Player Matchup

Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ItsMeChewbacca
Tyr
Level 65
God Stats
0W - 1L
1,696 SR
Queue Stats
17W - 29L
1,285 Elo+
Solo
Discordia
Discordia
TheMightyDucky
Discordia
Level 75
God Stats
4W - 1L
1,856 SR
Queue Stats
32W - 40L
1,443 Elo+
Party 1
King Arthur
King Arthur
Zesty Clouds
King Arthur
Level 58
God Stats
5W - 5L
1,778 SR
Queue Stats
158W - 136L
1,617 Elo+
Party 2
Apollo
Apollo
Zesty Longhorn
Apollo
Level 23
God Stats
6W - 7L
1,584 SR
Queue Stats
132W - 111L
1,509 Elo+
Party 2
Team Averages
Level 58
1,683 SR
1,471 Elo+

VS

Team Averages
Level 74
1,609 SR
1,503 Elo+
Loki
Loki
CrowdKiller456
Loki
Level 8
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Charybdis
Charybdis
Onlyfans4Kate-
Charybdis
Level 107
God Stats
16W - 4L
1,606 SR
Queue Stats
191W - 176L
1,514 Elo+
Solo
Jormungandr
Jormungandr
PTYP NuggetBob4
Jormungandr
Level 68
God Stats
6W - 4L
1,565 SR
Queue Stats
34W - 31L
1,455 Elo+
Party 3
Anubis
Anubis
PTYPMAMBA7
Anubis
Level 103
God Stats
6W - 5L
1,299 SR
Queue Stats
68W - 61L
1,513 Elo+
Party 3
Arachne
Arachne
SlowBeanz
Arachne
Level 84
God Stats
5W - 4L
1,803 SR
Queue Stats
16W - 19L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 5 / 1
6,128
438
4,036
14,444
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
8,041
574
5,856
13,838
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
TheMightyDucky
Discordia
13
1 / 5 / 1
7,546
539
4,271
7,032
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Zesty Clouds
King Arthur
11
0 / 2 / 1
6,644
475
5,401
15,816
12,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,818
487
6,212
9,148
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,307
451
1,478
9,604
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Onlyfans4Kate-
Charybdis
11
2 / 2 / 4
7,140
510
10,041
11,233
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PTYP NuggetBob4
Jormungandr
11
2 / 0 / 4
7,327
523
6,794
11,046
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
PTYPMAMBA7
Anubis
15
8 / 1 / 4
9,050
646
16,966
11,140
6,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
SlowBeanz
Arachne
14
5 / 1 / 2
7,566
540
6,787
11,288
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
18
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
0
3
2
0.33
L
2
3
2
1
W
Charybdis
Onlyfans4Kate-
Charybdis
2
2
4
2
W
Jormungandr
PTYP NuggetBob4
Jormungandr
2
0
4
4
W
Anubis
PTYPMAMBA7
Anubis
8
1
4
10
W
Arachne
SlowBeanz
Arachne
5
1
2
6
L
Discordia
TheMightyDucky
Discordia
1
5
1
0.3
L
King Arthur
Zesty Clouds
King Arthur
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
42,066
60,278
Taken
54,311
34,528
Mitigated
29,393
11,356
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,036
458
85
2,863
14,444
6,197
0
7,360
7,084
42,302
0
W
1,478
397
0
2,692
9,604
3,500
404
466
9,138
0
25,008
L
5,856
539
0
2,239
13,838
9,800
14
4,760
8,802
0
42,099
W
Charybdis
Onlyfans4Kate-
Charybdis
10,041
3,744
0
5,731
11,233
3,979
808
1,263
9,970
0
57,326
W
Jormungandr
PTYP NuggetBob4
Jormungandr
6,794
2,328
0
3,028
11,046
10,929
455
1,051
9,995
30,509
0
W
Anubis
PTYPMAMBA7
Anubis
16,966
527
0
6,384
11,140
6,259
588
4,028
7,112
87,696
0
W
Arachne
SlowBeanz
Arachne
6,787
4,101
0
4,567
11,288
4,726
63
1,365
9,923
0
48,859
L
Discordia
TheMightyDucky
Discordia
4,271
448
0
500
7,032
2,044
9
4,135
2,897
53,134
1,264
L
King Arthur
Zesty Clouds
King Arthur
5,401
389
0
3,512
15,816
12,881
0
4,615
11,201
0
28,970
L
6,212
3,460
0
2,157
9,148
3,606
0
2,890
6,258
0
49,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
37,390
366
Minions Killed
378
0
Camps Cleared
0
1,333,719
Distance Traveled
1,410,323
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,128
438
56
4
0
259,672
3
W
Loki
6,307
451
39
3
0
275,209
0
L
Tyr
8,041
574
82
6
0
281,029
2
W
Charybdis
7,140
510
86
6
0
252,976
0
W
Jormungandr
7,327
523
43
3
0
276,336
1
W
Anubis
9,050
646
124
9
0
265,106
2
W
Arachne
7,566
540
86
6
0
340,696
0
L
Discordia
7,546
539
101
7
0
226,501
3
L
King Arthur
6,644
475
30
2
0
309,380
0
L
Apollo
6,818
487
97
7
0
257,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role