Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CaffeinatedClOCK
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,399 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Grooptik
Maman Brigitte
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 66L
1,332 Elo+
Party 1
Charon
Charon
ItsCHAMU
Charon
Level 164
God Stats
3W - 1L
1,755 SR
Queue Stats
51W - 74L
1,473 Elo+
Party 1
Bellona
Bellona
pd250
Bellona
Level 68
God Stats
4W - 5L
1,715 SR
Queue Stats
21W - 35L
1,447 Elo+
Party 1
Team Averages
Level 119
1,594 SR
1,430 Elo+

VS

Team Averages
Level 149
1,617 SR
1,500 Elo+
Mercury
Mercury
GearingS26
Mercury
Level 116
God Stats
8W - 2L
1,904 SR
Queue Stats
158W - 118L
1,632 Elo+
Solo
Chang'e
Chang'e
Kme-112
Chang'e
Level 126
God Stats
10W - 10L
1,439 SR
Queue Stats
34W - 39L
1,490 Elo+
Solo
Hachiman
Hachiman
Lebopalooo
Hachiman
Level 164
God Stats
1W - 1L
1,673 SR
Queue Stats
171W - 155L
1,529 Elo+
Party 2
Scylla
Scylla
Servonik
Scylla
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,472 Elo+
Party 2
Bacchus
Bacchus
SuspectJoey
Bacchus
Level 146
God Stats
11W - 10L
1,572 SR
Queue Stats
87W - 95L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 2 / 1
3,916
559
2,093
5,377
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
1 / 2 / 0
4,249
607
1,358
5,449
3,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
Grooptik
Maman Brigitte
9
2 / 1 / 0
4,667
667
1,581
6,319
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
ItsCHAMU
Charon
9
0 / 0 / 2
4,647
664
2,281
2,187
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
pd250
Bellona
8
2 / 1 / 1
4,909
701
4,433
6,828
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GearingS26
Mercury
9
1 / 1 / 1
4,691
670
2,091
5,851
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kme-112
Chang'e
6
0 / 2 / 1
3,855
551
2,338
3,893
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Lebopalooo
Hachiman
9
3 / 1 / 0
4,898
700
5,137
4,044
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Servonik
Scylla
9
2 / 0 / 1
5,019
717
1,417
1,774
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SuspectJoey
Bacchus
7
0 / 1 / 2
4,201
600
2,333
4,615
3,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
6
6
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
2
1
0.25
W
1
2
0
0.5
L
Mercury
GearingS26
Mercury
1
1
1
1.5
W
Maman Brigitte
Grooptik
Maman Brigitte
2
1
0
2
W
Charon
ItsCHAMU
Charon
0
0
2
1
L
Chang'e
Kme-112
Chang'e
0
2
1
0.25
L
Hachiman
Lebopalooo
Hachiman
3
1
0
3
L
Scylla
Servonik
Scylla
2
0
1
2.5
L
Bacchus
SuspectJoey
Bacchus
0
1
2
1
W
Bellona
pd250
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
13,316
26,160
Taken
20,177
13,654
Mitigated
8,537
8,947
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,093
1,353
0
720
5,377
1,734
0
914
4,425
0
24,669
W
1,358
181
0
1,419
5,449
3,561
0
1,382
4,025
0
5,602
L
Mercury
GearingS26
Mercury
2,091
1,227
0
569
5,851
2,323
0
1,244
4,461
0
32,535
W
Maman Brigitte
Grooptik
Maman Brigitte
1,581
172
0
3,583
6,319
1,997
0
109
6,210
27,713
653
W
Charon
ItsCHAMU
Charon
2,281
306
0
605
2,187
993
0
855
1,304
26,306
540
L
Chang'e
Kme-112
Chang'e
2,338
182
40
1,510
3,893
947
0
0
3,538
12,649
0
L
Hachiman
Lebopalooo
Hachiman
5,137
2,412
0
1,731
4,044
1,445
0
300
3,744
0
40,581
L
Scylla
Servonik
Scylla
1,417
39
0
460
1,774
539
0
1,060
572
26,628
821
L
Bacchus
SuspectJoey
Bacchus
2,333
146
0
1,468
4,615
3,283
0
880
3,665
7,597
2,430
W
Bellona
pd250
Bellona
4,433
1,029
0
2,620
6,828
5,369
0
2,181
4,387
0
32,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,388
Gold Earned
22,664
227
Minions Killed
223
0
Camps Cleared
0
769,609
Distance Traveled
683,266
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,916
559
41
6
0
141,126
0
W
Achilles
4,249
607
7
1
0
154,450
1
L
Mercury
4,691
670
64
9
0
169,768
0
W
Maman Brigitte
4,667
667
59
8
0
179,077
0
W
Charon
4,647
664
62
9
0
157,734
0
L
Chang'e
3,855
551
27
4
0
85,384
1
L
Hachiman
4,898
700
61
9
0
132,661
0
L
Scylla
5,019
717
55
8
0
152,855
0
L
Bacchus
4,201
600
16
2
0
142,598
0
W
Bellona
4,909
701
58
8
0
137,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role