Player Matchup

Fafnir
Fafnir
CodeRequests
Fafnir
Level 69
God Stats
6W - 4L
1,529 SR
Queue Stats
34W - 23L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
Emmettsy
Amaterasu
Level 144
God Stats
1W - 0L
1,549 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 2
Medusa
Medusa
Slurrrp
Medusa
Level 85
God Stats
1W - 1L
1,884 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 2
Arachne
Arachne
TinyVhagar
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 2
Sol
Sol
clo_udz
Sol
Level 149
God Stats
5W - 3L
1,646 SR
Queue Stats
12W - 10L
1,474 Elo+
Solo
Team Averages
Level 121
1,622 SR
1,423 Elo+

VS

Team Averages
Level 99
1,454 SR
1,517 Elo+
Baba Yaga
Baba Yaga
FAWxBeRsErK
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,533 Elo+
Party 1
Nemesis
Nemesis
GingerSpark
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,504 Elo+
Party 1
Hachiman
Hachiman
Marquez__95
Hachiman
Level 65
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
MestreNuno
Cerberus
Level 66
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
badvladTHEGOAT
Tyr
Level 80
God Stats
29W - 31L
1,498 SR
Queue Stats
109W - 108L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
4 / 0 / 13
9,726
572
11,143
12,103
13,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Amaterasu
Emmettsy
Amaterasu
16
3 / 0 / 3
9,534
561
13,927
15,954
17,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
Slurrrp
Medusa
14
8 / 0 / 6
9,310
548
12,496
7,555
3,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
TinyVhagar
Arachne
17
6 / 1 / 5
9,575
563
9,412
16,280
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
15
2 / 2 / 4
9,297
547
6,783
11,116
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FAWxBeRsErK
Baba Yaga
15
2 / 3 / 0
8,350
491
5,088
9,476
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
GingerSpark
Nemesis
12
0 / 4 / 2
7,064
416
8,124
15,438
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Marquez__95
Hachiman
11
0 / 7 / 1
6,757
397
3,326
12,718
4,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MestreNuno
Cerberus
11
0 / 5 / 1
6,655
391
3,211
12,948
12,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

14
1 / 4 / 1
8,337
490
11,085
24,000
11,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
23
Kills
3
3
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
0
13
10.5
W
Amaterasu
Emmettsy
Amaterasu
3
0
3
4.5
L
Baba Yaga
FAWxBeRsErK
Baba Yaga
2
3
0
0.67
L
Nemesis
GingerSpark
Nemesis
0
4
2
0.25
L
Hachiman
Marquez__95
Hachiman
0
7
1
0.07
L
Cerberus
MestreNuno
Cerberus
0
5
1
0.1
W
Medusa
Slurrrp
Medusa
8
0
6
11
W
Arachne
TinyVhagar
Arachne
6
1
5
8.5
L
1
4
1
0.38
W
Sol
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
30,834
63,008
Taken
74,580
46,347
Mitigated
39,523
25,436
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,143
2,734
0
3,448
12,103
13,184
159
1,141
10,962
24,521
581
W
Amaterasu
Emmettsy
Amaterasu
13,927
5,806
0
6,560
15,954
17,370
382
1,121
14,833
0
80,868
L
Baba Yaga
FAWxBeRsErK
Baba Yaga
5,088
445
0
2,068
9,476
4,066
0
3,152
6,188
61,288
1,922
L
Nemesis
GingerSpark
Nemesis
8,124
3,085
0
963
15,438
7,316
0
5,631
9,807
0
53,624
L
Hachiman
Marquez__95
Hachiman
3,326
693
0
582
12,718
4,506
180
2,676
9,991
0
43,010
L
Cerberus
MestreNuno
Cerberus
3,211
86
0
1,107
12,948
12,191
0
2,918
10,030
30,640
0
W
Medusa
Slurrrp
Medusa
12,496
6,133
0
2,353
7,555
3,561
1,533
1,113
6,442
0
67,008
W
Arachne
TinyVhagar
Arachne
9,412
6,647
0
7,423
16,280
7,958
202
2,534
13,746
0
83,535
L
11,085
2,295
0
9,439
24,000
11,444
0
2,312
20,582
0
69,819
W
Sol
6,783
2,718
0
5,652
11,116
4,274
2,607
2,376
8,740
63,198
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
37,163
509
Minions Killed
425
0
Camps Cleared
0
1,717,832
Distance Traveled
1,615,660
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,726
572
25
1
0
350,495
6
W
Amaterasu
9,534
561
134
8
0
343,599
11
L
Baba Yaga
8,350
491
102
6
0
304,044
0
L
Nemesis
7,064
416
78
5
0
358,901
0
L
Hachiman
6,757
397
70
4
0
316,419
0
L
Cerberus
6,655
391
71
4
0
315,690
0
W
Medusa
9,310
548
104
6
0
364,387
0
W
Arachne
9,575
563
125
7
0
346,849
0
L
Tyr
8,337
490
104
6
0
320,606
0
W
Sol
9,297
547
121
7
0
312,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role