Player Matchup

Cupid
Cupid
AdorablissXOXO
Cupid
Level 108
God Stats
2W - 4L
1,073 SR
Queue Stats
322W - 315L
1,533 Elo+
Solo
Pele
Pele
Alcoholtism
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,597 Elo+
Party 1
Izanami
Izanami
RiceFrisky
Izanami
Level 76
God Stats
1W - 1L
1,353 SR
Queue Stats
12W - 12L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
SwabSong22
Cernunnos
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 51L
1,414 Elo+
Solo
Yu Huang
Yu Huang
porkchop202
Yu Huang
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,574 Elo+
Party 1
Team Averages
Level 82
1,385 SR
1,547 Elo+

VS

Team Averages
Level 77
1,442 SR
1,473 Elo+
Hades
Hades
JacobyShmurda
Hades
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kios_ks
Baron Samedi
Level 105
God Stats
14W - 7L
1,412 SR
Queue Stats
776W - 795L
1,389 Elo+
Solo
Da Ji
Da Ji
XtoxictoneX
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
imBadatAllgamez
Lancelot
Level 96
God Stats
6W - 9L
1,500 SR
Queue Stats
568W - 585L
1,506 Elo+
Solo
Ishtar
Ishtar
xxKAKASHIxx5025
Ishtar
Level 21
God Stats
1W - 4L
1,296 SR
Queue Stats
228W - 237L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,886
626
2,459
8,936
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 6 / 1
7,819
711
8,696
14,463
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RiceFrisky
Izanami
14
1 / 5 / 4
7,822
711
8,342
10,761
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SwabSong22
Cernunnos
13
1 / 3 / 3
7,333
667
7,173
9,083
4,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
porkchop202
Yu Huang
15
1 / 5 / 4
7,675
698
4,729
11,167
5,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 17
9,191
836
6,734
9,927
6,454
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Kios_ks
Baron Samedi
16
3 / 1 / 17
9,472
861
15,430
10,033
9,106
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
6 / 1 / 11
9,489
863
7,151
7,662
6,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
15
7 / 3 / 10
9,592
872
9,260
11,062
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 16
9,463
860
12,691
7,613
3,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
6
Kills
22
22
Deaths
8
17
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
3
6
1
0.58
W
2
2
17
5.25
W
Baron Samedi
Kios_ks
Baron Samedi
3
1
17
11.5
L
Izanami
RiceFrisky
Izanami
1
5
4
0.6
L
Cernunnos
SwabSong22
Cernunnos
1
3
3
0.83
W
6
1
11
11.5
W
Lancelot
7
3
10
4
L
Yu Huang
porkchop202
Yu Huang
1
5
4
0.6
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
51,266
54,410
Taken
46,297
24,951
Mitigated
39,793
12,862
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,459
1,534
2,421
3,016
8,936
3,712
0
3,848
5,040
0
3,200
L
8,696
634
240
2,163
14,463
6,568
0
4,884
9,274
0
20,374
W
6,734
387
1,193
2,190
9,927
6,454
1,316
1,013
8,914
14,320
0
W
Baron Samedi
Kios_ks
Baron Samedi
15,430
592
4,318
4,889
10,033
9,106
718
1,041
8,992
32,247
859
L
Izanami
RiceFrisky
Izanami
8,342
4,090
1,210
1,398
10,761
4,895
0
4,532
6,182
0
25,597
L
Cernunnos
SwabSong22
Cernunnos
7,173
2,335
304
1,294
9,083
4,356
0
3,654
5,377
0
14,212
W
7,151
1,215
1,945
944
7,662
6,011
928
674
6,988
0
12,174
W
Lancelot
9,260
205
329
582
11,062
14,393
318
1,161
9,901
590
13,148
L
Yu Huang
porkchop202
Yu Huang
4,729
599
434
382
11,167
5,420
0
5,620
5,319
12,797
0
W
12,691
4,758
467
1,547
7,613
3,829
704
840
6,773
0
29,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
47,207
105
Minions Killed
121
0
Camps Cleared
0
948,805
Distance Traveled
1,044,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,886
626
2
0
0
171,373
0
L
Pele
7,819
711
18
2
0
213,514
0
W
Hades
9,191
836
22
2
0
183,977
0
W
Baron Samedi
9,472
861
35
3
0
226,886
0
L
Izanami
7,822
711
52
5
0
179,933
0
L
Cernunnos
7,333
667
15
1
0
201,379
0
W
Da Ji
9,489
863
17
2
0
205,037
0
W
Lancelot
9,592
872
17
2
0
237,092
0
L
Yu Huang
7,675
698
18
2
0
182,606
0
W
Ishtar
9,463
860
30
3
0
191,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role