Player Matchup

Lancelot
Lancelot
Revontheuslol
Lancelot
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 33L
1,281 Elo+
Party 2
Bacchus
Bacchus
WalziZ
Bacchus
Level 18
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 14L
1,144 Elo+
Party 2
Eset
Eset
Weachirix
Eset
Level 68
God Stats
3W - 7L
1,418 SR
Queue Stats
58W - 63L
1,381 Elo+
Solo
Team Averages
Level 58
1,405 SR
1,268 Elo+

VS

Team Averages
Level 66
1,500 SR
1,479 Elo+
He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FueBuena
King Arthur
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RufCop444
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 132L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Revontheuslol
Lancelot
14
3 / 6 / 0
8,917
686
6,785
14,731
7,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
WalziZ
Bacchus
14
1 / 2 / 2
8,833
679
6,365
17,626
23,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
12
0 / 8 / 2
8,127
625
7,823
11,778
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 1 / 7
10,495
807
10,693
8,517
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
FueBuena
King Arthur
16
7 / 2 / 7
10,610
816
10,598
14,648
15,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
RufCop444
Ah Muzen Cab
16
2 / 1 / 10
10,486
807
14,299
10,298
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
7
9.5
W
King Arthur
FueBuena
King Arthur
7
2
7
5.25
L
Lancelot
Revontheuslol
Lancelot
3
6
0
0.5
W
Ah Muzen Cab
RufCop444
Ah Muzen Cab
2
1
10
7
L
Bacchus
WalziZ
Bacchus
1
2
2
1
L
Eset
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
35,590
44,135
Taken
33,463
35,149
Mitigated
24,018
2,658
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,693
1,212
0
1,605
8,517
3,669
175
4,817
3,700
42,165
1,153
W
King Arthur
FueBuena
King Arthur
10,598
1,380
0
1,015
14,648
15,703
357
3,643
11,005
63
26,792
L
Lancelot
Revontheuslol
Lancelot
6,785
911
0
600
14,731
7,315
0
3,207
11,524
0
26,439
W
Ah Muzen Cab
RufCop444
Ah Muzen Cab
14,299
4,916
0
1,069
10,298
4,646
1,805
5,851
4,447
0
67,958
L
Bacchus
WalziZ
Bacchus
6,365
446
0
1,250
17,626
23,127
0
3,815
13,811
18,685
1,350
L
Eset
7,823
177
0
808
11,778
4,707
0
3,375
8,403
30,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,877
Gold Earned
31,591
131
Minions Killed
169
0
Camps Cleared
0
690,880
Distance Traveled
776,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,495
807
50
4
0
270,177
0
W
King Arthur
10,610
816
25
2
0
247,847
0
L
Lancelot
8,917
686
46
4
0
258,086
0
W
Ah Muzen Cab
10,486
807
94
7
0
258,816
0
L
Bacchus
8,833
679
31
2
0
242,375
0
L
Eset
8,127
625
54
4
0
190,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role