Player Matchup

The Morrigan
The Morrigan
Athozz1926
The Morrigan
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 145L
1,551 Elo+
Party 3
Scylla
Scylla
ChrisBlink
Scylla
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Artemis
Artemis
DarckCraack
Artemis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,530 Elo+
Party 3
Xing Tian
Xing Tian
Timo392
Xing Tian
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
mounter26
King Arthur
Level 205
God Stats
4W - 1L
1,745 SR
Queue Stats
75W - 72L
1,634 Elo+
Party 3
Team Averages
Level 124
1,549 SR
1,543 Elo+

VS

Team Averages
Level 131
1,649 SR
1,671 Elo+
Xbalanque
Xbalanque
Drozek
Xbalanque
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 54L
1,599 Elo+
Party 2
Arachne
Arachne
Rózemyne
Arachne
Level 126
God Stats
5W - 5L
1,928 SR
Queue Stats
96W - 100L
1,928 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwagStopper
Kumbhakarna
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,524 Elo+
Party 2
Vamana
Vamana
Swagstopper420
Vamana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,570 Elo+
Party 2
Anubis
Anubis
ZaarMobile
Anubis
Level 157
God Stats
13W - 2L
1,818 SR
Queue Stats
152W - 65L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Athozz1926
The Morrigan
12
0 / 6 / 1
6,004
500
3,555
11,606
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ChrisBlink
Scylla
10
0 / 6 / 1
5,871
489
2,850
8,939
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DarckCraack
Artemis
10
1 / 5 / 0
5,935
495
5,511
9,870
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Timo392
Xing Tian
11
1 / 0 / 0
6,661
555
2,434
7,156
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
mounter26
King Arthur
11
3 / 3 / 0
6,781
565
10,050
13,522
11,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Drozek
Xbalanque
14
2 / 1 / 2
7,473
623
7,717
9,445
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Rózemyne
Arachne
13
7 / 2 / 7
7,948
662
8,417
10,207
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SwagStopper
Kumbhakarna
10
0 / 0 / 5
6,357
530
2,135
9,437
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 5
7,358
613
5,681
14,978
15,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ZaarMobile
Anubis
14
10 / 0 / 5
9,296
775
11,336
5,762
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
19
20
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Athozz1926
The Morrigan
0
6
1
0.08
L
Scylla
ChrisBlink
Scylla
0
6
1
0.08
L
Artemis
DarckCraack
Artemis
1
5
0
0.2
W
Xbalanque
Drozek
Xbalanque
2
1
2
3
W
Arachne
Rózemyne
Arachne
7
2
7
5.25
W
Kumbhakarna
SwagStopper
Kumbhakarna
0
0
5
2.5
W
0
2
5
1.25
L
Xing Tian
Timo392
Xing Tian
1
0
0
1
W
Anubis
ZaarMobile
Anubis
10
0
5
12.5
L
King Arthur
mounter26
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
35,286
51,093
Taken
49,829
25,122
Mitigated
32,796
11,267
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Athozz1926
The Morrigan
3,555
650
0
4,294
11,606
3,520
0
3,423
7,971
44,845
1,282
L
Scylla
ChrisBlink
Scylla
2,850
554
0
482
8,939
2,285
0
3,787
4,936
33,722
0
L
Artemis
DarckCraack
Artemis
5,511
2,106
0
1,878
9,870
3,012
0
2,640
7,168
0
43,905
W
Xbalanque
Drozek
Xbalanque
7,717
3,172
0
3,288
9,445
4,069
538
1,671
7,774
0
73,292
W
Arachne
Rózemyne
Arachne
8,417
5,624
0
5,347
10,207
4,444
445
1,801
8,406
0
47,783
W
Kumbhakarna
SwagStopper
Kumbhakarna
2,135
261
0
2,097
9,437
5,829
0
1,298
8,139
10,530
0
W
5,681
2,424
0
3,030
14,978
15,411
0
1,104
13,874
0
57,725
L
Xing Tian
Timo392
Xing Tian
2,434
142
0
1,327
7,156
4,845
0
843
6,291
19,510
0
W
Anubis
ZaarMobile
Anubis
11,336
600
0
906
5,762
3,043
0
2,397
3,361
73,894
2,829
L
King Arthur
mounter26
King Arthur
10,050
1,123
0
3,286
13,522
11,460
0
2,065
11,386
0
50,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
38,432
343
Minions Killed
431
0
Camps Cleared
0
1,123,989
Distance Traveled
1,302,642
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,004
500
84
7
0
230,067
0
L
Scylla
5,871
489
64
5
0
204,257
2
L
Artemis
5,935
495
79
7
0
218,491
3
W
Xbalanque
7,473
623
128
11
0
239,470
0
W
Arachne
7,948
662
70
6
0
283,924
0
W
Kumbhakarna
6,357
530
10
1
0
264,139
2
W
Vamana
7,358
613
97
8
0
253,778
0
L
Xing Tian
6,661
555
23
2
0
250,542
0
W
Anubis
9,296
775
126
11
0
261,331
0
L
King Arthur
6,781
565
93
8
0
220,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role