Player Matchup

Gilgamesh
Gilgamesh
Aydan82
Gilgamesh
Level 41
God Stats
6W - 4L
1,508 SR
Queue Stats
69W - 83L
1,340 Elo+
Solo
Chronos
Chronos
Benimarusu
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Code040
Kumbhakarna
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
mikehoochi
Thanatos
Level 35
God Stats
7W - 4L
1,500 SR
Queue Stats
46W - 41L
1,472 Elo+
Solo
Danzaburou
Danzaburou
swede6969
Danzaburou
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,613 Elo+
Solo
Team Averages
Level 40
1,502 SR
1,485 Elo+

VS

Team Averages
Level 59
1,457 SR
1,489 Elo+
Zhong Kui
Zhong Kui
HarryAnis
Zhong Kui
Level 56
God Stats
18W - 16L
1,447 SR
Queue Stats
248W - 212L
1,532 Elo+
Party 1
Artio
Artio
IgnusMaximus1
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Loki
Loki
SnaggyAvenger18
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
ozzie84
Bacchus
Level 41
God Stats
5W - 3L
1,530 SR
Queue Stats
237W - 210L
1,485 Elo+
Party 1
Charybdis
Charybdis
zAmxzed
Charybdis
Level 63
God Stats
1W - 4L
1,307 SR
Queue Stats
29W - 28L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aydan82
Gilgamesh
9
0 / 0 / 0
5,220
653
3,261
5,628
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chronos
Benimarusu
Chronos
10
1 / 0 / 0
5,682
710
1,934
3,615
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Code040
Kumbhakarna
8
0 / 1 / 3
5,081
635
2,368
6,010
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
mikehoochi
Thanatos
10
1 / 1 / 1
5,212
652
1,917
8,403
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
swede6969
Danzaburou
9
4 / 0 / 0
5,565
696
6,145
3,650
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HarryAnis
Zhong Kui
11
1 / 1 / 0
5,452
682
2,904
5,144
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,453
557
1,855
6,458
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,767
221
0
0
0
Bacchus
ozzie84
Bacchus
6
0 / 2 / 1
4,443
555
2,887
7,933
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
zAmxzed
Charybdis
8
1 / 2 / 0
4,811
601
3,001
5,314
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aydan82
Gilgamesh
0
0
0
0
W
Chronos
Benimarusu
Chronos
1
0
0
1
W
Kumbhakarna
Code040
Kumbhakarna
0
1
3
1.5
L
Zhong Kui
HarryAnis
Zhong Kui
1
1
0
1
L
0
1
0
0
L
0
0
0
0
W
Thanatos
mikehoochi
Thanatos
1
1
1
1.5
L
Bacchus
ozzie84
Bacchus
0
2
1
0.25
W
Danzaburou
swede6969
Danzaburou
4
0
0
4
L
Charybdis
zAmxzed
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,625
Damage
10,647
27,306
Taken
24,849
13,595
Mitigated
14,785
12,082
Healing
6,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aydan82
Gilgamesh
3,261
580
0
1,388
5,628
3,514
0
1,371
3,852
0
29,639
W
Chronos
Benimarusu
Chronos
1,934
884
0
1,617
3,615
1,285
0
1,711
1,826
34,808
0
W
Kumbhakarna
Code040
Kumbhakarna
2,368
223
1,173
1,067
6,010
4,086
195
1,370
4,640
12,995
852
L
Zhong Kui
HarryAnis
Zhong Kui
2,904
364
0
1,945
5,144
3,865
0
1,276
3,780
37,979
1,265
L
1,855
128
0
1,591
6,458
4,887
0
0
5,961
20,715
79
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
mikehoochi
Thanatos
1,917
462
0
5,475
8,403
3,343
0
1,534
6,785
0
42,247
L
Bacchus
ozzie84
Bacchus
2,887
499
739
1,712
7,933
4,365
0
1,551
6,188
10,945
0
W
Danzaburou
swede6969
Danzaburou
6,145
3,944
0
1,362
3,650
1,367
636
913
2,737
0
38,180
L
Charybdis
zAmxzed
Charybdis
3,001
1,868
0
518
5,314
1,668
17
1,062
4,182
0
30,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
20,926
264
Minions Killed
220
0
Camps Cleared
0
864,193
Distance Traveled
662,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,220
653
44
6
0
169,986
0
W
Chronos
5,682
710
82
10
0
168,246
0
W
Kumbhakarna
5,081
635
11
1
0
156,684
0
L
Zhong Kui
5,452
682
105
13
0
172,889
0
L
Artio
4,453
557
38
5
0
154,709
1
L
Loki
1,767
221
0
0
0
0
0
W
Thanatos
5,212
652
65
8
0
191,794
0
L
Bacchus
4,443
555
17
2
0
169,428
3
W
Danzaburou
5,565
696
62
8
0
177,483
0
L
Charybdis
4,811
601
60
8
0
165,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role