Player Matchup

Olorun
Olorun
Crazy85000
Olorun
Level 29
God Stats
26W - 31L
1,507 SR
Queue Stats
544W - 552L
1,264 Elo+
Party 2
Bellona
Bellona
Dabby Chill
Bellona
Level 63
God Stats
0W - 4L
1,094 SR
Queue Stats
105W - 92L
1,473 Elo+
Party 1
Loki
Loki
Itz BaconO
Loki
Level 52
God Stats
2W - 6L
1,557 SR
Queue Stats
5W - 12L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Zikpah
The Morrigan
Level 28
God Stats
3W - 7L
1,292 SR
Queue Stats
88W - 91L
1,418 Elo+
Party 1
Cerberus
Cerberus
mikelegoldo
Cerberus
Level 95
God Stats
4W - 5L
1,645 SR
Queue Stats
255W - 247L
1,275 Elo+
Party 2
Team Averages
Level 53
1,419 SR
1,390 Elo+

VS

Team Averages
Level 55
1,545 SR
1,524 Elo+
Chernobog
Chernobog
CHIEFWHIGWHAG
Chernobog
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,583 Elo+
Solo
Achilles
Achilles
Physco32
Achilles
Level 34
God Stats
11W - 9L
1,475 SR
Queue Stats
80W - 78L
1,526 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
leko_joe
Morgan Le Fay
Level 64
God Stats
8W - 6L
1,678 SR
Queue Stats
145W - 142L
1,486 Elo+
Solo
Fenrir
Fenrir
mellowkellow2020
Fenrir
Level 55
God Stats
5W - 2L
1,403 SR
Queue Stats
30W - 23L
1,468 Elo+
Solo
Ymir
Ymir
rock n ro11 101
Ymir
Level 68
God Stats
18W - 7L
1,670 SR
Queue Stats
58W - 33L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crazy85000
Olorun
10
1 / 4 / 0
6,055
433
6,355
10,152
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Dabby Chill
Bellona
11
1 / 3 / 0
6,288
449
6,295
12,826
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,010
501
3,953
10,151
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Zikpah
The Morrigan
13
3 / 0 / 1
8,037
574
5,329
3,651
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
mikelegoldo
Cerberus
11
0 / 1 / 1
5,992
428
5,651
13,502
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHIEFWHIGWHAG
Chernobog
12
1 / 0 / 4
7,133
510
8,966
8,359
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
Physco32
Achilles
14
4 / 0 / 0
8,458
604
9,127
10,107
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
leko_joe
Morgan Le Fay
12
0 / 2 / 2
7,171
512
1,150
6,836
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 3 / 2
7,393
528
6,116
12,062
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
4 / 1 / 0
7,431
531
5,688
10,648
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
11
11
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CHIEFWHIGWHAG
Chernobog
1
0
4
3
L
Olorun
Crazy85000
Olorun
1
4
0
0.25
L
Bellona
Dabby Chill
Bellona
1
3
0
0.33
L
1
3
1
0.5
W
Achilles
Physco32
Achilles
4
0
0
4
L
The Morrigan
Zikpah
The Morrigan
3
0
1
3.5
W
Morgan Le Fay
leko_joe
Morgan Le Fay
0
2
2
0.5
W
2
3
2
1
L
Cerberus
mikelegoldo
Cerberus
0
1
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
31,047
50,282
Taken
48,012
33,941
Mitigated
25,775
10,038
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CHIEFWHIGWHAG
Chernobog
8,966
5,402
0
1,992
8,359
2,693
649
3,880
4,250
0
58,148
L
Olorun
Crazy85000
Olorun
6,355
4,516
60
2,040
10,152
4,045
0
2,286
7,866
38,412
0
L
Bellona
Dabby Chill
Bellona
6,295
2,886
0
1,531
12,826
12,611
0
0
11,905
0
32,351
L
3,953
1,198
0
179
10,151
4,482
0
79
9,950
0
67,326
W
Achilles
Physco32
Achilles
9,127
3,568
0
6,342
10,107
7,297
261
0
9,475
0
61,249
L
The Morrigan
Zikpah
The Morrigan
5,329
1,797
0
822
3,651
1,450
0
682
2,969
54,362
1,741
W
Morgan Le Fay
leko_joe
Morgan Le Fay
1,150
64
0
302
6,836
2,551
0
3,545
3,291
56,520
0
W
6,116
987
0
1,300
12,062
5,979
0
2,200
9,626
0
62,883
L
Cerberus
mikelegoldo
Cerberus
5,651
746
245
5,161
13,502
11,353
0
3,515
9,987
37,832
283
W
5,688
1,580
0
1,829
10,648
7,255
145
6,132
4,074
24,873
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
37,586
407
Minions Killed
394
0
Camps Cleared
0
1,310,711
Distance Traveled
1,387,838
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,133
510
76
5
0
295,888
5
L
Olorun
6,055
433
63
5
0
253,082
0
L
Bellona
6,288
449
42
3
0
265,783
0
L
Loki
7,010
501
94
7
0
273,402
0
W
Achilles
8,458
604
90
6
0
263,617
2
L
The Morrigan
8,037
574
101
7
0
264,549
0
W
Morgan Le Fay
7,171
512
87
6
0
247,827
0
W
Fenrir
7,393
528
89
6
0
298,093
2
L
Cerberus
5,992
428
107
8
0
253,895
0
W
Ymir
7,431
531
52
4
0
282,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role