Player Matchup

Hun Batz
Hun Batz
Silver II
AyubN
Hun Batz
Silver II
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 15L
1,516 MMR
Party 3
Bellona
Bellona
Gold V
ChinoAntrax13
Bellona
Gold V
Level 154
God Stats
1W - 4L
1,522 SR
Queue Stats
136W - 136L
1,365 MMR
Party 1
Hachiman
Hachiman
Gold V
JRGooF
Hachiman
Gold V
Level 113
God Stats
7W - 4L
1,783 SR
Queue Stats
18W - 20L
1,654 MMR
Party 1
Charon
Charon
Bronze III
SupportForNudes
Charon
Bronze III
Level 84
God Stats
4W - 1L
1,783 SR
Queue Stats
5W - 2L
1,523 MMR
Party 3
Ymir
Ymir
Gold III
vendizi
Ymir
Gold III
Level 156
God Stats
2W - 1L
1,848 SR
Queue Stats
90W - 91L
1,533 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,687 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,504 SR
1,518 MMR
Hercules
Hercules
Gold V
Gordo27
Hercules
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,510 MMR
Solo
Merlin
Merlin
Silver I
Pinecone69
Merlin
Silver I
Level 104
God Stats
2W - 2L
1,542 SR
Queue Stats
10W - 9L
1,549 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
QW1K
Baron Samedi
Gold II
Level 200
God Stats
5W - 2L
1,500 SR
Queue Stats
317W - 296L
1,517 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheKitsuGaming
Sun Wukong
Gold V
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,507 MMR
Solo
Martichoras
Martichoras
Gold IV
cappinnigs
Martichoras
Gold IV
Level 111
God Stats
3W - 7L
1,478 SR
Queue Stats
24W - 29L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AyubN
Hun Batz
6
0 / 0 / 1
3,552
592
1,561
4,509
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
8
0 / 0 / 1
4,317
720
2,663
5,439
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
JRGooF
Hachiman
5
0 / 0 / 0
3,358
560
1,556
4,026
1,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 0
4,042
674
1,162
2,350
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
vendizi
Ymir
5
0 / 1 / 0
3,378
563
923
4,104
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraAh Muzen CabKuzenboPele

VS

Bans
ThanatosKukulkanAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gordo27
Hercules
7
0 / 0 / 1
3,739
623
1,118
4,296
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Pinecone69
Merlin
8
0 / 0 / 0
4,331
722
1,013
1,530
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
QW1K
Baron Samedi
6
1 / 0 / 0
4,256
709
2,110
4,019
2,644
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
TheKitsuGaming
Sun Wukong
7
0 / 1 / 0
4,166
694
2,630
4,303
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
cappinnigs
Martichoras
7
0 / 0 / 1
3,750
625
3,155
2,190
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AyubN
Hun Batz
0
0
1
0.5
L
Bellona
0
0
1
0.5
W
Hercules
Gordo27
Hercules
0
0
1
0.5
L
Hachiman
JRGooF
Hachiman
0
0
0
0
W
Merlin
Pinecone69
Merlin
0
0
0
0
W
Baron Samedi
QW1K
Baron Samedi
1
0
0
1
L
1
0
0
1
W
Sun Wukong
TheKitsuGaming
Sun Wukong
0
1
0
0
W
Martichoras
cappinnigs
Martichoras
0
0
1
0.5
L
Ymir
vendizi
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,865
Damage
10,026
20,428
Taken
16,338
10,971
Mitigated
9,441
7,640
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AyubN
Hun Batz
1,561
714
0
1,290
4,509
1,649
0
335
4,174
0
19,772
L
Bellona
2,663
1,028
0
2,348
5,439
5,123
0
187
4,808
0
26,994
W
Hercules
Gordo27
Hercules
1,118
528
0
1,195
4,296
2,101
0
173
4,097
0
19,469
L
Hachiman
JRGooF
Hachiman
1,556
907
0
1,452
4,026
1,097
0
1,249
2,777
0
18,859
W
Merlin
Pinecone69
Merlin
1,013
121
0
446
1,530
488
0
449
1,075
28,327
1,307
W
Baron Samedi
QW1K
Baron Samedi
2,110
329
187
2,149
4,019
2,644
0
467
3,550
9,937
0
L
1,162
337
0
893
2,350
987
0
575
1,775
20,193
1,423
W
Sun Wukong
TheKitsuGaming
Sun Wukong
2,630
535
0
1,828
4,303
3,449
0
120
3,662
976
25,104
W
Martichoras
cappinnigs
Martichoras
3,155
1,593
0
697
2,190
759
0
840
1,348
0
28,251
L
Ymir
vendizi
Ymir
923
320
0
1,657
4,104
2,115
0
826
3,278
5,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
20,242
187
Minions Killed
202
0
Camps Cleared
0
658,450
Distance Traveled
648,194
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,552
592
45
8
0
154,903
0
L
Bellona
4,317
720
55
9
0
128,850
1
W
Hercules
3,739
623
34
6
0
146,320
0
L
Hachiman
3,358
560
36
6
0
123,586
2
W
Merlin
4,331
722
58
10
0
129,788
0
W
Baron Samedi
4,256
709
14
2
0
125,821
1
L
Charon
4,042
674
44
7
0
149,254
2
W
Sun Wukong
4,166
694
50
8
0
137,521
2
W
Martichoras
3,750
625
46
8
0
108,744
0
L
Ymir
3,378
563
7
1
0
101,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role