Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
Nimeman22
Morgan Le Fay
Silver II
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 21L
1,632 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,715 SR
1,632 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,383 SR
1,560 MMR
Loki
Loki
Silver II
SelfPeace
Loki
Silver II
Level 122
God Stats
1W - 1L
1,383 SR
Queue Stats
69W - 67L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nimeman22
Morgan Le Fay
20
2 / 4 / 1
19,887
865
17,764
22,145
17,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BellonaMaman BrigitteDanzaburouRaJing Wei

VS

Bans
KukulkanAo KuangChang'eArachneHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 3 / 0
21,213
922
17,144
27,459
19,311
Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
4
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Nimeman22
Morgan Le Fay
2
4
1
0.63
W
Loki
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
17,144
22,145
Taken
27,459
17,822
Mitigated
19,311
3,975
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Nimeman22
Morgan Le Fay
17,764
961
0
3,975
22,145
17,822
0
579
21,566
118,629
3,828
W
Loki
17,144
3,440
0
7,356
27,459
19,311
3,284
18,054
9,405
0
138,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,887
Gold Earned
21,213
191
Minions Killed
194
7
Camps Cleared
11
460,780
Distance Traveled
488,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
19,887
865
191
8
7
460,780
2
W
Loki
21,213
922
194
8
11
488,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role