Player Matchup

Sobek
Sobek
Ja7in
Sobek
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,588 Elo+
Party 3
Zeus
Zeus
ScaryBunny79708
Zeus
Level 187
God Stats
5W - 2L
1,285 SR
Queue Stats
287W - 320L
1,487 Elo+
Party 1
Cerberus
Cerberus
TheDoomoDumbDip
Cerberus
Level 163
God Stats
3W - 3L
1,196 SR
Queue Stats
118W - 133L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
VisionlessLad3
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
WILDGLOOM
Gilgamesh
Level 119
God Stats
6W - 3L
1,300 SR
Queue Stats
148W - 151L
1,515 Elo+
Party 1
Team Averages
Level 147
1,356 SR
1,535 Elo+

VS

Team Averages
Level 115
1,500 SR
1,509 Elo+
Baba Yaga
Baba Yaga
Caiden019
Baba Yaga
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,536 Elo+
Party 2
Ishtar
Ishtar
Dax57
Ishtar
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,536 Elo+
Party 2
Tyr
Tyr
LokiTheSaint
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,383 Elo+
Solo
Kali
Kali
Meety57
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 2
Ares
Ares
Sarlis
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ja7in
Sobek
14
3 / 4 / 14
8,654
865
7,086
12,535
12,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 3 / 9
9,652
965
13,033
7,967
4,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
16
2 / 3 / 16
9,384
938
9,833
12,592
16,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
VisionlessLad3
Heimdallr
15
8 / 3 / 7
9,649
965
7,727
7,987
4,468
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
WILDGLOOM
Gilgamesh
15
1 / 3 / 8
8,276
828
8,219
14,015
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Caiden019
Baba Yaga
13
2 / 4 / 7
7,380
738
9,497
9,207
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Dax57
Ishtar
14
3 / 5 / 4
8,116
812
9,779
9,061
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 4
7,756
776
7,800
9,663
10,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kali
Meety57
Kali
14
3 / 4 / 8
8,396
840
8,969
12,798
9,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Sarlis
Ares
14
3 / 3 / 7
8,118
812
8,328
11,536
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
20
Kills
14
16
Deaths
20
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Caiden019
Baba Yaga
2
4
7
1.38
L
Ishtar
Dax57
Ishtar
3
5
4
1
W
Sobek
Ja7in
Sobek
3
4
14
2.5
L
3
4
4
1.25
L
Kali
Meety57
Kali
3
4
8
1.75
L
Ares
Sarlis
Ares
3
3
7
2.17
W
6
3
9
3.5
W
Cerberus
2
3
16
3.33
W
Heimdallr
VisionlessLad3
Heimdallr
8
3
7
3.83
W
Gilgamesh
WILDGLOOM
Gilgamesh
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
44,373
55,096
Taken
52,265
51,838
Mitigated
44,605
14,255
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Caiden019
Baba Yaga
9,497
686
1,284
2,515
9,207
4,914
0
4,577
4,315
13,470
427
L
Ishtar
Dax57
Ishtar
9,779
4,326
856
424
9,061
4,552
107
4,948
3,886
0
27,106
W
Sobek
Ja7in
Sobek
7,086
305
378
2,878
12,535
12,080
644
4,500
7,984
12,881
0
L
7,800
766
2,356
1,984
9,663
10,838
0
5,813
3,676
0
12,912
L
Kali
Meety57
Kali
8,969
2,902
429
2,687
12,798
9,655
0
5,877
6,449
0
16,324
L
Ares
Sarlis
Ares
8,328
672
87
1,110
11,536
14,646
46
7,038
4,160
8,363
691
W
13,033
1,005
71
1,283
7,967
4,573
1,328
1,856
6,111
32,787
0
W
Cerberus
9,833
188
1,114
3,637
12,592
16,361
1,115
4,343
8,039
20,153
1,418
W
Heimdallr
VisionlessLad3
Heimdallr
7,727
3,593
473
1,064
7,987
4,468
3,213
2,067
5,875
0
23,689
W
Gilgamesh
WILDGLOOM
Gilgamesh
8,219
1,689
951
2,406
14,015
14,356
1,080
4,287
9,417
0
14,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
39,766
141
Minions Killed
81
0
Camps Cleared
0
951,509
Distance Traveled
1,067,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,380
738
10
1
0
204,212
0
L
Ishtar
8,116
812
37
4
0
240,844
0
W
Sobek
8,654
865
12
1
0
187,432
0
L
Tyr
7,756
776
14
1
0
215,919
0
L
Kali
8,396
840
16
2
0
209,019
0
L
Ares
8,118
812
4
0
0
197,753
0
W
Zeus
9,652
965
34
3
0
173,149
0
W
Cerberus
9,384
938
45
5
0
201,819
0
W
Heimdallr
9,649
965
35
4
0
171,144
0
W
Gilgamesh
8,276
828
15
2
0
217,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role