulhu
Level 7
God Stats
6W - 8L
1,217 SR
Queue Stats
8W - 11L
1,244 Elo+
Party 3
Izanami
Izanami
yellowmell0w
Izanami
Level 41
God Stats
3W - 7L
1,325 SR
Queue Stats
19W - 32L
1,308 Elo+
Party 3
Team Averages
Level 42
1,439 SR
1,318 Elo+

VS

Team Averages
Level 113
1,495 SR
1,415 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
KingOcean4
Bake Kujira
Level 157
God Stats
33W - 14L
1,589 SR
Queue Stats
193W - 173L
1,396 Elo+
Party 2
Skadi
Skadi
TheLastCL4 TP
Skadi
Level 8
God Stats
3W - 4L
1,456 SR
Queue Stats
4W - 13L
1,356 Elo+
Party 2
Nemesis
Nemesis
leatherface81
Nemesis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 103L
1,428 Elo+
Party 1
Ares
Ares
xxGR33Dxx666
Ares
Level 89
God Stats
4W - 5L
1,431 SR
Queue Stats
93W - 91L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,825
455
5,992
11,572
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
11
1 / 5 / 0
6,630
442
4,372
15,689
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nox
echoF
Nox
10
0 / 5 / 1
6,145
410
2,542
7,338
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
mossy05
Cthulhu
11
1 / 3 / 3
7,009
467
3,636
12,285
8,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
yellowmell0w
Izanami
11
2 / 3 / 2
7,064
471
7,176
8,339
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
13 / 0 / 1
10,767
718
10,701
4,692
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bake Kujira
KingOcean4
Bake Kujira
14
0 / 0 / 3
8,929
595
7,467
11,094
10,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 6
7,016
468
6,946
8,156
2,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
18
3 / 0 / 4
9,120
608
5,627
11,150
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 7
7,792
519
7,071
12,257
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
17
17
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
13
0
1
13.5
L
0
1
0
0
L
Pele
1
5
0
0.2
W
Bake Kujira
KingOcean4
Bake Kujira
0
0
3
1.5
W
0
3
6
1
L
Nox
echoF
Nox
0
5
1
0.1
W
Nemesis
3
0
4
5
L
Cthulhu
mossy05
Cthulhu
1
3
3
0.83
W
1
1
7
4.5
L
Izanami
yellowmell0w
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
37,812
55,223
Taken
47,349
30,766
Mitigated
30,559
11,749
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,701
574
0
829
4,692
1,824
1,880
924
3,720
80,700
2,059
L
5,992
1,887
0
3,437
11,572
10,558
0
6,195
5,377
44,711
0
L
Pele
4,372
1,031
0
3,251
15,689
6,234
0
5,157
10,532
0
49,628
W
Bake Kujira
KingOcean4
Bake Kujira
7,467
3,284
0
1,209
11,094
10,995
0
5,154
4,950
64,638
4,044
W
6,946
3,207
0
1,176
8,156
2,967
0
1,590
6,566
0
43,498
L
Nox
echoF
Nox
2,542
272
0
730
7,338
2,367
0
4,534
2,804
31,142
0
W
Nemesis
5,627
2,691
0
8,215
11,150
4,844
558
1,081
10,069
0
93,340
L
Cthulhu
mossy05
Cthulhu
3,636
59
1,365
1,966
12,285
8,614
30
4,872
7,413
18,077
0
W
7,071
530
381
2,918
12,257
9,929
212
2,383
9,874
31,544
3,385
L
Izanami
yellowmell0w
Izanami
7,176
5,332
0
1,000
8,339
2,993
990
3,449
4,890
0
55,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
43,624
331
Minions Killed
514
0
Camps Cleared
0
1,449,406
Distance Traveled
1,534,779
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,767
718
141
9
0
289,720
0
L
Maui
6,825
455
80
5
0
283,109
5
L
Pele
6,630
442
77
5
0
337,774
0
W
Bake Kujira
8,929
595
121
8
0
287,030
0
W
Skadi
7,016
468
64
4
0
274,745
3
L
Nox
6,145
410
52
3
0
267,659
2
W
Nemesis
9,120
608
143
10
0
380,629
2
L
Cthulhu
7,009
467
28
2
0
297,153
0
W
Ares
7,792
519
45
3
0
302,655
0
L
Izanami
7,064
471
94
6
0
263,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role