Player Matchup

Ao Kuang
Ao Kuang
AKACody2953
Ao Kuang
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,558 Elo+
Party 4
Cerberus
Cerberus
F0XTTR0T811
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Fd Dreams
Jing Wei
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
140W - 140L
1,483 Elo+
Party 4
Hachiman
Hachiman
TTV_iiPostMortem
Hachiman
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 3
Charon
Charon
Yumikooo
Charon
Level 79
God Stats
14W - 3L
1,922 SR
Queue Stats
63W - 68L
1,466 Elo+
Party 4
Team Averages
Level 71
1,584 SR
1,501 Elo+

VS

Team Averages
Level 73
1,481 SR
1,449 Elo+
Janus
Janus
Garadoos
Janus
Level 43
God Stats
15W - 12L
1,495 SR
Queue Stats
113W - 91L
1,532 Elo+
Party 1
Bake Kujira
Bake Kujira
Lordanghelo
Bake Kujira
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
120W - 94L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
Olgethorp
Zhong Kui
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 89L
1,453 Elo+
Party 2
Fenrir
Fenrir
XZBerlim
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,341 Elo+
Party 1
Cupid
Cupid
beyawnca
Cupid
Level 17
God Stats
5W - 7L
1,411 SR
Queue Stats
91W - 99L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKACody2953
Ao Kuang
14
5 / 2 / 3
9,154
1,308
12,151
8,488
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
F0XTTR0T811
Cerberus
14
1 / 5 / 3
8,445
1,206
3,619
13,715
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Fd Dreams
Jing Wei
14
0 / 2 / 6
7,774
1,111
2,545
4,998
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
8,516
1,217
7,938
6,758
3,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
Yumikooo
Charon
14
1 / 1 / 7
9,068
1,295
4,259
9,616
8,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

277

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Garadoos
Janus
15
3 / 0 / 4
9,124
1,303
11,792
3,186
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
Lordanghelo
Bake Kujira
12
2 / 2 / 2
7,904
1,129
5,235
5,659
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Olgethorp
Zhong Kui
14
2 / 4 / 8
9,135
1,305
12,371
13,467
13,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
XZBerlim
Fenrir
11
0 / 0 / 0
5,269
753
0
0
0
Cupid
beyawnca
Cupid
14
4 / 3 / 3
9,127
1,304
9,377
10,789
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
9
Kills
11
11
Deaths
9
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AKACody2953
Ao Kuang
5
2
3
3.25
W
Cerberus
F0XTTR0T811
Cerberus
1
5
3
0.5
W
Jing Wei
Fd Dreams
Jing Wei
0
2
6
1.5
L
Janus
Garadoos
Janus
3
0
4
5
L
Bake Kujira
Lordanghelo
Bake Kujira
2
2
2
1.5
L
Zhong Kui
Olgethorp
Zhong Kui
2
4
8
1.5
W
2
1
4
4
L
Fenrir
XZBerlim
Fenrir
0
0
0
0
W
Charon
Yumikooo
Charon
1
1
7
4.5
L
Cupid
beyawnca
Cupid
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
38,775
43,575
Taken
33,101
31,090
Mitigated
24,267
5,639
Healing
3,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AKACody2953
Ao Kuang
12,151
3,723
0
1,573
8,488
4,855
0
2,676
5,708
17,175
2,821
W
Cerberus
F0XTTR0T811
Cerberus
3,619
493
0
2,724
13,715
11,851
0
8,599
4,774
19,294
158
W
Jing Wei
Fd Dreams
Jing Wei
2,545
2,085
0
226
4,998
2,178
0
3,591
1,245
0
11,154
L
Janus
Garadoos
Janus
11,792
125
0
0
3,186
1,354
0
1,446
1,692
32,751
0
L
Bake Kujira
Lordanghelo
Bake Kujira
5,235
2,217
0
240
5,659
5,471
0
2,264
3,354
9,342
1,147
L
Zhong Kui
Olgethorp
Zhong Kui
12,371
2,415
0
1,899
13,467
13,193
0
6,497
6,713
34,940
0
W
7,938
5,550
0
509
6,758
3,220
0
5,351
1,232
0
34,008
L
Fenrir
XZBerlim
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Yumikooo
Charon
4,259
706
26
581
9,616
8,986
0
7,365
1,813
14,986
169
L
Cupid
beyawnca
Cupid
9,377
5,680
253
695
10,789
4,249
0
8,227
2,344
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,957
Gold Earned
40,559
174
Minions Killed
163
3
Camps Cleared
6
734,534
Distance Traveled
547,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,154
1,308
10
1
0
161,114
0
W
Cerberus
8,445
1,206
46
7
0
136,024
0
W
Jing Wei
7,774
1,111
16
2
2
152,467
0
L
Janus
9,124
1,303
63
9
1
173,575
0
L
Bake Kujira
7,904
1,129
9
1
1
117,379
0
L
Zhong Kui
9,135
1,305
67
10
1
129,256
0
W
Hachiman
8,516
1,217
74
11
0
125,767
0
L
Fenrir
5,269
753
0
0
0
0
0
W
Charon
9,068
1,295
28
4
1
159,162
0
L
Cupid
9,127
1,304
24
3
3
127,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role