Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DIOSFABS
Ymir
Level 155
God Stats
7W - 9L
1,819 SR
Queue Stats
737W - 686L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Gorons22424
Ah Puch
Level 61
God Stats
7W - 7L
1,512 SR
Queue Stats
22W - 31L
1,501 Elo+
Party 2
Chernobog
Chernobog
jpablovz2002
Chernobog
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 186L
1,523 Elo+
Party 2
Surtr
Surtr
n7356
Surtr
Level 14
God Stats
2W - 1L
1,649 SR
Queue Stats
6W - 6L
1,298 Elo+
Party 2
Team Averages
Level 100
1,596 SR
1,463 Elo+

VS

Team Averages
Level 139
1,497 SR
1,498 Elo+
Terra
Terra
DJ344
Terra
Level 136
God Stats
33W - 43L
1,484 SR
Queue Stats
134W - 133L
1,526 Elo+
Party 1
Merlin
Merlin
Shadowgamer697
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,467 Elo+
Solo
Sol
Sol
TheAnkleBully23
Sol
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 101L
1,501 Elo+
Party 1
Ravana
Ravana
UN MANCO 8v
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 467L
1,547 Elo+
Solo
Hou Yi
Hou Yi
iCritical Hit
Hou Yi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 0 / 1
7,822
559
4,836
10,892
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
2 / 1 / 1
8,382
599
7,164
7,196
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Gorons22424
Ah Puch
12
2 / 1 / 1
7,268
519
6,368
7,966
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
jpablovz2002
Chernobog
13
2 / 4 / 3
7,460
533
8,644
10,300
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
n7356
Surtr
12
1 / 2 / 3
6,525
466
3,872
8,748
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DJ344
Terra
11
0 / 1 / 6
7,285
520
4,107
11,639
8,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,394
457
3,218
7,660
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 5 / 0
7,455
533
11,488
10,101
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
11
0 / 2 / 1
6,367
455
4,240
9,030
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,906
422
4,537
11,748
8,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
8
8
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
W
Ymir
2
1
1
2.5
L
Terra
DJ344
Terra
0
1
6
3
W
Ah Puch
Gorons22424
Ah Puch
2
1
1
2.5
L
0
2
0
0
L
7
5
0
1.4
L
Ravana
0
2
1
0.25
L
1
3
0
0.33
W
Chernobog
jpablovz2002
Chernobog
2
4
3
0.88
W
Surtr
n7356
Surtr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
27,590
45,102
Taken
50,178
21,160
Mitigated
27,503
8,157
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,836
1,406
0
2,503
10,892
5,044
0
1,644
9,248
64,083
0
W
Ymir
7,164
1,515
0
2,500
7,196
4,153
88
0
7,196
56,735
3,550
L
Terra
DJ344
Terra
4,107
1,007
176
2,185
11,639
8,208
60
963
10,501
25,627
1,567
W
Ah Puch
Gorons22424
Ah Puch
6,368
345
0
1,338
7,966
3,158
657
4,661
3,305
52,306
0
L
3,218
111
0
1,712
7,660
3,065
0
5,573
2,087
41,157
0
L
11,488
6,496
0
1,209
10,101
3,713
545
2,041
7,862
45,870
7,876
L
Ravana
4,240
1,159
0
3,265
9,030
3,664
0
2,822
6,123
0
59,422
L
4,537
1,889
18
2,474
11,748
8,853
0
6,488
4,919
0
29,051
W
Chernobog
jpablovz2002
Chernobog
8,644
6,403
0
781
10,300
3,959
118
6,935
3,365
0
55,054
W
Surtr
n7356
Surtr
3,872
1,630
0
1,035
8,748
4,846
123
5,370
3,378
356
23,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
33,407
404
Minions Killed
336
0
Camps Cleared
0
1,437,201
Distance Traveled
1,173,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,822
559
102
7
0
323,059
0
W
Ymir
8,382
599
109
8
0
262,615
0
L
Terra
7,285
520
33
2
0
287,747
5
W
Ah Puch
7,268
519
79
6
0
275,454
0
L
Merlin
6,394
457
91
7
0
178,568
0
L
Sol
7,455
533
87
6
0
256,574
0
L
Ravana
6,367
455
87
6
0
230,926
0
L
Hou Yi
5,906
422
38
3
0
220,042
0
W
Chernobog
7,460
533
70
5
0
285,104
0
W
Surtr
6,525
466
44
3
0
290,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role