Player Matchup

Sobek
Sobek
BichyBoo
Sobek
Level 178
God Stats
2W - 3L
1,187 SR
Queue Stats
105W - 109L
1,469 Elo+
Party 1
Hera
Hera
KainBlakwood
Hera
Level 136
God Stats
2W - 7L
1,500 SR
Queue Stats
171W - 179L
1,674 Elo+
Solo
Ravana
Ravana
SHADOWREX420
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,151 Elo+
Party 2
Charon
Charon
Unihuman
Charon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,151 Elo+
Party 2
Camazotz
Camazotz
ethereal lilith
Camazotz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 175L
1,504 Elo+
Party 1
Team Averages
Level 110
1,437 SR
1,390 Elo+

VS

Team Averages
Level 103
1,443 SR
1,444 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
IgnorableRock83
Vulcan
Level 69
God Stats
3W - 1L
1,216 SR
Queue Stats
71W - 59L
1,528 Elo+
Solo
Mercury
Mercury
elijahking
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,564 Elo+
Solo
Arachne
Arachne
siccrothschild
Arachne
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 139L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BichyBoo
Sobek
12
2 / 4 / 2
7,611
761
9,807
17,451
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 2
7,492
749
10,470
7,499
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
1 / 5 / 3
6,965
697
5,278
10,033
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Unihuman
Charon
12
0 / 4 / 2
6,622
662
7,536
8,887
8,907
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
12
2 / 4 / 4
7,077
708
5,210
10,342
4,404
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 1 / 13
8,851
885
11,120
10,476
8,491
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
 
Xing Tian
15
4 / 1 / 15
8,806
881
9,154
18,528
12,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 2 / 10
9,069
907
17,407
5,311
2,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
elijahking
Mercury
11
0 / 4 / 14
7,170
717
5,291
7,846
3,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 14
8,018
802
8,336
9,342
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
8
Kills
21
21
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
13
13.5
W
Xing Tian
 
Xing Tian
4
1
15
11.5
L
Sobek
BichyBoo
Sobek
2
4
2
0.75
W
8
2
10
6.5
L
3
4
2
1
L
Ravana
1
5
3
0.5
L
Charon
Unihuman
Charon
0
4
2
0.25
W
Mercury
elijahking
Mercury
0
4
14
1.75
L
Camazotz
2
4
4
1
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
51,308
54,212
Taken
51,503
40,191
Mitigated
34,387
14,408
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,120
1,702
192
739
10,476
8,491
447
5,422
5,054
0
18,006
W
Xing Tian
 
Xing Tian
9,154
1,359
2,822
8,050
18,528
12,407
0
8,608
9,920
14,865
172
L
Sobek
BichyBoo
Sobek
9,807
652
0
5,945
17,451
15,911
0
7,477
9,620
18,892
0
W
17,407
7,532
261
55
5,311
2,492
465
3,335
1,976
36,680
281
L
10,470
3,218
1,218
662
7,499
3,483
65
3,179
4,241
28,847
0
L
Ravana
5,278
1,588
461
1,058
10,033
7,486
0
6,120
3,913
0
13,053
L
Charon
Unihuman
Charon
7,536
1,030
461
572
8,887
8,907
0
4,089
4,703
18,539
0
W
Mercury
elijahking
Mercury
5,291
2,760
1,212
627
7,846
3,186
1,010
4,267
3,579
0
10,379
L
Camazotz
5,210
669
553
3,478
10,342
4,404
0
5,395
4,947
0
16,596
W
8,336
6,991
1,859
3,318
9,342
7,811
123
6,181
3,161
0
17,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
41,914
129
Minions Killed
89
0
Camps Cleared
0
880,677
Distance Traveled
1,026,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,851
885
12
1
0
231,465
0
W
Xing Tian
8,806
881
9
1
0
192,317
0
L
Sobek
7,611
761
18
2
0
158,012
0
W
Vulcan
9,069
907
33
3
0
180,184
0
L
Hera
7,492
749
35
4
0
181,044
0
L
Ravana
6,965
697
27
3
0
186,817
0
L
Charon
6,622
662
18
2
0
178,704
0
W
Mercury
7,170
717
10
1
0
208,949
0
L
Camazotz
7,077
708
31
3
0
176,100
0
W
Arachne
8,018
802
25
3
0
213,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role