Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlphaChalice451
Maui
Level 46
God Stats
4W - 12L
1,297 SR
Queue Stats
26W - 36L
1,352 Elo+
Party 2
Nox
Nox
echoF
Nox
Level 60
God Stats
6W - 4L
1,838 SR
Queue Stats
31W - 41L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
mossy05
Cthulhu
Level 7
God Stats
6W - 8L
1,267 SR
Queue Stats
8W - 11L
1,289 Elo+
Party 2
Cernunnos
Cernunnos
yellowmell0w
Cernunnos
Level 41
God Stats
0W - 2L
1,609 SR
Queue Stats
19W - 32L
1,319 Elo+
Party 2
Team Averages
Level 44
1,502 SR
1,373 Elo+

VS

Team Averages
Level 69
1,455 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Fatman9030
Bellona
Level 79
God Stats
17W - 27L
1,587 SR
Queue Stats
538W - 553L
1,450 Elo+
Party 3
Merlin
Merlin
Izukanee
Merlin
Level 25
God Stats
10W - 16L
1,398 SR
Queue Stats
65W - 77L
1,295 Elo+
Party 1
Izanami
Izanami
LER1C1085-_-
Izanami
Level 45
God Stats
10W - 13L
1,464 SR
Queue Stats
117W - 124L
1,466 Elo+
Party 1
Thor
Thor
genocidalhippy
Thor
Level 91
God Stats
11W - 15L
1,325 SR
Queue Stats
161W - 146L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 3 / 0
4,881
488
2,784
9,232
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,117
512
3,813
8,375
6,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
echoF
Nox
9
1 / 0 / 0
4,740
474
3,081
3,392
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
mossy05
Cthulhu
8
0 / 3 / 0
4,328
433
1,400
6,401
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
yellowmell0w
Cernunnos
8
0 / 2 / 0
4,233
423
3,203
5,685
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 0 / 4
5,078
508
3,338
6,321
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Fatman9030
Bellona
11
1 / 0 / 0
6,049
605
5,566
8,274
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Izukanee
Merlin
9
2 / 0 / 0
5,341
534
2,424
3,074
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
LER1C1085-_-
Izanami
10
2 / 0 / 3
6,229
623
4,274
5,538
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 2
5,159
516
2,430
8,681
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Shiva
 
Shiva
1
0
4
3
L
0
0
0
0
W
Bellona
Fatman9030
Bellona
1
0
0
1
W
Merlin
Izukanee
Merlin
2
0
0
2
W
Izanami
LER1C1085-_-
Izanami
2
0
3
3.5
L
Nox
echoF
Nox
1
0
0
1
W
2
1
2
3
L
Cthulhu
mossy05
Cthulhu
0
3
0
0
L
Cernunnos
yellowmell0w
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,281
Damage
18,032
33,085
Taken
31,888
17,500
Mitigated
17,580
7,015
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,784
710
0
1,585
9,232
3,592
0
1,462
7,598
0
40,726
W
Shiva
 
Shiva
3,338
512
589
2,260
6,321
3,137
0
1,307
5,014
0
17,836
L
3,813
1,407
0
2,713
8,375
6,961
0
0
7,530
35,942
0
W
Bellona
Fatman9030
Bellona
5,566
1,495
0
2,788
8,274
8,325
0
3,813
4,461
0
41,430
W
Merlin
Izukanee
Merlin
2,424
570
0
250
3,074
989
0
1,011
2,063
32,709
0
W
Izanami
LER1C1085-_-
Izanami
4,274
3,168
0
2,336
5,538
2,119
0
831
4,707
0
53,334
L
Nox
echoF
Nox
3,081
183
0
620
3,392
1,286
0
962
2,326
26,416
0
W
2,430
542
0
4,120
8,681
3,010
0
1,332
7,349
0
29,817
L
Cthulhu
mossy05
Cthulhu
1,400
27
0
1,096
6,401
3,879
0
0
6,198
11,214
88
L
Cernunnos
yellowmell0w
Cernunnos
3,203
1,523
0
1,001
5,685
1,782
0
0
5,464
0
26,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
27,856
212
Minions Killed
318
0
Camps Cleared
0
925,872
Distance Traveled
912,580
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,881
488
69
7
0
236,706
0
W
Shiva
5,078
508
22
2
0
191,392
3
L
Maui
5,117
512
49
5
0
174,369
1
W
Bellona
6,049
605
81
8
0
184,530
0
W
Merlin
5,341
534
59
6
0
174,532
2
W
Izanami
6,229
623
97
10
0
155,653
0
L
Nox
4,740
474
37
4
0
156,052
0
W
Thor
5,159
516
59
6
0
206,473
0
L
Cthulhu
4,328
433
17
2
0
176,779
0
L
Cernunnos
4,233
423
40
4
0
181,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role