Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ComparedPeach50
Khepri
Level 67
God Stats
6W - 6L
1,395 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 1
Pele
Pele
CookinUpScrubs
Pele
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 284L
1,625 Elo+
Solo
Zeus
Zeus
shard279758
Zeus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,273 Elo+
Party 1
Neith
Neith
the big dog7462
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,466 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,479 Elo+

VS

Team Averages
Level 66
1,576 SR
1,527 Elo+
Cthulhu
Cthulhu
AdamWow
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItsRasaa
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,811 SR
Queue Stats
173W - 159L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrBunny4
Cu Chulainn
Level 36
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Tanjiro1
Thanatos
Level 11
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
iMR Lemmiwinks
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
6,254
569
4,597
8,305
7,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,304
482
510
1,957
1,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
6,460
587
6,830
8,420
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 2
6,715
610
2,360
3,758
1,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
5,487
499
2,976
2,295
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamWow
Cthulhu
7
0 / 0 / 0
5,178
471
1,144
4,921
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
ItsRasaa
Ah Muzen Cab
8
0 / 1 / 0
5,037
458
1,839
5,336
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
MrBunny4
Cu Chulainn
10
0 / 1 / 0
5,820
529
4,659
7,997
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Tanjiro1
Thanatos
5
0 / 3 / 0
4,125
375
744
5,080
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,050
459
1,861
6,224
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Cthulhu
AdamWow
Cthulhu
0
0
0
0
W
0
0
0
0
W
3
0
3
4.5
L
Ah Muzen Cab
ItsRasaa
Ah Muzen Cab
0
1
0
0
L
Cu Chulainn
MrBunny4
Cu Chulainn
0
1
0
0
L
Thanatos
Tanjiro1
Thanatos
0
3
0
0
L
0
2
0
0
W
2
0
2
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
10,247
24,735
Taken
29,558
14,534
Mitigated
14,375
8,833
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,597
229
0
2,597
8,305
7,980
0
831
7,474
0
45,235
L
Cthulhu
AdamWow
Cthulhu
1,144
58
0
688
4,921
3,289
0
381
4,540
11,886
0
W
510
69
831
279
1,957
1,047
0
533
1,424
14,245
213
W
6,830
2,404
0
2,860
8,420
3,430
0
583
7,837
0
62,970
L
Ah Muzen Cab
ItsRasaa
Ah Muzen Cab
1,839
384
0
551
5,336
1,609
0
129
5,207
0
37,071
L
Cu Chulainn
MrBunny4
Cu Chulainn
4,659
783
0
1,565
7,997
6,125
0
0
7,997
6,714
33,174
L
Thanatos
Tanjiro1
Thanatos
744
406
0
1,415
5,080
1,363
0
35
5,045
0
8,701
L
1,861
434
0
1,096
6,224
1,989
0
2,325
3,899
33,585
308
W
2,360
60
0
1,587
3,758
1,169
443
1,565
2,193
46,330
0
W
2,976
329
0
679
2,295
908
0
248
2,047
0
44,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
25,210
389
Minions Killed
229
0
Camps Cleared
0
1,099,555
Distance Traveled
946,831
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,254
569
78
7
0
224,545
2
L
Cthulhu
5,178
471
15
1
0
223,136
0
W
Khepri
5,304
482
36
3
0
232,018
0
W
Pele
6,460
587
108
10
0
246,189
1
L
Ah Muzen Cab
5,037
458
73
7
0
177,098
0
L
Cu Chulainn
5,820
529
66
6
0
212,991
0
L
Thanatos
4,125
375
26
2
0
145,286
0
L
Vulcan
5,050
459
49
4
0
188,320
0
W
Zeus
6,715
610
75
7
0
189,665
0
W
Neith
5,487
499
92
8
0
207,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role