Player Matchup

Surtr
Surtr
Dankydankjake
Surtr
Level 85
God Stats
4W - 1L
1,337 SR
Queue Stats
28W - 24L
1,633 Elo+
Party 1
Chang'e
Chang'e
Shirohei
Chang'e
Level 88
God Stats
10W - 7L
1,645 SR
Queue Stats
89W - 75L
1,580 Elo+
Party 1
Charybdis
Charybdis
Wulfbiter
Charybdis
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 170L
1,530 Elo+
Solo
Discordia
Discordia
bemyfleshlight
Discordia
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,455 Elo+
Party 3
Ganesha
Ganesha
mrsausage00
Ganesha
Level 102
God Stats
7W - 3L
1,705 SR
Queue Stats
174W - 177L
1,450 Elo+
Party 3
Team Averages
Level 87
1,537 SR
1,530 Elo+

VS

Team Averages
Level 106
1,587 SR
1,498 Elo+
Sylvanus
Sylvanus
Festiel
Sylvanus
Level 163
God Stats
6W - 1L
1,500 SR
Queue Stats
270W - 207L
1,687 Elo+
Party 2
Nu Wa
Nu Wa
LeftGhoste
Nu Wa
Level 128
God Stats
3W - 3L
1,598 SR
Queue Stats
73W - 82L
1,379 Elo+
Solo
Fenrir
Fenrir
ValiantBest427
Fenrir
Level 134
God Stats
0W - 1L
1,715 SR
Queue Stats
26W - 17L
1,619 Elo+
Party 2
Osiris
Osiris
ajm3011
Osiris
Level 91
God Stats
1W - 5L
1,344 SR
Queue Stats
148W - 145L
1,421 Elo+
Solo
Jing Wei
Jing Wei
deadxdogz
Jing Wei
Level 13
God Stats
2W - 3L
1,776 SR
Queue Stats
109W - 135L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,376
761
8,018
10,393
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Shirohei
Chang'e
16
3 / 2 / 2
9,052
823
7,654
10,209
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Wulfbiter
Charybdis
16
3 / 2 / 1
9,212
837
7,167
7,184
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bemyfleshlight
Discordia
16
1 / 1 / 4
9,049
823
13,790
5,499
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
mrsausage00
Ganesha
16
0 / 1 / 5
9,489
863
5,675
9,293
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Festiel
Sylvanus
15
2 / 1 / 2
8,978
816
5,681
11,967
10,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
1 / 2 / 1
7,764
706
4,756
4,468
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
8,463
769
8,416
14,313
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
ajm3011
Osiris
15
1 / 0 / 4
8,412
765
8,139
12,229
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
deadxdogz
Jing Wei
14
0 / 0 / 1
7,559
687
2,446
8,586
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
7
Kills
7
7
Deaths
7
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Sylvanus
Festiel
Sylvanus
2
1
2
3
L
Nu Wa
1
2
1
0.75
W
Chang'e
Shirohei
Chang'e
3
2
2
2
L
3
4
2
1
W
Charybdis
Wulfbiter
Charybdis
3
2
1
1.75
L
Osiris
ajm3011
Osiris
1
0
4
3
W
Discordia
bemyfleshlight
Discordia
1
1
4
3
L
Jing Wei
deadxdogz
Jing Wei
0
0
1
0.5
W
Ganesha
mrsausage00
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,304
Damage
29,438
42,578
Taken
51,563
27,887
Mitigated
35,696
12,110
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,018
2,178
460
1,200
10,393
9,162
85
2,202
7,661
422
21,922
L
Sylvanus
Festiel
Sylvanus
5,681
872
3,318
4,331
11,967
10,228
0
6,275
5,424
20,778
3,452
L
Nu Wa
4,756
2,077
0
670
4,468
1,786
0
2,608
1,804
18,415
826
W
Chang'e
Shirohei
Chang'e
7,654
399
2,628
3,391
10,209
4,469
658
1,545
8,384
26,277
0
L
8,416
2,129
0
2,498
14,313
8,400
0
5,729
8,438
0
20,218
W
Charybdis
Wulfbiter
Charybdis
7,167
3,897
0
2,427
7,184
2,954
2,381
1,609
5,280
0
35,696
L
Osiris
ajm3011
Osiris
8,139
1,331
0
1,466
12,229
11,884
0
6,002
5,967
0
27,912
W
Discordia
bemyfleshlight
Discordia
13,790
172
0
610
5,499
2,303
1,153
1,268
3,918
33,523
188
L
Jing Wei
deadxdogz
Jing Wei
2,446
1,797
0
0
8,586
3,398
0
5,519
2,909
0
9,292
W
Ganesha
mrsausage00
Ganesha
5,675
201
0
1,394
9,293
8,999
166
3,311
5,673
27,962
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
41,176
256
Minions Killed
177
0
Camps Cleared
0
1,154,843
Distance Traveled
994,551
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,376
761
47
4
0
236,010
0
L
Sylvanus
8,978
816
41
4
0
204,970
0
L
Nu Wa
7,764
706
32
3
0
118,514
2
W
Chang'e
9,052
823
52
5
0
238,256
2
L
Fenrir
8,463
769
38
3
0
215,940
0
W
Charybdis
9,212
837
71
6
0
202,485
0
L
Osiris
8,412
765
41
4
0
230,842
0
W
Discordia
9,049
823
74
7
0
224,465
0
L
Jing Wei
7,559
687
25
2
0
224,285
0
W
Ganesha
9,489
863
12
1
0
253,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role