Player Matchup

Fafnir
Fafnir
DrDudleyQc
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,698 Elo+
Party 2
Tyr
Tyr
MKXVYT
Tyr
Level 128
God Stats
4W - 7L
1,308 SR
Queue Stats
157W - 152L
1,512 Elo+
Solo
Horus
Horus
Overkiller89154
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,291 Elo+
Solo
Freya
Freya
Un gros nain
Freya
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Ishtar
Ishtar
lovablemullet
Ishtar
Level 21
God Stats
3W - 2L
1,505 SR
Queue Stats
36W - 45L
1,466 Elo+
Solo
Team Averages
Level 82
1,463 SR
1,494 Elo+

VS

Team Averages
Level 94
1,537 SR
1,505 Elo+
Chernobog
Chernobog
GNOM3Tea
Chernobog
Level 73
God Stats
2W - 0L
1,694 SR
Queue Stats
18W - 18L
1,433 Elo+
Solo
Ra
Ra
IntuitiveVIK
Ra
Level 88
God Stats
1W - 0L
1,280 SR
Queue Stats
31W - 20L
1,526 Elo+
Solo
Ah Puch
Ah Puch
S1R Z3US
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Chiron
Chiron
SirCancreir
Chiron
Level 129
God Stats
2W - 3L
1,713 SR
Queue Stats
18W - 29L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
behemoth_kingsin
Morgan Le Fay
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 208L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DrDudleyQc
Fafnir
18
5 / 6 / 7
11,174
931
9,094
20,183
30,937
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
MKXVYT
Tyr
15
4 / 7 / 1
9,022
752
10,249
21,762
19,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 8 / 6
7,610
634
2,563
17,986
13,301
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 3
8,554
713
8,654
13,783
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 10 / 5
7,984
665
5,883
14,213
6,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GNOM3Tea
Chernobog
16
9 / 4 / 17
10,850
904
18,613
11,461
5,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 3 / 22
9,722
810
11,028
15,619
10,003
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
S1R Z3US
Ah Puch
19
16 / 2 / 16
12,156
1,013
18,268
10,614
5,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
5 / 4 / 22
10,302
859
14,183
11,895
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
behemoth_kingsin
Morgan Le Fay
15
6 / 3 / 17
10,208
851
16,964
12,497
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
131
12
Kills
37
37
Deaths
16
22
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DrDudleyQc
Fafnir
5
6
7
1.42
W
Chernobog
GNOM3Tea
Chernobog
9
4
17
4.38
W
1
3
22
4
L
Tyr
MKXVYT
Tyr
4
7
1
0.64
L
0
8
6
0.38
W
Ah Puch
S1R Z3US
Ah Puch
16
2
16
12
W
Chiron
5
4
22
4
L
2
6
3
0.58
W
Morgan Le Fay
behemoth_kingsin
Morgan Le Fay
6
3
17
4.83
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,443
Damage
79,056
87,927
Taken
62,086
76,530
Mitigated
32,752
14,905
Healing
24,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DrDudleyQc
Fafnir
9,094
3,079
1,680
2,117
20,183
30,937
0
8,643
11,540
14,279
645
W
Chernobog
GNOM3Tea
Chernobog
18,613
10,761
1,503
854
11,461
5,632
2,798
2,962
8,499
0
36,166
W
11,028
567
5,035
5,463
15,619
10,003
786
6,706
8,913
19,460
0
L
Tyr
MKXVYT
Tyr
10,249
303
865
4,044
21,762
19,847
0
11,144
10,552
0
18,777
L
2,563
1,005
1,307
2,533
17,986
13,301
0
11,533
6,371
476
6,817
W
Ah Puch
S1R Z3US
Ah Puch
18,268
891
1,159
2,887
10,614
5,317
751
2,250
8,364
40,798
0
W
Chiron
14,183
3,432
2,310
2,187
11,895
5,421
1,792
3,473
8,422
0
20,878
L
8,654
2,517
491
1,868
13,783
6,324
0
7,544
6,158
27,851
0
W
Morgan Le Fay
behemoth_kingsin
Morgan Le Fay
16,964
3,191
724
2,164
12,497
6,379
1,462
2,038
10,459
29,096
0
L
5,883
3,927
0
0
14,213
6,121
0
7,167
7,046
0
13,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
53,238
105
Minions Killed
116
0
Camps Cleared
0
1,009,423
Distance Traveled
1,145,289
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,174
931
22
2
0
195,993
0
W
Chernobog
10,850
904
37
3
0
185,606
0
W
Ra
9,722
810
19
2
0
248,166
0
L
Tyr
9,022
752
16
1
0
217,647
0
L
Horus
7,610
634
5
0
0
214,088
0
W
Ah Puch
12,156
1,013
35
3
0
247,994
0
W
Chiron
10,302
859
13
1
0
232,142
0
L
Freya
8,554
713
41
3
0
197,740
2
W
Morgan Le Fay
10,208
851
12
1
0
231,381
0
L
Ishtar
7,984
665
21
2
0
183,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role